Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Linking Desecrate with Spell Cascade and Faster Casting can further increase the mana cost of Desecrate (because of their mana multipliers), which may be needed to proc higher leveled Arcane Surge (the mana cost needed to proc increases with the gem level).
If you have something you cast often, like curses, linking it to AS to proc the buff can be a huge DPS increase. My Arc Totem guy has a keystone that gives 40% spell damage when I have Arcane Surge - added to a lvl 10 AS, that is 55% spell damage, 19% cast speed, and mana regen from 1 gem in effect... huge.
AS has a link bonus as well as the "global" buff.
"
Arcane Surge Support
Now causes supported skills to deal 10% more Spell Damage while you have Arcane Surge at gem level 1, up to 19% more at gem level 20. This is separate to the spell damage multiplier granted by the Arcane Surge buff itself.
Now has a Mana Multiplier of 130% (from 110%).
"
The thing to pay attention to there is 'supported skills' and '10-19% more spell damage'.
So, in addition to the old way (AS used to only grant the AS buff) it also grants a link bonus like regular support gems.
Desecrate is used to supplement builds that "do stuff" with corpses. With Spell Cascade, it generates more corpses (the skill has cooldown). Both supports increase mana cost and thus you can have higher level Arcane Surge.
Example of such skill would be Flesh offering: The skill consumes a corpse and up to 8 additional corpses around it. Each additional corpse extends the base duration of the skill by 0.5 seconds, making the maximum achievable base duration 7 seconds. For the duration, your minions gain various speed increments.