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For a beginner, I say chaos recipe cos even if u identlify those accessories and u don't understand what stats will sell for how much ull jus get frustrated playing the trade poe rather than game. Instead jus keep playing and collect them turn them into chaos recipe. Once u get to know more about the game, item stats that are good and worth pricing then you don't have to worry about chaos recipe. Early league chaos recipe is ur best bet if u want to play solo. Also there is a nice tool chaos recipe enhancer if you haven't checked which helps a lot for beginners -https://github.com/kosace/EnhancePoEApp.
For setup and everything there are tons of youtube videos if u want help. Here is one with proper details - https://www.youtube.com/watch?v=WmQ8nT0B6Pc
Alvas Temple has a couple of rooms that can be sold for way more than what any average player would get out of them with their "let's use this on something that I have" strategies.
The Unique Sacrifice Tier/Rank 3 room for example: https://poeprofit.com/ProfitList/incursionFlips shows us 70c profit for buying two items and selling the outcome from that room. That's how you should use that room: For something that grants you 70c or more as expected value. That room doesn't even care about the itemlevel for that kind of use.
The Corruption room (R3 again) for the possibility to get 2 implicits on an item is sold for 50c and more.
Even the Gem-Corruption room might fetch you some money.
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Even a Sirus Awakening Level 8 is about 1 ex when sold (which is at least more stable income than doing it yourself, and doesn't involve you potentially losing experience)
You can sell your Harvest Crafts, you boss kills etc.
Those prices are from The Forbidden Trove, a weirdly named discord server/channel (dunno much about discord, so pick the right one). If you want to know what sells there, lurk there.
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Combine that with optimized league starts where you can trade a handful of chaos for exalts and investing that currency again. Don't horde missions on the atlas, use them. Use your sextants, use your scarabs, feed the machine. Use an optimized atlas strategy at the start (rush the corners strategically to get conquerors to spawn, then use them to quickly go to higher tier maps instead of trying to unlock every map before getting to the next tier). ....... and you get currency faster and faster.
Also:
Don't waste your time on picking up worthless items. The quicker you get a portal gem, the better. The less items your itemfilter shows you, the better. Stop picking up transmutes, you don't need 500 of them. At some point you'll be wasting more time running from and to them than you gain from them compared to what average gameplay should look like for you.
But most importantly don't think about the currency pros are making and be happy to sell that "1c trash" they'd just throw away. You need currency to make currency so selling cheap stuff will get you started and help with map progress in between those lucky drops. After that you can start looking into specialised farming like divination cards, fossils, speed running lab etc.
- they buy ingame currency with real life money
- they use aurabots to follow and boost them to get really powerfull and do easy farm
- they got lucky drop
- they are experienced player that know all the gimmick to make best route and farm currency
pick one or a mix of those and you get your answer
This. Cheaters aside (and that includes not only bots, but people show share accounts and play 24/7), you can't expect to make the same kind of currency people who play all day everyday and know a lot of different strategies does.
You could start with chaos recipe. It's one of the most basic and boring methods of making a lot of money, as long as you are committed.
You need to pick a focus. Farming maps with Ritual bonuses is popular this league, so I will use this example. It's definitely not the only way.
Step 1: Use Zana missions, Horizons orbs, 3 to 1 vendor recipe, trade to fill out your maps ASAP. Just get your map bonus as high as you can and don't waste time. This includes doing the Maven and conqueror encounters to give you your atlas bonuses. When it starts to get difficult, then stop and begin to farm for currency at step 2.
Step 2: Pick a Ritual region bonus that you like, and choose that atlas region to focus on. Make sure the area has the correct number of watchstones for the map level you want to run. Make sure all other regions have less. This will ensure any maps that drop of the appropriate level will be for that region.
Use chisels and alchs on your map, put sextants on the watch stones. Use simple sextants at first, since they cost nothing. Just look for things that give extra monsters or trigger the mechanic you focused on.
Step 3: You probably had a few maps in storage to start with, but with the watchstones guiding what maps can drop, you should be increasing your total pool of maps as you go. Just grab sets of maps, chisel and alch them all. Check their mods to make sure you can run them all, and then go in rapid fire. Hit a map, get done, drop off loot, go into the next map.
With affinity tabs, your loot should auto sort for the most part. Make a catch all tab for things that won't sort so you can just dump it fast.
Step 4: Profit. You will be earning the maps and currency to sustain this farming on your own. You'll get any drops from the map, plus, you'll get the benefit of whatever mechanic you chose to have Ritual help with. It will add up quickly. You'll get luck by repetition, and exalted orbs or expensive uniques will eventually find you.
