Path of Exile

Path of Exile

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How does this game involve player skill?
I wonder if I should start playing this game or if it'll turn out to be a waste of time for me. So, I'd like to know how this game involves actual player skill if any.

Let me explain:
Classic action RPGs like Diablo 2 for example (talking about old-school Diablo 2 without the respec feature) don't really make much sense gameplay wise imho. The gameplay itself is extremely simple - just point and click and stuff dies - and the effectiveness of your character is almost completely defined by how you leveled your character. And since you have no chance of figuring out which skill combination will be effective when you first play the game the only abilities you need as a player are either massive amounts of patience to replay the game over and over and over until you figured it out or your google search skills. The only real reason, why it's an engaging experience is the sweet little dopamine kick you get when you find good loot. That is unfortunately not enough for me, tho.

Diablo 3 on the other hand actually gets around that quite geniously by building the game around the respec feature - playing it skillfully means that you deal the most damage in the shortest time possible and you'll achieve that by constantly adapting your character skills to the loot you find and/or play towards the loot you need. And while online research can help sometimes, you can actually figure that out pretty well by yourself. It's a pretty clever gameplay loop imho and I found it to be pretty fun.

And now, before sinking any time into POE I'd love to know how this game handles the above mentioned issues and how it involves actual player skill in some way that is not just a google search.
Dernière modification de Space Cowboy; 16 aout 2018 à 16h47
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Its free just try it
You will level something up and see that it is crap. Then be forced to level another Chr just to see if another build will be crap or not. If it seems good then you gotta farm so you can Buy the items you want to even see if its going to make Uber. So ya better off not even trying unless you maybe try when the new Delve comes out. But again good luck.
How does the ability to respec or not involve player skills in anyway? PoE actually have a respec feature, just not the "anytime on the fly" kind, you have to burn some currencies in order to do it.

PoE and diablo require about the same amount of skill level than any other ARPG which is limited to learning monsters/bosses attack patterns and mechanics then play around them.

The only major difference is the amount of customisation the game offers to build your character, I also like that the devs put effort into introducing new contents and mechanics instead of just changing values on uniques.

And again it's free, you can just try it out and see by yourself. But if you want a game expecting no learning curve and no brainsauce usage, then it's not for you.
Space Cowboy a écrit :
I wonder if I should start playing this game or if it'll turn out to be a waste of time for me. So, I'd like to know how this game involves actual player skill if any.

Your own build with Path of Building?

Of course you can play it safe by following premade one-click build, but that is true for any build dependant games.

Btw PoE has respec it just costs currency as there is no handouts in game.
Alright, thanks for the answers. Definately not my thing then.
Space Cowboy a écrit :
Alright, thanks for the answers. Definately not my thing then.
hab mir das game auch besser vorgestellt , vllt im endgame
skill is measured difrently in PoE, any mong can copy a meta build and do well BUT a good player will take something mediocre and make it look easy while most others that try to copy it can't becuase they don't have the skill to acomplish the same results.

A skilled player would be able to come up with their own builds.

And come the next league (basicaly advanced versions of D3's themed league) the infinite dungeon puts the emphisis on not only good builds but the leader board will highlight just how good the build AND the player is by delving deeper than anyone else
If you don't pay attention to your enemies and dodge their attacks, you will die rapidly, even as a full tank. Prioritizing your targets and moving during combat are comparable to League of Legends which is obviously a player skill based game. So it's similar to that in difficulty and mastering.
There is almost zero skill in this game. You just mindlessly press buttons for the most part. Some bosses you need to slightly move out of the danger zones and that is about it. It's more gear bound than skill bound. You can beat Dark Souls naked with a stick if you are skilled enough. In this game if you are naked with a stick you will die to most noobist monster regardless of your skill.
Slayer a écrit :
There is almost zero skill in this game. You just mindlessly press buttons for the most part. Some bosses you need to slightly move out of the danger zones and that is about it. It's more gear bound than skill bound. You can beat Dark Souls naked with a stick if you are skilled enough. In this game if you are naked with a stick you will die to most noobist monster regardless of your skill.
Like in any game of its kind. Dark Souls is a different genre.
kazaddum a écrit :
Slayer a écrit :
There is almost zero skill in this game. You just mindlessly press buttons for the most part. Some bosses you need to slightly move out of the danger zones and that is about it. It's more gear bound than skill bound. You can beat Dark Souls naked with a stick if you are skilled enough. In this game if you are naked with a stick you will die to most noobist monster regardless of your skill.
Like in any game of its kind. Dark Souls is a different genre.

