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1x 6L for shield charge (the body armor)
1x 4L for potential warchief setup (helmet)
1x 4L for potential CwDt + golem setup (gloves)
1x 3L for vaal stuff + duration / portal gem (shield)
1x 4L for 2x aura + 1x for blood rage (boots)
starting with the last socket in the boots in wouldnt know what to put in there. let alone, that you want even more sockets
.... there are other builds that have skills the also increase their movement ability. What do i need with that much sockets? What does any build need with that many sockets then?
I think youre missing the point, please re read.
In my first reply, its pretty much the standard shield charge setup you use with some variations here and there. So questions still stands, what do you want in this particular build with the 3 more sockets to make SC builds not handicapped anymore? and answering my question with some general blabla questions helps not that much.
Not to mention, that facebreaker just working when your main hand is empty. Adding shields which counting as 2h or similar stuff would make the use of facebreakers in these builds redundant.
You still dont get it.. shield charge gets 3 sockets or a possible 6 socket taken away from it.. You keep saying why do you need it? Ummmm because its fair?
Personally i could use the 6 socket shield to put my shield charge into then use the 6 socket armor to stack a totem into. or anything i want! thats the point. I seriously dont get how you can take a statement about shield charge losing sockets and say well what do you need them for anyways.... it boggles my mind, which is why i gave you a blah blah response, if youre responding with such a ridiculous statement im never going to get it through your head. good day
The only way to get two 6 socket items is to have a 6s armor and a 2handed weapon with 6 sockets.
given by your reasoning you probably didnt played a SC build before.
and stop arguing with the theoretical 6L shield you dreaming of. if its not existing yet, it cant be taken away. all you do is to trade 3 sockets with 600-800% MORE phys dmg, which is quite a fair trade to return to the fairness statement.
Unless youre a shield build. you dont get two 6 socket items, ever..only one 3 socket shield and nothing else.
Thats why i think they should have some bonus items, or a 6 socket shield.
You still dont get it. Please re read
no?
here you told me in post #4
here I told you, in post #3
and the same in #6
Pls enlighten me, oh weird CatKiller!
I related 2 times directly to the missing 3 gem slots and it was wrong, even so it was the exact part you told me yourself what I dont get.
the standard socket count on a build, excluding jewellery with sockets, is 24
the socket count on an unarmed build is 21 due to the trade off with facebreaker
builds which using 2x 1hand items are always limited to one 6 socket item. why should facebreaker builds be something special?
which brings back to the very first question I asked what you put in 3 sockets so that the build would not handicapped anymore?
basically the thread so far:
Moreover, there is not 1 distinct fact besides the sockets count, why the build should be in a disadvantage because back in abyss the SC build worked pretty solid.
you may also wanna take the "re-read" tour:
No, I understood perfectly. You were talking about using a 6 socket shield. And I explained, there isn't one.
1 - it is not just 3 sockets that you lose as a shield charge, You lose a potentional 6 socket item space, most classed get two 6os items, or have a massive trade off. Facebreakers arent even close.
Fundamentally the shield charge build does not get the same base to build off of that most other builds do, as you not only dont get the extra 6os but also dont get the 3os either.
You continue to make it about losing only 3os cause there is no 6os shield, then tell me stop bringing up cause it doesnt exist.. THATS MY POINT! jesus christ! There should be more support for this handicapped build, be it a 6os 2handed shield, a second 1 handed shield, better buffed facebreakers or an item to buff the shield, like the quiver is to a bow.
Then you say well facebreakers make up for the loses.. NO. The facebreakers are extremely limited, and not very good either.
1. Look at facebreaker mods..30% crit multiplier. forces you into a crit build, or lose the mod space, 10% reduced enemy stun thres..ok? 600-800 increased phys, ok, a good mod, extra gore... thats it? wtf oh and 36 eva, 7 es.. thats worth losing 6sockets over? ive seen better stats than that on builds that get all sockets and are stronger already than shield charge.
You use the shield as the weapon with this build, it is your weapon!
-Any 1 handed weapon slot gets a second weapons slot to assit it or a shield @ 3 sockets each!
-All two handed weapon slots get 6 sockets..
-Alll bows weapon slots get 6 sockets AND an assitive apparatus! (the quiver)
All configurations above allow for either, 2, 6 socket items, or 2, 3 socket items + the 6 socket armor. This isnt true for the shield charge configuration below.
-Gets 1 weapon slot, no secondary weapons slot dividing the 3sockets each..The 1 weapon slot you do get is capped at 3sockets, no assistive apparatus, no secondary 6 socket item space, even though technically youre using 1 weapon slot space as a weapon, rules of 2 handed weapons should be applied here, as your sheild IS YOUR WEAPON.
wtf are you talking about? you have like EVERY other build which dont use 2h weapons just ONE 6 socket item. and in the case of this build, these 6 sockets combine your movement and damage skill.
THIS BUILD IS NOT HANDICAPPED! Maybe not the build is the problem in this case, what do i know.
Your only claim is that SC builds are handicapped due to the loss of the 3 sockets (and maybe the weap slot) and for that you offer a solution which makes NOT any sense because it would occupy the main hand slot and render the use of given facebreaker completely useless, which leads to more damage loss than it would gain.
Show ANY real proof besides the fcking socket count, that shield charge builds are handicapped, or show us your handicapped build, so that we can understand what you mean.
Maybe you should start learning the game and READ and understand what others tell you, like in these threads:
https://steamcommunity.com/app/238960/discussions/0/3288067088093028233/
https://steamcommunity.com/app/238960/discussions/0/1694920442957611892/
Booth about the same ♥♥♥♥ with theoretically 6 socket shields because some newbie dont understand a particular build.
just ..
and again for the really really slow people:
you dont loose 6 sockets items in shield charge builds, because given that shield charge needs a shield you are locked in the 1x 6 socket + 2x 3 socket region from the get go. you cant loose something which you dont have in the first place.
----
Thats also my last post here, because like everyone can see, discussing with this particular user makes no sense at all and just leads to the abyssal depths of "newbie dont understands and / or dont want learn the game".
._.
Also, you think that's handicapped? I recommend you never try minions.
- No natural non-jewel affixes
- No leech/other sustainability unless you invest into 1000 str(mjolner, a high-stat item, only requires 712 of mixed stats to use)
- Socket intensive
- Horrible AI
- Relies on uniques, which usually have low ES/defence(Bones of Ullr, which is one of the few ways to get more minions, only has ~30 ES)
- Horrible enchants. 40% increased specific minion damage OR use a bone helmet for slightly lower stats and +40% to all minions.
EDIT: Forgot to mention Shaper/Elder items have minion affixes, but these only show up near the end-game.