Once you get enough currency to buy a few upgrades, you can go back to step 1, push further into the atlas and do higher tier maps. The more chances for loot to drop, the better.
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If you wonder what mechanic to focus on, it depends on how you like to play. You might pick something like Beyond or Harbinger, where you'll mostly just get extra loot in the map. You could instead pick Betrayal or Heist with the intention of stocking up on materials to then take a break from maps and run that content faster and more efficiently.
This isnt an implication on where in game you are or what you are doing specifically, simply pointing out that league dropped friday midday, maven got popped first time saturday morning. Obviously, that person was going to be far outpacing the general player base that was on act 4 at the time.
if you really want to stack currency, spend some time this league figuring out how to beat acts in 6 or 7 hours, then when next league drops take advantage of the high prices before good gear becomes common. then use that profit to make more. worst case scenerio, you are skipping the tutorial and getting to the part of the game that matters far quicker.
Not saying thats only way to make big profit, just saying its how people are maxed out in 2 weeks
Pretty much this.
@Author
People like that shouldnt be any kind of benchmark. The obvious bias against streamers aside, World Firsts and Races in PoE are moneymakers, given the fact that every 3 to 4 months one can make a hefty sum if succesful. They consist of teams, there are many people involved, its not a one-man show. In addition to that, there are many teams in general in PoE who are the real "money-makers", as PoE is most rewarding in Partyplay. Its not even about the - again - bias against Aurabots, PoE simply is really deep in that route and rewards it way more then single-play. But that too comes at a cost that shouldnt be underestimated. Most people are not willing to go that route because most modern arpgs are really egotistical in the way they reward players. Nothing needs to be shared, nothing is shared, people often play for themselfs even when playing with friends or teammates. PoE doesnt work like this and demands sharing ressources if played this way but rewards people many times over if they do. I play with 5 other friends this season now in a team with roles and such and playing this way needed months of convincing as they grown to modern game-design like blizzard would do in crap like D3. Now they enjoy it and even if we dont ravel in the richness the "upper class" of PoE is, after 2 weeks we already got way more then i got in 2 months delirium solo. Meaning: Aside from the strats the guys here told you, consider getting friends in to this. But remember, playing together demands coordination, trust, and pretty much the most human ability ever - taking a step back and consider whats really needed for the group as a whole, not you alone. But like i said many times over now, its way more rewarding and like playing a very different type of PoE.
Funny thing is that I actually have a party play group of 5 friends haha!!
We just leveled a new character for this purpose but we are still very very new into that, its the first league we are trying this (for example the MF guy is dying A LOT even with m auras and discbot because all his items are uniques with MF, DPS lacks dps because not enough currency to upgrade etc...). We are trying to learn how to make this work yet lol also searchinf on Google builds for partyplay, there are some roles like cursebot or aurabot which is not updated to 3.13 and we are using some kind of strange builds but hey we are learning from it
I can only say, dont rely on guides that much as it can diminish the fun out of this. We dont play with one either and in general you cant do anything wrong when playing a "cursebot" and aurabot remains simple: get reserved as much as possible, put in medium clusters for better auras. Our cursebot for example has 4 curses for our aoe and singletarget dds, but does high damage as well because why not. Dont focus too much on MF for a start, for one it is a highly restrictive way of playing. On the other hand its most useful on beefed specific maps where you know something can drop which brings your team further. Keep at it!
Oh, and one thing you can do for cheap for your single-target dps: Give him the One with Nothing Cluster, Hollow Palm Technice is a very easy way to get high dps on the cheap as you just need to stack Dex for that. Its enough to kill a A8 Sirus, with Auras.
Thats also true. But i have to say, this season does feel a bit lacking and more "back to basics". Delirium and Harvest felt way better here, as you had a "breakpoint" to reach where you got the ability to sell stuff for a comfortable price and people not willing to go through endless trash yellows wouldnt need to either. Thats where i come from, i loved that i could sell one simulacrum every 3 to 4 maps which felt good and was something to strife for as it wasnt easy to run T16 beefed delirium. Now it seems you have to go back to selling small things over and over, which never felt comfortable and i am personally way to lazy for that and wont sell anything that doesnt at least give me 20c. For any newer player it does feel like a "drop that one thing"-season. One of the reason i despise the fact delirium isnt forcable via Atlas. Then again, my lazy selling has a clear reason: playing with a group of 5 makes it nearly impossible to do so and forces me to stay around afk for hours, waiting for people - i simply cant leave the map in normal play. Just another reason i hate the devs for not giving us the ingame trade that simply transfers currency automaticly like the chinese have.
https://www.youtube.com/watch?v=0xbBLJ1WGwQ