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What i suggest is you set up a loot filter based on your gear needs. A good place to do this is the website filterblade. google - "poe loot filter" it will be the top post. You could do all the database work yourself but that site has premade ones.
Shards, fragments and splinters are combined to make special maps in end game. The ones from old leagues can take a bit to gather though.
As far as value that depends on your build and the league. Life and physical are good for melee while spell power is good wands ect.
I use Neversink's Regular which you can get from Filterblade.
Pick up uniques you're wearing and vaal them for fun, if you like. That can often give you a small to major upgrade.
You may also want to pick up flasks and any and all currency items just in case you need them.
For SSF, many of the divination cards are rubbish (and some that aren't valued in trade currency come in really handy) so you might wanna only pick up the ones that sound interesting.
Same goes for prophecies and essences, if you're SSFing. For trade league only the highest tiers of essences are really worth anything because so many other league specific pieces (and delve in particular) invalidated a lot of the pool.
As for trading items, that's a bit tougher as the "high price" items change a bit from league to league. Rule of thumb however is that 6-link uniques are almost always worth at least SOME currency and some are worth a lot.
Google "loot filter" for a current one. The default one isn't horribad, but the up to date league ones from other players are usually made by people that know what's valuable and the loot is marked accordingly. Anything large and white is worth a lot even if it's not good for your particular build.
TL. DR.: It's complicated, but pick up stuff that might be an upgrade for your build and otherwise currencies and whatever the current loot filters mark as valuable.
If you're going serious on the game, you may eventually wanna install a trade macro (third party plugin that lets you check market prices in-game, not illegal or anything afaik, just not supported directly by the devs).
But its really easy to get custom loot filters and it even makes sense that they are better than the default, so I am not ragging on default filter
I think that's the only thing the tutorial guy got right. The default filter is such a piece of ♥♥♥♥, I think people forget it exists.
They should just hire neversink and make his filter the default.
As for what to pick up ... Early Game ...
Straight Armour or Evasion or ES gear, you are looking for life and res or ES and res early on. First 1-2 weeks of league these will sell all day no problem for 1-10c. This means Helmets, Gloves and Boots mainly.
Late Game ...
Mostly I'll pick up rings and belts as they are the most commonly used rares for a majority of builds and again looking for life and res or ES and res etc. Also good I85/85 crafting bases for harvest rolling.
Other then that, pick up general currency as you can be bothered and frags splinters etc.
Then again, if they allowed that then they'd need to give him access to proprietary data for the upcoming patches, leagues and PoE 2 which could get intercepted or hacked, so there's that.
Regular is for act 1-5
Semi strict act 6-10
Strict for early mapping
I play SSF, so ... I'll stick to the Regular one, thank you.
Oh sure, something more customized would probably be better for me.
But my point is just that the aggressively reductive filtering people engage in in the trade leagues is somewhat less useful in SSF. I understand why people in trade do it, but I like to keep my options open.
You're absolutely right about SSF.
In a way, it's the better game. Mainly because in SSF, much more of the in-game loot and currency is actually valuable or potentially useful.
I never get excited for a unique in trade league anymore because the filter knows which of them are valuable so anything dark brown is just not worth picking up.