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Also if at all possible, try and put PoE on your SSD. See if that helps any. But tbh I think your problem is something beyond what SSD speeds will fix.
Make sure your game is using your GTX 1060. You can check this inside the PoE graphcis menu.
I would actually just disable integrated graphics in your bios if you have a dedicated graphics card installed (GeForce GTX 1060).
But even so, you should not be seeing 170->1fps dips. That sounds like either a disk access issue -- textures or other assets are taking too long to load from HDD, and stopping your whole game until they get caught up -- or a network issue -- server data is taking too long to be received ... and stopping your whole game until it gets caught up.
Esp. cuz you say "when you are moving around the map" -- because moving around the map is going to be a case where either things need to be loaded from disk, or game state needs to be received from the server.
In addition to some other stuff mentioned in this thread:
I would also:
Try with a wired connection -- preferably a totally different connection, that you know is working. i.e. if you have a junk router or ISP or other LAN issues that are causing your connectivity issue, it's not going to matter if u are using wifi or wire if you don't solve the external issue.
BTW a quick way to tell if it's a networking issue is use "Predictive" instead of "Lockstep" in networking options. If predictive "solves" the problem, then you have network issues.
Then when you have everything working relatively the way it's supposed to, maybe consider using dynamic resolution just to get that extra smoothness or some extra FPS.
Bottom line: if the game is going to 1fps, I doubt that's even a rendering issue. That's a "whole game loop is stalled cuz it's waiting on something else" issue.