Path of Exile

Path of Exile

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DrwHem Dec 19, 2015 @ 7:41am
do i have to be a witch or scion for a "magic" build?
im trying to find some way of making a templar build that uses a lot more magic but all the magic based builds are associated with the with or scion.
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Showing 1-8 of 8 comments
The_Driver Dec 19, 2015 @ 7:58am 
Originally posted by DrwHem:
im trying to find some way of making a templar build that uses a lot more magic but all the magic based builds are associated with the with or scion.

So why aren't you making up your own build? You can use other builds as templates and substitute some points here for some points there and make it work. Oftentimes builds also reach into other starting areas, meaning you might need only 5 or 6 points at the start to differ, if you find one that reaches into templar.
OhhPaigey Dec 19, 2015 @ 8:47am 
It mainly depends on what nodes are around the starting area, that's all.
X4vv Dec 19, 2015 @ 9:15am 
U can also be a Magic Marauder but it will take more time to get stronger because the nodes u need are far.
DrwHem Dec 19, 2015 @ 9:22am 
as a magic based templar should i be using a wand for the spell buff or a scepter? i mainly want to focus on summoning totems ect so i wont be doing too much spell casting other than a few corpse explosions
Percello Dec 19, 2015 @ 9:29am 
Marauder: Heavy Melee/Heavy Defense
Duelist: Heavy Melee/Speed/Low Defense
Ranger: Heavy Ranged/Speed/Ranged Crit
Shadow: Melee/Spells/Chaos/Melee Crit
Witch: Heavy Spells/Wands/Spell Crit
Templar: Heavy Elemental/Low Melee/Low Spells
Scion: Hybrid - Moderate of All
The_Driver Dec 19, 2015 @ 9:31am 
Originally posted by DrwHem:
as a magic based templar should i be using a wand for the spell buff or a scepter? i mainly want to focus on summoning totems ect so i wont be doing too much spell casting other than a few corpse explosions

There is a sceptre base with +20% elemental damage implicit, which is better than the highest spell damage implicit on wands. You could make great use of that, or even use the penetrating implicit on another nice sceptre base. Note that you may dual-wield, but not mix wands with sceptres this way (as wands are ranged weapons and sceptres are melee).

But if you find a nice rare wand, you can definitely use it until you find something better ;)

Depending on the totem, you may want to get a "+x level to (element) gems" mod on your weapon and use that. There is a vendor recipe for this. A good base together with that stat can be better than a rare weapon or a 4 link chest to use for the skill (you'll be usually limited to 3l in your one-handed weapon).
Astasia Dec 19, 2015 @ 12:47pm 
Templar is just as viable as a pure spell caster as shadow. They are both int hybrids with similar access to important caster nodes. The templar area has more elemental damage while the shadow area has more crit, but it doesn't matter much because they are both right next to witch and get near imediate access to her area. Turning any other character into a pure caster isn't much harder, there are relevent skills in every area for them to pick up as they move toward the casting passives, and the offensive passives aren't as important as the defensive/health ones anyway.
Lagwin1980 Dec 19, 2015 @ 1:19pm 
No, witch is easiest but the templar, the shadow and the scion can all get very good caster builds, even the marauder can manage it.
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Date Posted: Dec 19, 2015 @ 7:41am
Posts: 8