Path of Exile

Path of Exile

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dikiman Jun 4, 2023 @ 12:38pm
Why do you play endgame?
I am playing endgame maps for three weeks already and i am trying to put my build together but it does not go very well because i am playing on PS5 and trade there is much harder than it was on PC (i spend 700 hours on PC but it started to lag a lot some leagues ago and i am not buying new one just for one game). My build is from items i found myself and i am capable to do 11 tier maps with some deaths. I am asking myself why i am still playing, because i am not sure i am having that much fun to keep going. Why do you keep playing?
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Showing 1-14 of 14 comments
Calamity Heart Jun 4, 2023 @ 1:23pm 
I play because it's fun, and I have a lot of challenges left to complete before I'm 40/40 for the league, and good content left to chew through. I don't do homegrown builds or solo self-found because that sounds miserable and I don't have the vast game knowledge or vaster resources necessary to really make my own build from scratch and think that I know what I'm doing. I'm following a build guide for a skill I thought looked fun and interesting, and have reached the point of running pretty easily through just about anything that's not an Uber boss.
Scarsick Jun 4, 2023 @ 2:01pm 
Because it's fun. Back in Expedition it stopped being fun and the simple solution was stop playing I came back a couple of leagues later, it was ok, but after I was done I stopped again for another 6-8 months. I don't understand people who force themselves into something they're not enjoying.
bwhitejr Jun 4, 2023 @ 6:02pm 
Originally posted by dikiman:
I am playing endgame maps for three weeks already and i am trying to put my build together but it does not go very well because i am playing on PS5 and trade there is much harder than it was on PC (i spend 700 hours on PC but it started to lag a lot some leagues ago and i am not buying new one just for one game). My build is from items i found myself and i am capable to do 11 tier maps with some deaths. I am asking myself why i am still playing, because i am not sure i am having that much fun to keep going. Why do you keep playing?
End game is when your character is fully working, and you're farming for the best items in the game. You could ask the same of anyone playing any game, most people want to win.
Also, the bosses are their own minigame themselves.
ministrog Jun 4, 2023 @ 6:48pm 
been trying to farm enough stuff for a solid chest piece in ssf for awhile now. I get bored after 30 min to an hour of play and just log out. I come back next day and go again. This is by no means quality play, it's miserable in fact. Just something to do to kill time.

If I ever find a way to get a shadow character to survive single fatal bonks, I'd probably play more. so far, it's just waiting for this stupid RNG thing to pass and maybe I can look for more damage. There's always something to min-max if you go looking.
Last edited by ministrog; Jun 4, 2023 @ 6:49pm
Chiquita Jun 5, 2023 @ 10:02am 
youre not playing endgame or endgame maps tho. you just got out of the tutorial. endgame maps would be t16 8 modded maps with enchanted voidstones etc... after that would be bossing -- uber bossing. the honeymoon phase is limited after that you wont have fun in any game for along time with no goals or a plan.
because im forced to if i want more xp and good lot
I want my zombie army to eat everything.
Thats why I need Mageblood.
Thats why I need Van Halen.
But you cant even hold a guitar right
Thats why I need Mageblood.
nKs Jun 7, 2023 @ 5:35am 
I don't. Find Endgame boring
Last edited by nKs; Jun 7, 2023 @ 5:35am
Morkonan Jun 7, 2023 @ 8:23am 
Originally posted by dikiman:
..Why do you keep playing?

I no longer push "end-game." I just don't. End-Game is now much more focused on catering to the most dedicated fans and those are going to be the crafters, currency chasers, gotta be firsters, certain $treamer$, and deep-numbers swamis...

When GGG changed the Atlas and introduced that whatchamacallit Atlas "affix" and tuning system, they jumped the shark in regards to "content flipping."

See... they had already done all the asset creation and the like, so they did what GGG is really good at doing - re-using existing work to generate something that "looks like" new content. I do understand the demands of time and costs, but that was just the last straw. Effectively introducing a huge time-speedbump, yet again, to slow down progression while hoping to keep players online just a tiny bit longer... Well, screw that.

