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Nailed it.
Important: Don't underestimate Life. Evasion in this game works like this: The attacker's accuracy is checked against your evasion, which results in a chance to evade the attack. If the check succeeds, then you avoid the attack completely. If it fails, then you take full damage. Even with very good evasion, you will get hit sometimes, and some of those hits will be critical strikes.
Your life pool needs to be high enough to handle those crits. Otherwise, you'll get to a point where pretty much every enemy can kill you in one hit (I made this mistake with my very first character I ever made for this game).
Make sure that your gear gives you +Life bonuses to give you a good base, and take nodes in the skill tree that give you percentage bonuses on that base.
Additionally, evasion does not help against spells. Spells will always hit you, and you will always take full damage from them. The way to mitigate that damage is through high resistances, and (again) by having a life pool that's large enough to handle the remaining damage. The "Defense" tab also tells you your resistances, the cap is at 75%. Your resistances get lowered in Cruel difficulty, so they may not be as high as they should.
Also, regarding evasion, try to get defensive gear that gives you both a flat and a percentage bonus to evasion, those will stack. This in addition to the life and resistance bonuses that I mentioned earlier, so won't get all of those on one item, but try to select gear so that you have everything covered. If you can, use the masters in your hideout to craft missing bonuses onto your gear.
To reduce incoming dps best and survive as ranger you need usually enough buffer to withstand the damage when you get an unlucky series of hits while maximising your avoidance.
Mathematical there might be a point when adding armor to increase ehp might become more effective than adding hp. Unfortuanlly I am to lazy to calcucalte if this point can be reached with a reasonable ranger build and I have not seen anyone theorycrafting this either. As long as you have acrobats I would assume stacking raw hp and evade should be the most effective way to increase your ttl (time to live).
Resistance should always aimed to be capped, which is another reason for stacking raw hp should be done as resistance are capped at 75% and your ehp only increases at that point by adding more hp.
Keep in mind here that the going from 50% resists to 75% resists will double your ehp. Going from 0 to 75% resists will qudrable your ehp and ttl.
Having had a look my resistances were a complete mess. 80 odd % fire resistance, 50% cold, 8% lightning and negative figures on chaos.... lol. So yeah, I'll tend to that fiasco and see how I get along.