Path of Exile

Path of Exile

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Fremeni Apr 3, 2019 @ 1:44pm
Constant FPS drops
When I play this game I constantly get FPS drops. My average FPS is 170 but while I am moving around a map it would constantly drop to 1. Does anyone know what is causing this?

My specs:

Processor: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 CPUs), ~2.8GHz
Memory: 16GB RAM
DirectX 12
NVIDIA GeForce GTX 1060
My OS is on SSD but steam games are saved on HDD
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Showing 1-7 of 7 comments
Detergent Apr 3, 2019 @ 1:58pm 
My frames also drop but no where near this severe. I don't know why yours goes so low or how to fix it. But something that could help you deal with the FPS drops is enabling Dynamic Resolution in your graphics settings. Set to trigger at around 45-60fps. Your screen to turn to poop when triggered but maybe it will help maintain smoother gameplay during FPS drops.

Also if at all possible, try and put PoE on your SSD. See if that helps any. But tbh I think your problem is something beyond what SSD speeds will fix.
Last edited by Detergent; Apr 3, 2019 @ 2:01pm
Fremeni Apr 3, 2019 @ 1:59pm 
Eh I've used that before. It might help me not die. But I have a good PC. I shouldn't be getting this.
Detergent Apr 3, 2019 @ 2:12pm 
Thats a laptop CPU correct? With integrated GPU?

Make sure your game is using your GTX 1060. You can check this inside the PoE graphcis menu.
I would actually just disable integrated graphics in your bios if you have a dedicated graphics card installed (GeForce GTX 1060).
The Pilgrim Apr 3, 2019 @ 2:43pm 
Go to game options "in steam library" and disable steam overlay. Helped me a ton!
=Snappy= Apr 3, 2019 @ 5:45pm 
Not overtly trying to offend but I wouldn't honestly call a 2.8GHz CPU and a 1060 "good". I'd call it "OK".

But even so, you should not be seeing 170->1fps dips. That sounds like either a disk access issue -- textures or other assets are taking too long to load from HDD, and stopping your whole game until they get caught up -- or a network issue -- server data is taking too long to be received ... and stopping your whole game until it gets caught up.

Esp. cuz you say "when you are moving around the map" -- because moving around the map is going to be a case where either things need to be loaded from disk, or game state needs to be received from the server.

In addition to some other stuff mentioned in this thread:
  • Put game on SSD
  • Make sure you are actually using the 1060

I would also:
  • Do whatever testing/trial and error is necessary to ensure that your network (especially wi-fi, if applicable) is not what is causing the dropouts.

    Try with a wired connection -- preferably a totally different connection, that you know is working. i.e. if you have a junk router or ISP or other LAN issues that are causing your connectivity issue, it's not going to matter if u are using wifi or wire if you don't solve the external issue.

    BTW a quick way to tell if it's a networking issue is use "Predictive" instead of "Lockstep" in networking options. If predictive "solves" the problem, then you have network issues.

  • Ensure no anti-malware or other background BS software is running on your PC. These sorts of progs (Windows Search Indexer is another bastard) that tax your HD while you are playing games can cause issues w/ loading textures and cause these kinds of hangups you are talking about.

Then when you have everything working relatively the way it's supposed to, maybe consider using dynamic resolution just to get that extra smoothness or some extra FPS.

Bottom line: if the game is going to 1fps, I doubt that's even a rendering issue. That's a "whole game loop is stalled cuz it's waiting on something else" issue.
Last edited by =Snappy=; Apr 3, 2019 @ 6:01pm
Chays Apr 3, 2019 @ 6:43pm 
dont play via steam poe
Fremeni Apr 4, 2019 @ 11:16am 
It worked when I moved the files to the SSD drive. TY for the help everyone.
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Date Posted: Apr 3, 2019 @ 1:44pm
Posts: 7