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centerX := A_ScreenWidth / 2
centerY := A_ScreenHeight / 2
or they make it worth while to use at end game!
More than likely it will be bad at first and then improved upon!
without this it is impossible to play with WASD((
wasd maybe works in slow games but not in an good arpg like poe
edit : And even if it worked, what kind of player are you if you prefer to hold two hands at the table all day instead of rushing around the game world with one hand chill gameplay ;)
WASD is MUCH better for arpg in every aspect, gameplay becomes much more ACTION and not clunky as "click to move": https://www.youtube.com/watch?v=gTAkv5Iy47s
To me thats clunky af.
Looks like this in that video. https://imgur.com/5gJw1Kr
Now look when he uses mouse movement. He drags his mouse clear across the screen when he picks a direction to move in. Thats not how you move with a mouse.
Your cursor should always be near the center of the screen (over your character) only moving a few pixels to move and attack.
Muscle memory kicks in and your cursor starts twitching back and forth between attacking and moving without even realizing it. By the time your attack animation is over, your cursor is already pointing where you would like to move and before you reach your destination, your cursor is already where you want to attack.
PoE2 has completely different combat. You can move in one direction while simultaneously attacking in a different direction. PoE1 doesn't have this twin stick shooter style combat and thats why WASD just adds to the clunkyness instead of improving it.
Go look up some PoE2 gameplay. You can spot the difference between controller and WASD immediately.
I will be playing PoE2 on PC. But I will be using a PS5 controller.
However controller has a problem as well. You can't use your flasks or whatever you bind to the DPAD and move at the same time. You have to let go of the joystick to hit the DPAD
Edit: If someone can find me one of these things with an actual analog joystick and not a WASD emulated joystick I would very much like to know about it. https://imgur.com/7JuUcmA
PS I know about the FF14 one, its hot garbage and i'm not buying that one.
Edit2: And before anyone points out how smooth WASD is in other games like shooters and certain MMOs. You're using your mouse/camera to smooth out that clunky 8 directional movement. Thats not going to happen in PoE2.
8 directions are more than enough to participate in incredibly difficult fights, for example imagine Battlerite or V Rising with "click to move", there is no chance of winning with the same gear score against WASD player.
Awkwardness of click to move is that you can't control movement and aiming at the same time.
You can't move and attack at the same time in PoE1. Your character will stop, perform an attack animation, then you can choose to continue to attack or move but not both.
If you want to use WASD in PoE1, these rules remain. All you're doing is adding movement restrictions by using WASD.
Try OPs AHK script if you want to see what PoE1 is like with WASD.
The same thing in undember, BUT you can aim) and move at the same time, not attack but aim, it's very convenient when kiting or orb walk, unfortunately OP script doesn't allow you to use mouse and move at the same time((