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Nahlásit problém s překladem
Think about what you're looking at: Single target DPS.
Now, TS can only hit the enemy once on the way through it (if the point of impact is behind the enemy, from your point of view) and then once by one of the projectiles created at that location. Each enemy can only be hit by one secondary projectile from each primary projectile. This means that while the higher count of secondary projectiles will likely hit more enemies, it doesn't strictly increase your DPS, or what most people view as DPS anyways, as the enemy is not hit by more projectiles or projectiles with higher damage.
Now one might argue that it's more likely to hit with 5 instead of 3 secondary projectiles flying, but it's not trivial to put a number on that (although you might be able to with infos about hitbox sizes etc, but those depend on the enemy as well...).
I am using path of build POB build testing program.
maybe my understanding of TS was off. I thought multiple could hit a target and that increases the possible chance to multi hit with more arrows. thanks
I am new to POB and thought that it could show effective dps in a better way than the tool tip. It does give higher numbers when compared to the tooltip in game tho so that was helpful.
Path of Building shows the dps of a single projectile for bow and wand attacks.
If it shows that I do 1000 dps, and I shoot three arrows total, then I potentially could do 4000 dps if the primary and all the secondary projectiles hit.
Another simpler example is Barrage, if I shoot five projectiles, just multiply the dps by five.