The end-game may be a lot of fun for some as it is right now. That's cool - Enjoy it if you can. But, it just doesn't have a lot of gameplay value there for me. Been there, done that.. I do not want to be told by the gameplay to have to abuse myself while staring at differential equations and begging the game to cough up one favorable RNG roll in a six hour session just to ensure the rest of my gameplay for the next few weeks doesn't suck. Nope. End-game is a flacid min/max fest with content that's been passed around the developer's dorms for so long that it should have to pay rent.

Edit:Add - Uh... So, yeah, maybe I have a bit harsher of an opinion about "end-game" content in PoE than I first thought I did... :)
Last edited by Morkonan; Jun 7, 2023 @ 8:25am
acirb Jun 7, 2023 @ 11:54am 
Originally posted by Morkonan:
Originally posted by dikiman:
..Why do you keep playing?

I no longer push "end-game." I just don't. End-Game is now much more focused on catering to the most dedicated fans and those are going to be the crafters, currency chasers, gotta be firsters, certain $treamer$, and deep-numbers swamis...

When GGG changed the Atlas and introduced that whatchamacallit Atlas "affix" and tuning system, they jumped the shark in regards to "content flipping."

See... they had already done all the asset creation and the like, so they did what GGG is really good at doing - re-using existing work to generate something that "looks like" new content. I do understand the demands of time and costs, but that was just the last straw. Effectively introducing a huge time-speedbump, yet again, to slow down progression while hoping to keep players online just a tiny bit longer... Well, screw that.

The end-game may be a lot of fun for some as it is right now. That's cool - Enjoy it if you can. But, it just doesn't have a lot of gameplay value there for me. Been there, done that.. I do not want to be told by the gameplay to have to abuse myself while staring at differential equations and begging the game to cough up one favorable RNG roll in a six hour session just to ensure the rest of my gameplay for the next few weeks doesn't suck. Nope. End-game is a flacid min/max fest with content that's been passed around the developer's dorms for so long that it should have to pay rent.

Edit:Add - Uh... So, yeah, maybe I have a bit harsher of an opinion about "end-game" content in PoE than I first thought I did... :)
Are you talking about the Atlas Passive Tree?

The content was already there, they didn't add new stuff (apart from the 4 new Eldritch bosses).

The "speedbump" was also reduced. You no longer had to work your way to corners, grind for 16 Watchstones, unlock Passive Trees per region, grind 4-16 craftable Watchstones, craft the Watchstones. You could just play some Tier 1-5 maps and have an Atlas Passive Tree that gives you more of some fun mechanic.
Scarsick Jun 7, 2023 @ 1:18pm 
Originally posted by Morkonan:
Originally posted by dikiman:
..Why do you keep playing?

I no longer push "end-game." I just don't. End-Game is now much more focused on catering to the most dedicated fans and those are going to be the crafters, currency chasers, gotta be firsters, certain $treamer$, and deep-numbers swamis...

People like you never finished the campaign and are just echoing what some troll made up, because anyone who ever reached endgame knows this is simply not true.
Calamity Heart Jun 7, 2023 @ 2:24pm 
Originally posted by Morkonan:

When GGG changed the Atlas and introduced that whatchamacallit Atlas "affix" and tuning system, they jumped the shark in regards to "content flipping."

See... they had already done all the asset creation and the like, so they did what GGG is really good at doing - re-using existing work to generate something that "looks like" new content. I do understand the demands of time and costs, but that was just the last straw. Effectively introducing a huge time-speedbump, yet again, to slow down progression while hoping to keep players online just a tiny bit longer... Well, screw that.

What the actual hell are you talking about? o.0 Genuine question. The current iteration of the Atlas itself is probably the simplest its ever been, and the Atlas passive tree is not at all complex or obtuse in what you can do with it. Where are these "huge time speedbumps" you're referring to?
Base Jun 7, 2023 @ 3:28pm 
You problem is trade and I think POE is not much fun on console in terms of performance and APM. I only have 300 hours in league with lvl 95 and lvl 98 chars with fully capped defences/resistances, can one shot all Ubers except Maven and Elder (which is like 2 shot) and now just working toward reaching 100 on one char so i can finally scale more damage and finish my build by activating 5 auras with Ashes.
Last edited by Base; Jun 7, 2023 @ 3:32pm
opus132 Jun 7, 2023 @ 11:03pm 
To be honest i'm not even sure what a PC game is doing on console in the first place.
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Date Posted: Jun 4, 2023 @ 12:38pm
Posts: 14