Path of Exile

Path of Exile

View Stats:
IX Aug 29, 2024 @ 7:16pm
Stamina for Dexterity skills POE/POE 2
I wanted to ask if there was any news of a stamina bar for POE/POE2 respectively, I feel like dexterity skills should have the use of a stamina bar, or maybe even dash and blink skills in particular. The reservation for certain skills that take up strike slots, such as multi shot, or multi hit skills for stamina could use reserves of stamina, so that one may use them in tandem with magical strike skills or health reserving strike skills.


*Additionally, Stamina could be used for bonus actions in the game, things such as sprinting, jumping, moving obstacles out of the way, accessing locations by moving through cracks in rocks, using rickety bridges, and traversing dangerous or otherwise unsafe surfaces. With the addition of roleplay features and in game actions, that require an initial investment of (x) amount of stamina or the constant use of stamina the game will have made a further advancement into the roleplaying genre other than a new locale, a fresh engine, and new classes.


If anyone has any news of this, or simply wants to discuss the implementation of such a feature please feel free to use this discussion as a forum for your insights, and reservations towards the idea.
Last edited by IX; Aug 31, 2024 @ 12:26pm
< >
Showing 1-6 of 6 comments
Dwane Dibbley Aug 29, 2024 @ 11:17pm 
So you just want second mana bar? Why? Just get more mana...

Using game terms would be helpfull. I dont know whats "strike slot" or "magical strike skill". Guessing is not good for discussion.
Last edited by Dwane Dibbley; Aug 29, 2024 @ 11:19pm
IX Aug 30, 2024 @ 2:17pm 
Less is less, and more is more.
Illumina Aug 30, 2024 @ 9:27pm 
I vote no.
Detergent Aug 30, 2024 @ 9:35pm 
Originally posted by Illumina:
I vote no.
Agreed. Seems unnecessary.

Here is your alternative to mana.

Eldritch Battery - Keystone passive
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate


Lethal Pride (Unique Timeless jewel) - Akoya (Chainbreaker)
1 Rage regenerated for every 25 Mana Regeneration per second
Mana Recovery from regeneration is not applied
Rage regeneration stats does not delay inherent Loss of Rage
Skills Cost +3 Rage
Dwane Dibbley Aug 31, 2024 @ 2:11am 
Originally posted by IX:
Less is less, and more is more.

Yes is yes, and no is no.

Cringe ppl trying to be smart...
IX Aug 31, 2024 @ 12:22pm 
Are you some kind of developer of grinding gear games, are you some great benefactor who will pull funding from the company if i am not silenced, or if i am indulged. No? Well I answer your rhetorical statement with a rebuttal of its own making.

Originally posted by Dwane Dibbley:
Originally posted by IX:
Less is less, and more is more.

Yes is yes, and no is no.

Cringe ppl trying to be smart...

And to you, i again say, less is less and more is more, That is not in the realm of what i meant by stamina.

Originally posted by Detergent:
Originally posted by Illumina:
I vote no.
Agreed. Seems unnecessary.

Here is your alternative to mana.

Eldritch Battery - Keystone passive
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate


Lethal Pride (Unique Timeless jewel) - Akoya (Chainbreaker)
1 Rage regenerated for every 25 Mana Regeneration per second
Mana Recovery from regeneration is not applied
Rage regeneration stats does not delay inherent Loss of Rage
Skills Cost +3 Rage
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Aug 29, 2024 @ 7:16pm
Posts: 6