Path of Exile

Path of Exile

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What is the most fun class/build?
I tried POE when it was launched and built a witch and just found it boring. Summon zombie, use fireball. That's it really, that's all the skills I used for the first 10 levels or so. I wonder if I am burned out on aRPGs or maybe the game picks up with more skills and challenges later?

So I'm going to give POE another go. I don't care what is the most OP, what is a fun and interesting class/build to play from the start to the end?
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Uhm the first 10 lvls dont even take half an hour... zombie/fireball isn't quite the most interesting combo but it shouldnt be boring after a few minutes^^

But well there is a huge variety of builds that can be played in this game and what you like the most really depends on your personal preferences.
Since you are just starting out I'll suggest a few buiilds that don't require much currency/gear to do:

Totem Builds, especially Flame Totems (with GMP) are pretty great
Freeze Pulsers
Spectral Throw (new skill gem) incredibly popular, incredibly easy to play and pretty fun
Lightning Strike, the "oldschool" spectral throw basically making melee a semi ranged character, also love the sound effects on this one
Ethereal Knives, spell but physical, pretty fun to play once you get used to it

Could name a few more but that should give you a glimpse of possible builds, when it comes to class it really doesn't matter that much.
The class only determines the position you start on the skill tree, most of the builds including the ones I've listed are playable with multiple classes.
Easy to start are Templars, Marauders and the Scion.
Well, all ARPGs boil down to you picking a class or (here) a selection of skills, and then you repeatedly do the same actions in order to kill stuff and get loot. The challenge comes from dealing with situations and customizing the gear to keep up with the progressively harder encounters.

What's fun to you subjective, obviously. If a summoner is too passive for you, you could do a shotgun fireball witch, or you play something more hybrid-y, like a Spectral Throw build that MrSmith mentioned (typically uses ST and a melee attack, Double Strike typically). But it's on the overpowered side and also repetitive, but every build is, if you only look at the technical execution.
i got to lvl 35 as a which and than i was just burned out. Played to much Diablo 2 and titan quest i guess :)
Well it's like this, I'm confused as to how skill progression works.

In all other ARPGS you gain a couple of levels = you gain a new skill. Or maybe you upgrade a skill or add an additional effect. A lot of times these new skills/powerups are lame but sometimes they are awesome and change the way you play which keeps the game fresh.

In POE I just stick with fireball or 2-3 skills which level up on their own?
The real fun starts when you start getting funny support gems and augment your skills, I believe the first support gem from a quest is around end of act 1/start of act 2.
İlk olarak Fluke tarafından gönderildi:
In POE I just stick with fireball or 2-3 skills which level up on their own?

Skill gems that are somewhere in your equipment get XP when your character does. If they have accumulated enough XP, they level up. That's like you'd put a point in a skill in other RPGs. Every class can use every skill gem, if they meet the stats and level requirements.

There are also support gems which do not provide a skill, but augment one (items need to have linked sockets for this). For example, if you put the "Lesser Multiple Projectiles" support gem in a socket that is linked to the socket that has the Fireball gem, you now shoot 3 fireballs instead of one. You can further augment this with, for example, "Fire Penetration". Your three fireballs now pierce resistance.

Items can have up to 6 linked sockets (chests and weapons), though it's hard to get those. Some orbs allow you to make new links or change the color of sockets.

Basically,you can customize your spells/skills and improve or change them in ways you'd like.
En son Mivo tarafından düzenlendi; 10 Kas 2013 @ 20:33
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Gönderilme Tarihi: 10 Kas 2013 @ 16:44
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