Path of Exile

Path of Exile

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Adikos Dec 16, 2022 @ 8:25am
Safe build for HC achivements
Im unskilled player. Can someone recomend me a build that have many layers of defence... many many layers of defence and some damage? I want hardcore achivements. Just 90lvl and uber lab.
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Showing 1-15 of 19 comments
Tenzek Dec 16, 2022 @ 8:28am 
Poison Seismic Trap Saboteur.
Adikos Dec 16, 2022 @ 8:33am 
Thanks Tenzek but Ill wait for at least 2 more propositions and then pick one.
The_Driver Dec 16, 2022 @ 8:43am 
Originally posted by Adikos:
Thanks Tenzek but Ill wait for at least 2 more propositions and then pick one.
Traps are a great archetype for this, as you don't have to worry about reflect and chaining (which you'd need to watch out for in e.g. totem or minion builds).

Minions bodyblock, which is also a very nice feature to have. They also are able to fight for you better in latency/disconnect situations (where you wouldn't throw more traps).

I did mine with a totem melee build, melee mainly as that side of the tree allowed for many hp-nodes on the tree, which are the most versatile defensive mechanic. Getting some endurance charges, resists, armour, movement speed and -skill, guard skill on auto-cast (or on walk) and not rolling maps beyond magic made for a pretty boring and slow, but safe playstyle.
Rinko Dec 16, 2022 @ 2:38pm 
I've done 90+ over 50 times and have multiple 100s on hcssf. The best choice is anything on the champion ascendancy in my opinion since you get permanent fortify, takes one of the best defense abilities and makes it non-conditional. Any attack skill or toxic rain works fine.

I'd also recommend cold dot, class choice doesn't matter.

Both what tenzek and driver suggested are good choices. To add on to driver's suggestion if you wanted to do totems, two really good nodes from totem mastery are 5% damage from hits go to the totem and the one that makes totems taunt. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt.

Whatever build you decide on run determination as soon as you can and get grace if you can slot in it. If you're playing trade try to get 100% suppression or at least 50% and up. Really how hard it is, depends on how fast you want to do it. You can hit 90 without ever stepping into a yellow tier map.
Last edited by Rinko; Dec 16, 2022 @ 3:02pm
Smoket Dec 21, 2022 @ 1:36pm 
Originally posted by Adikos:
Im unskilled player. Can someone recomend me a build that have many layers of defence... many many layers of defence and some damage? I want hardcore achivements. Just 90lvl and uber lab.

RF jugg or some kind of Righteous Fire build, They are immune to spell reflect / most of the map mods and the way you scale damage is by having more HP, Typically people make them with endurance charges which gets even more tanky and they have a ton of life regen. Pohx has a nice website for anything RF or his guides are on youtube. https://www.pohx.net/
Sonnenbank Dec 21, 2022 @ 1:52pm 
i followed the Zizarian Guide for Seisimic trap this season.
tbh it sucked for defense
i never died so much before

Now that i am level 80+ its getting quite tanky but the early transition from Act10 into maps was really bad :(

dont know if ziz guide sucks for that but basically all my own builds that are far from optimal did a lot better from Act10 to clearing first maps.
and ziz says his guide is HC viable >-<

Now that i got some equipment and some levels its actually pretty tanky

Quins Shield Crush build from last league was super uber tanky....
he could basically Tank a critical hit from Uber Maven without dying.
he had no damage though
Last edited by Sonnenbank; Dec 21, 2022 @ 1:55pm
Adikos Dec 21, 2022 @ 1:55pm 
Originally posted by Sonnenbank:
Now that i got some equipment and some levels its actually pretty tanky
I never follow streamer's builds. They play 10 hours per day and their build are on 100 divines budget. But still thanks for info.
Sonnenbank Dec 21, 2022 @ 1:58pm 
It was the first time i did follow a build guide and tbh overall i am quite dissapointed
it was just because someone mentioned seismic trap
and i would advise not to follow zizs seismic trap guide for hc
Last edited by Sonnenbank; Dec 21, 2022 @ 1:59pm
Tenzek Dec 21, 2022 @ 1:58pm 
Originally posted by Sonnenbank:
and ziz says his guide is HC viable >-<
That's because it has been a dominant build for HCSSF racing for the past few leagues. It's the most proven build we have at the moment.

Originally posted by Adikos:
They play 10 hours per day and their build are on 100 divines budget. But still thanks for info.

Nah. There is no budget for HCSSF. The build is meant for using what you find. They do play 25 hours per day, though.
Last edited by Tenzek; Dec 21, 2022 @ 2:00pm
Sonnenbank Dec 21, 2022 @ 2:00pm 
Originally posted by Tenzek:
Originally posted by Sonnenbank:
and ziz says his guide is HC viable >-<
That's because it has been a dominant build for HCSSF racing for the past few leagues. It's the most proven build we have at the moment.

I usually dont die with my own builds before T3 maps
with following his guide i had ~ 20 deaths when i reached T3 ....

Not saying Seismic isnt super HC viable
i was just saying Ziz Guide was imo not HC viable in the transition phase from Act10 to maps
Tenzek Dec 21, 2022 @ 2:05pm 
Originally posted by Sonnenbank:
i was just saying Ziz Guide was imo not HC viable in the transition phase from Act10 to maps

It's a build that people playing HCSSF were able to kill Maven with on day 3 of a gauntlet league with absurdly dangerous mods. Could the problem be elsewhere?
DaTank (Banned) Dec 21, 2022 @ 2:15pm 
Originally posted by Adikos:
Originally posted by Sonnenbank:
Now that i got some equipment and some levels its actually pretty tanky
I never follow streamer's builds. They play 10 hours per day and their build are on 100 divines budget. But still thanks for info.
I love reading lil comedy gold posts like this, it’s like “tell me you don’t know what you’re talking about without telling me you don’t know what you’re talking about”.
Sonnenbank Dec 21, 2022 @ 2:28pm 
Originally posted by Tenzek:
Originally posted by Sonnenbank:
i was just saying Ziz Guide was imo not HC viable in the transition phase from Act10 to maps

It's a build that people playing HCSSF were able to kill Maven with on day 3 of a gauntlet league with absurdly dangerous mods. Could the problem be elsewhere?

well if you dont want to understand what i wrote then there is nothing i can do.

i think ziz wrote the guide for softcore and then said its also hc viable.
which it is

but imo not the way he did it.....
if you strictly follow his guide you will imo have some problems on your first maps.
Its definitely hc viable now that i invested a little bit and reached some levels....
and its hc viable if you do it a bit different.
my post was only aimed at the guy who asked to warn him from that specific guide

at level 68 on no budget it was a lot worse than many other builds i did.
Last edited by Sonnenbank; Dec 21, 2022 @ 2:35pm
Zelph Dec 21, 2022 @ 5:46pm 
Originally posted by Tenzek:
Originally posted by Sonnenbank:
i was just saying Ziz Guide was imo not HC viable in the transition phase from Act10 to maps

It's a build that people playing HCSSF were able to kill Maven with on day 3 of a gauntlet league with absurdly dangerous mods. Could the problem be elsewhere?
No, problem couldn't be elsewhere. OP clearly knows better then everyone else!
uy Dec 21, 2022 @ 9:47pm 
Try boneshatter juggernaut, it's UBER tanky and easy to get going into maps.
That's what i used for my first attempt ever last league and made it to lvl 87 on HCSSF i ended up dying to a one shot from a map boss that i tried to dodge but he caught me on the edge of the AoE, so if you try it on regular HC you probably will have a way easier time with access to trade.
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Date Posted: Dec 16, 2022 @ 8:25am
Posts: 19