Path of Exile

Path of Exile

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Nicator Sep 14, 2017 @ 5:47pm
Chaos golem or stone golem?
i am having survivability issue as a witch in this game. i have around 11% physical resistance, with 2000 hp and ES. i am wondering which golem would help me in this case, for some surviability
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Showing 1-15 of 24 comments
Rogue Sep 14, 2017 @ 5:48pm 
neither, invest in more hp or ES skill nodes.
Detergent Sep 14, 2017 @ 5:49pm 
Chaos Golem probably.
Sugar Show Sep 14, 2017 @ 5:51pm 
the stone one is able to taunt enemies, very usefull vs uniques monsters.
Last edited by Sugar Show; Sep 14, 2017 @ 5:51pm
Rikkore Sep 14, 2017 @ 5:53pm 
What's your level, and your elemental resistances
Imperator Delta Sep 14, 2017 @ 5:54pm 
get better armor, or conversly you could invest in more regen/recharge speed. mind over matter can be useful for using mana as a life buff, but it can blindside you with mana bottles. I use stone golem and lightning golem for my witch. regen and damage are good things to get, but also make sure your build isn't outright trash either.
Nicator Sep 14, 2017 @ 5:57pm 
level is 75 elemental resistence for fire is 75 lighing 90 and cold 68.
Nicator Sep 14, 2017 @ 5:57pm 
this is my first playthrough lol
Totschlaeger Sep 14, 2017 @ 6:01pm 
2000 hp is very low for 75
Detergent Sep 14, 2017 @ 6:07pm 
Originally posted by Totschlaeger:
2000 hp is very low for 75
Think he has 4k. 2000 life, 2000es. Hes hybrid.
Rikkore Sep 14, 2017 @ 6:17pm 
that's still not good. at 75 you can get to 3.5 life and 2k es. should go with just life for now. Don't even think about touching ES until you get actual decent ES gear
bjelar Sep 14, 2017 @ 6:21pm 
Anyway, a golem will not solve your survivability issues. You should try to get more effective HP and if you are not, try to run immortal call on cast when damage taken. 2k HP is nowhere near good enough, even with a lot of es chaos is going to wreck you hard. Don't worry, my first char died at Dominus. It took me months to get to 75.
Imperator Delta Sep 14, 2017 @ 7:43pm 
This game is called path of life nodes for a reason.

My witch had an issue with her tree too. I'm still fixing her, but the issue has gotten way better. My issue was that my build just wasn't defined enough. She was lvl 60 and didn't have a clear specified build as I was trying to buy fire/lightning/ice trees instead of buying up armor percent, HP/ES, and regen/recharge nodes.
Needless to say, once act 6 started i got ♥♥♥♥♥♥♥ REKT in the first area and couldn't even think of moving on until she was fixed.

After talking to some hardcore players, I managed to fix her after several days of grinding out regret orbs and getting some tree building help. My build is now a mixture between the witch and templar. I have a 30% damage reduction with 2k more HP than what i had when i started act 6.

My witch is now a strong lightning tank, with a strong arc and a good ice nova (for elemental equilibrium).

If you need help building a char, go talk to a hardcore player. they don't bite. :Frieza:

In summation:

Between lvls 1-30 you need to get a good start build going.
Between lvls 30-60 you need to get your build to a useful spot
Between lvls 60-100 you need to be getting HP/ES regen/recharge and armor percent nodes, mana nodes are good to if you use mind over matter like I do.


ALSO, get an aura gem. Just one of them. Your witch needs mana, so get an aura you need that helps your build. Then get a mobility gem like flame dash.
Last edited by Imperator Delta; Sep 14, 2017 @ 7:51pm
Nicator Sep 14, 2017 @ 8:34pm 
thanks for the advice guys, i just respec 6 point lol
Imperator Delta Sep 14, 2017 @ 9:11pm 
Originally posted by Nicator:
thanks for the advice guys, i just respec 6 point lol

Yeah man, if you need anymore help, go ask world chat in-game.
world chat is super chill +cancer (because cancer is good in this game)
:SlyNinja:
CyberDown Sep 15, 2017 @ 6:41am 
Yep at your level you need more life nodes and need to start swapping gear out that doesnt have close to max roll on +life as well as getting over capped resists (over capped to counter map debuffs ect) i think 40 over is the magic number but doesnt need to be exactly 40, just get over capped.

If you have the means to do so, pick up Mind over Matter which is a solid 30% damage mitigation through mana use, just make sure you have a LARGE mana pool and excellent regens, youll need a few pieces of gear with +mana and mana nodes.

Other than that i dont think ive seen any build (RIP CI) that doesnt use the life node cluster by scion start point, and skill out of the way to hit every single life node possible.

As far as the Golem goes....the Stone golem, though boring, is probably the best choice, especially if you dont utilize decoy totem (use totems for casting debuff for example). if you do use decoy totem then i would pick the golem based on looks tbh....2% phys res is ok but wont help much, especially at 75, but then the chaos golem looks cool so for me its typically stone golem > chaos > lighting >>>>anything else which gives DPS boost and dies all the time and hardly helps. Also stone golems regen is great if you have a good movement skill set up and can GTFO of packs and regen for a few seconds...great on boss fights imo even with decoy totem. Easy to level both chaos and stone and use them as needed and see which one you like most.

Make sure to include a blasphemy-->enfeeble set up (if you have the mana pool for it) to aid in survivability via debuffing enemies that get close to you.

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Date Posted: Sep 14, 2017 @ 5:47pm
Posts: 24