Path of Exile

Path of Exile

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linux vulkan shaders
why do vulkan shaders need to process everytime i go launch the poe
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Showing 1-4 of 4 comments
simon Jul 30, 2020 @ 7:24am 
Wondering the same. I have however noticed no problem at all if i just press skip to play directly
plebtorian Aug 8, 2020 @ 6:43am 
If you are updating the vulkan drivers ( Nvidia, Mesa, AMDVLK ) regulary like I do with mesa-git, steam checks if the drivers have changed, if so, it recompiles the shaders

I don't usually skip this process

although today I've noticed PoE taking alot longer than usual and the shader download I did for PoE earlier today as 4.3GB... wtf
oldschooldiablo Aug 8, 2020 @ 8:03pm 
Originally posted by plebtorian:
If you are updating the vulkan drivers ( Nvidia, Mesa, AMDVLK ) regulary like I do with mesa-git, steam checks if the drivers have changed, if so, it recompiles the shaders

I don't usually skip this process

although today I've noticed PoE taking alot longer than usual and the shader download I did for PoE earlier today as 4.3GB... wtf


i dont skip this eather it just randomly started happening even before i was using vulcan setting in the game. i too have noticed its taking longer each time.
garputhefork Aug 10, 2020 @ 6:23am 
https://github.com/ValveSoftware/Proton/issues/58 Might want to post it here, too. I know my video card drivers haven't changed, but every day the first time I launch PoE, it's got to process all the shaders all over again. It started doing this in the last few weeks.
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Showing 1-4 of 4 comments
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Date Posted: Jul 29, 2020 @ 8:38pm
Posts: 4