Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some unique items that convert the damage you take: Lightning Coil, The Rat Cage and, probably one of the best, Incandescend Heart, which is the best way to convert a lot of the damage you take into chaos damage.
Flaks like Taste of Hate also help with the converstation.
A list with more ways to convert the damage you take can be found on the wiki: https://pathofexile.gamepedia.com/Damage_taken_as
https://pathofexile.gamepedia.com/Damage_conversion
But what you're descibing is taking damage as (like the post above me said).
You can do that to take less damage, but it will be not easy to get your hands on
gems:
Arctic armor- reduces fire and physical
Chaos golem-reduces physical
enfeeble-reduces their damage
determination-boosts armor
gear:
starkonja helm-reduces damage 50% when on low life
or: leer cast helm-net of 15% reduced damage
kintsugi armor-reduces damage 20% if not hit recently
red trail boots- 10% phys reduction when standing
belt of the deceiver-30% reduced crits
kikazaru ring-40% reduced curses
maybe there are other things to help reduce? Are all they reductions of the same type additive or multiplicative or does it only pick the highest? Like, would all they phys reductions add up or otherwise?
as those two helmets won't work, would gorgon's mask reduce damage I sustain or is it bad for me too?
The physical damage reduction is worded a bit strange.
"5% additional Physical Damage Reduction while moving"
"5% reduced Elemental Damage taken while stationary"
Usually they add they key word "taken" when you are dealing with reduced incoming damage. Like with that reduced elemental damage. But im pretty sure thats still saying you take reduced physical damage.
Generally speaking a build stacking a bunch of different things to reduce damage taken with an effect isn't going to be very useful because you're likely to be losing out on a lot of normal damage mitigation (health, armor, ES, resistances, etc). Even if you have 90% resistance to all damage but you have 0 elemental resistances then you aren't helping yourself much and likely gimping yourself in other ways.
The best thing to do is read over the wiki page regarding receiving damage:
https://pathofexile.gamepedia.com/Receiving_damage
There are many ways to increase your ehp and defensive utility, stacking damage taken conversion is just one, It is more efficient to utilise a few of them, such as incorporating dodge/spell dodge, using block/spell block, going CI, and using VP, Blood Magic and leech.
There are also many strong items you can utilise. Eternity Shroud with Solstice Vigil is probably the strongest option right now, to have enough without compromising edps (in fact, Eternity Shroud can more than double your damage with full shaper items while stacking elemental damage conversion). Incandescent Heart with CI is a more accessible and cheaper option. Loreweave had been nerfed but you can still get up to 78% max resist. Some of the synthesised items are really strong too - you can get over 1k ES on rare Vaal Regalia or some damage mitigation/curse immunity when corrupted implicits on shields.