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the argumentation.
What, exactly?
The connection cant be an issue because its working fine with other random internet services.
Indeed, internet works fine. No signs of problems of any sort. If I had poor connection, any of those "random services" would have failed. Where's the problem, then? Go back to your cave
Care to offer some specifics? I'm in the same boat. Every other game/client works with no issues, except for PoE. If I gotta make a special fix for their game/client, I don't consider that to be "my end", but their junk client & netcode.
mid december it started that I got heavy lag issues even to that point, that lockstep wasnt an option anymore. it was close after abyss start so I thought "ye might be related to the start of the league". nevertheless, I wrote to the support several mail including winMTR's and related informations. after several mails they gave the hint to speak with my ISP, after speaking with them and after they wanted to look into that, the problem was solved. And in that case I just saw the lag problems in PoE, maybe due to lockstep? I dunno. But every other internet service I used in that time, showed no issues.
Point is, ye GGGs can have also problems. But just saying "hey its lagging but my connection ALL WAY to the servers are fine, because my connection is also good to a Overwatch server" is not a good argument. Various people also reported that SSDs and other stuff fixed disconnect issues for them, because the game can load fast enough, w/e. As long as people dont look into the issues its hard to guess where a problem lies.
Apropos good arguments, in 2013 when I got back then my old PC I was kinda the same. Played every game back then on max settings, and never had issues. Then I played Tera Online and crashed several times. People guessed it might be an overheating issue but I was "nah game XX and game YY runs fine on max settings, why should tera be different there?" Long story short, it was an overheating issue which just manifested itself during flying loading screens of tera. and besides that one case, I had never an overheating issue anywhere else.
Problem number 2, no Framelimiter, you have a so powerfull machine, PoE runs with 200 Frames ? Overheating, or crash can be a sideeffect, game engines can only produce a limitedframe time, some Engines can have 150 frames before they goes unstable, and some can have only 30, for mmos the second problem comes with synchronising between you and the gameserver, the faster you games run, the faster the server must response, limit your frames with VSync to 60, its better vor synchronizing between you and server and you prevent the game engine to goes unstable.
Hope it helps a bit, sorry for my english.
Load up POE crash. After many tries finally get in. Change zones disconnect, crash. Rinse, repeat. This is a GGG/POE centric issue.
Could be a fun game. It is FTP so no biggie issue for me. I'll just move on to other games.
I'll ckeck in from time to time to see if GGG decides to do something.