That's why I like Diablo 3 so much - with its leveling, loot and difficulty systems all working together it's at least possible to play it skillfully. So far it's the only Action RPG I'm aware of which managed to sneak in a skill component although it can be easy to miss if you don't dive into the game. Since POE has gained such a positive reception I thought they might have managed to do something similar but I guess not.
Dernière modification de Space Cowboy; 18 aout 2018 à 1h22
d3 needs skillz. okay.
rpb 18 aout 2018 à 3h41 
D3 skillfully? There is not even a punish for dieing in d3. Wait, there is, you have to wait several seconds to do your mistake again ;)
In POE you lose 10% XP on dieing and past lvl ~90 this will start to hurt a lot. In POE you have Boss Encounters that trully deserve to be called Boss Fights like Shaper, Guardians, Atziri, Elder.
There is not a single encounter in d3 that comes even close to one of these fights. I could go on how much more complex poe is in every regard to d3 but who cares. Not to mention hardcore mode on both games, which are basically the same, just in poe its 1000x times more likely to die.

If you are trully looking for skillfully ARPG then POE is your answer. If you wanna play braindead game, that punishs you for nothing, then stay on D3.
Slayer a écrit :
There is almost zero skill in this game. You just mindlessly press buttons for the most part. Some bosses you need to slightly move out of the danger zones and that is about it. It's more gear bound than skill bound. You can beat Dark Souls naked with a stick if you are skilled enough. In this game if you are naked with a stick you will die to most noobist monster regardless of your skill.

I can't really agree on that, I was at your previous post ''casual'' if that rings any bells. You never responded to what content you have made it. At least tell us what tier of maps you have accomplished.

And the story Act-1 to 10 is just the story. when you are done with that you start the endgame ( which isn't for everyone ) Where you push your character to the limits and see how far you can get. If you at least could tell us your ( /played ) on your most played character.

I would say this game is by no means easy ( Have 2000h in the game ) and there is always stuff to do. SSF, HC, SC, nad they bring a new expansion every 3d month
rpb a écrit :
D3 skillfully? There is not even a punish for dieing in d3. Wait, there is, you have to wait several seconds to do your mistake again ;)
In POE you lose 10% XP on dieing and past lvl ~90 this will start to hurt a lot. In POE you have Boss Encounters that trully deserve to be called Boss Fights like Shaper, Guardians, Atziri, Elder.
There is not a single encounter in d3 that comes even close to one of these fights. I could go on how much more complex poe is in every regard to d3 but who cares. Not to mention hardcore mode on both games, which are basically the same, just in poe its 1000x times more likely to die.

If you are trully looking for skillfully ARPG then POE is your answer. If you wanna play braindead game, that punishs you for nothing, then stay on D3.

I don't think you understand the basic gameplay mechanics of Diablo 3. It doesn't approach difficulty in the traditional way - the game is build around the idea that you kill the hardest enemies feasable in the shortest time possible and for that you'll have to adapt your skills to your equipment (and/or the other way round) and also adjust the ingame difficulty setting in order to get the most amount of EXP and Loot. That's why you get punished with a time penalty. With that in mind you constantly have to adjust your playstyle and minmax everything. You can of course also leave it on normal difficulty, just chill out and experience the story if you want BUT in order to accomplish time critical events like rifts, you'll have to master the system which is a pretty good and engaging challenge.
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Posté le 16 aout 2018 à 16h37
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