Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Builds that work in delve also tend to work quite well, because they tend to focus on not getting hit at all due to deep delving boosting damage to one-shot level.
around 15-20 min runs.
Falling zombie of poison/fire, maybe?
You get falling zombie and scale minion life and minion damage, then run the siegebreaker belt or its replica version.
Because you dont need minion stats beyond life and damage, it opens up a lot of skill points.
Your information regarding Deep Delve is a couple of years out of date. Now the meta is exactly the opposite, people are building as much defense as possible and converting physical damage into elemental damage.