Path of Exile

Path of Exile

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Powercrank Dec 10, 2023 @ 10:25pm
unlimited build possibilities but they all play the exact same
pick a damage skill, a movement skill, some auras or other passive skills, and spam your one dps skill while occasionally avoiding things. whats the point of coming up with a new build when it will feel the exact same as the last one anyways
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Showing 1-15 of 29 comments
DaTank (Banned) Dec 10, 2023 @ 10:30pm 
Please continue private profile, I wish to hear more about how a game has things in it
Powercrank Dec 10, 2023 @ 10:42pm 
Originally posted by DaTank:
Please continue private profile, I wish to hear more about how a game has things in it

how about you address what I actually said instead of pathetically looking for some way to ad hominem via my profile?
sel Dec 10, 2023 @ 10:43pm 
Yes OP you are correct.

Now buy one of our 6 supporter packs that cost 100 Dollars.
DaTank (Banned) Dec 10, 2023 @ 10:50pm 
Originally posted by Powercrank:
Originally posted by DaTank:
Please continue private profile, I wish to hear more about how a game has things in it

how about you address what I actually said instead of pathetically looking for some way to ad hominem via my profile?
How about you make an actual argument besides “building a character is no different than building a character, you choose skills and abilities BUT IT SOMEHOW FEELS ALL THE SAME”.

Right? So how about you elaborate on what is the same and how it’s the same besides giving generalities of what makes a video game a video game.

Here I’ll get you started

TS Deadeye feels a lot like a Boneshatter glad, they have different types of movement skills, but they still both can use movement skills so there isn’t much difference. Ranger is going to use a bow and the glad will use a 2 hander, they’re both 2 handers so it’s the same.

Or perhaps you mean that the objective of most builds is to kill enemies as fast as you can. Which is the attitude any gamer has.

Or maybe the end result of all builds is killing things, differently but killing things is the same.

So on and so forth
Last edited by DaTank; Dec 10, 2023 @ 11:03pm
An R Key5993 Dec 10, 2023 @ 11:37pm 
I'll give OP the benefit of the doubt and assume this isn't just bait. I can somewhat sympathize with this idea, however I definitely do not have enough experience specifically with PoE to know if it falls into these common ARPG traps.

As stated above, the goal of any ARPG is to kill things obviously, and obviously everyone wants to be good at doing that. We can all agree on that. The issue I see a lot of ARPGs fall into (that I've HEARD PoE does but can't confirm) is they ALL become one click playstyles. This is where I think "they all feel the same" comes into play.

Ironically a subgenre all about making "builds" and being very diverse in build expression gets funneled into just being about one skill. I'm being purposely vague here because I'm not sure if PoE is like this, but many others definitely are and I sympathize with wanting more "complex" play.
TyresTyco Dec 11, 2023 @ 12:10am 
Thats kinda interesting to see since coming from Grim Dawn and Diablo 4 most builds there are exactly like that. 1-2 movement skills 2-4 support skills or auras and one main dps to spam around. If you want to optimize your gameplay.

That's just how it is. These games are no ff14 where you have to play piano with perfect rotations to dig out dmg.
სულიკო Dec 11, 2023 @ 12:29am 
im sure as hell not playing if i had to play with 10 skills
Maxpeinas Dec 11, 2023 @ 2:31am 
LMAO are you farming clowns or something. This is not MMORPG why would you need 10 different action skills.
Phill.i.am Dec 11, 2023 @ 2:41am 
d4 devs at it again
Nilats (Banned) Dec 11, 2023 @ 2:54am 
Originally posted by Powercrank:
pick a damage skill, a movement skill, some auras or other passive skills, and spam your one dps skill while occasionally avoiding things. whats the point of coming up with a new build when it will feel the exact same as the last one anyways
of course it is limited. and limits very strongly. So very few builds are even playable.
Of course you can skill and wear items that you like. but then you quickly go back to reality.
ThePiggyIsUpset (Banned) Dec 11, 2023 @ 9:21am 
Originally posted by Powercrank:
how about you address what I actually said instead of pathetically looking for some way to ad hominem via my profile?
that is what poe fanboys are, experts when it comes to stalking/attacking other users that point out flaws in the game
Unciviled84 Dec 11, 2023 @ 9:28am 
This is 1 issue with new people getting into ARPGs. This isnt a traditional MMORPG that most are coming from. This is literally the same as every ARPG made. Some have a small story, some have other gimmicks. It is kill and become more powerful, repeat.
TotalNooB Dec 11, 2023 @ 10:59am 
The builds only "feel" the same at lower difficulty content where any build splatters the mobs in one hit. A blaster speed build will often "unless rocking mirror tier gear" get no-lubed by most of the uber-bosses because they don't specialise in single target...And dedicated boss killers are often much slower in clear and can be a chore to use for currency farming etc...Once you are confident enough to make a build and not just follow someone else's work you will "feel" the difference in higher tier content.
b0nehead Dec 11, 2023 @ 12:23pm 
Ya sometimes DaTank can be a an a$$/total fanboy but he's often right. You see it over the years. It is what it is.

This op makes no sense. You want to fly across the map and shoot laser beams in 3d to wipe out 4 acts in one go. That will make it unique and feel better?

I can barely take apart the logic on this one.
Nilats (Banned) Dec 11, 2023 @ 12:25pm 
Originally posted by b0nehead:
DaTank can be a an a$$/total fanboy

This op makes no sense.
1. is always like this. this is even intentional.
2. OP is right. and again you have no arguments/evidence/facts
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Date Posted: Dec 10, 2023 @ 10:25pm
Posts: 29