Path of Exile

Path of Exile

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taxi83 Dec 13, 2022 @ 2:55am
How do I complete Sanctums as melee build?
As RF player I cant seem to be able to complete any sanctum yet and Im lvl 75. Everything on the map is going to hit me as im melee and i need to be toe to toe with the enemy. I dont understand what im suposed to do. Are melee builds just excluded from this mechanic?
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Showing 1-10 of 10 comments
Grad Dec 13, 2022 @ 3:14am 
we are pretty much boned yes, unless you wanna get into Temporal Chains and/or totems.

good thing that we can ignore the league mechanic because the rest of the changes are pretty good.
Sonnenbank Dec 13, 2022 @ 3:53am 
get good >_<

I have seen Alkaizer do a couple on HC SSF as melee boneshatter ....

Not only in Sanctum but the whole melee vs ranged problematic in PoE often comes down to melee needing very good positioning.
people dont have good positioning.....

they claim xy is impossible because they are just not good players....

When some people can do it in HC SSF
and others cant do it in SC Trade.... the answer is definitely not that its " impossible"

So if you are not a good player
you probably should not play melee in PoE
Last edited by Sonnenbank; Dec 13, 2022 @ 3:56am
vid23 Dec 13, 2022 @ 3:54am 
You complete it by not playing melee
Ghin Dec 13, 2022 @ 4:42am 
Do a minion build like the game intends?
Astasia Dec 13, 2022 @ 4:56am 
Originally posted by Sonnenbank:
I have seen Alkaizer do a couple on HC SSF as melee boneshatter ....

I saw a clip of him earlier explaining how to do the content in melee. And while being a smartass he proceeded to get hit 3 times on one basic floor and lose a fairly large chunk of resolve.

It's not entirely impossible to do on melee, but even one of the top ranked HC melee players in the world struggles with it. Meanwhile anyone with a totem build can drop a few totems in a room and run away and do a hitless run first try.
Frost_knightz Dec 13, 2022 @ 5:26am 
You don't :aurip:
Runvus Dec 13, 2022 @ 5:52am 
If by RF you mean Righteous Fire, then you can do it still. I have completed multiple with pretty crap gear and RF at about 80k/sec.

AOE gem helps since it gives you a larger area to hit them with. But I just teleport behind them which debuffs them for me, since I have hextouch attached to my frostblink. Then you move with them to keep RF on them and drop firetraps for the ones that stand still(archers, few of the melee have long windups). Then I just use shield rush to stay with them but not standing still so they can do their swings. All of them have pretty easy tells on the attacks and give plenty of time to move.

It isn't that hard once you learn their attacks. This can't be done like most stuff you have done leveling up by just face-tanking them and moving during big hits. You have to keep using your travel skill to keep yourself out of their swing. Only annoying one is the rogue who splits and throws bombs since he has multiple places to be. Fountains are your friend, and so is the merchant on your path to the boss.
Nefarious Dec 13, 2022 @ 10:53am 
Biggest issue with RF in sanctum is visibility it just adds to the screen clutter and in a mode where every hit taken counts and you cannot see the ground properly it feels kinda bad, makes me think playing like EA ballista totems would have been a smarter league starter.
NixBoxDone Dec 13, 2022 @ 12:36pm 
You'd need to make the melee your second character. Most of the damage to your resolve comes from two places: traps and telegraphed attacks.
Moving fast (as you would in a cyclone build for example) or having decent range will allow you to deal damage while staying out of the skull beams.
For telegraphed attacks, the easiest method is the same as in all other content: enemies can't harm your resolve if they're dead.

I. e. you need a first character to collect relics (preferably ones that make enemies take more damage and stack max resolve on boss fight wins) and currency, then jump-start your melee char so they can do decent damage to the guards and bosses, killing them quickly.

Alternatively you can use a melee build with DoT and just apply a bunch of stacks, and refresh them every couple seconds when you feel you can risk standing still long enough to attack.

Melees take less resolve damage, so just having a high pool will let you recover what you lost via fountains relatively easily once you have a couple relics to help you stack max resolve.
Last edited by NixBoxDone; Dec 13, 2022 @ 12:37pm
jvjd Dec 13, 2022 @ 1:05pm 
Its possible , as melee the amount you need to move from a cone is minimal since you are right at the mob. More over aoes aren't really in melee range. Also the old bleed build is always used in such scenarios where staying at melee is a no go
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Date Posted: Dec 13, 2022 @ 2:55am
Posts: 10