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Fordítási probléma jelentése
If you have a look here on the wiki[pathofexile.gamepedia.com], you will see a list of skills and items that generate charges and otherwise interact with them.
Blood Rage is a very good skill for generating charges and it has other benefits, though getting permanent upkeep could prove a little tricky.
Is Blood Rage where I have been reading people use CI to counteract the "Losing Life" part?
For a lot of builds, the HP degen is mostly a non-issue. If it is causing serious damage, you can offset it with Leech or Life Gain on Hit, even regen. I believe the Blood Dance boots would really help out to.
Chaos Innoculation has it's uses, but will often just over-complicate builds and add to the cost (you need to invest very heavily into ES gear, and often need an Eye of Chayula amulet to deal with the never ending stuns). You also then need to spread out your passives further if you still want any form of armor or evasion. Also, no more life flasks
Thanks for the input :)
One more question (if you could oblige me):
Hardcore league; People say daggers are best (crit/dmg and apparently Life Leech is easy to acquire?)
Or is this not as "safe" as Claws may be?
Thanks again!
So honestly, either or. I generally play softcore leagues so risk is a little less of an issue for me. In HC you need to focus on surviving more than dealing damage, so perhaps Claws would be a better idea. In SC, I would probably just spec crit dagger though and deal with reflect as it happens.
I can't play SC modes, I do need the "thrill of risk" that permadeath provides. Perhaps I will consider Claws.
Thanks for all your help :)
Before it was harmless to CI builds since they were immune to chaos damage.
http://i.imgur.com/t7sz2qI.png