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https://poe.ninja/challenge/builds
shows the most commonly used subclass for that style - necromancer ( https://poe.ninja/challenge/builds?class=Necromancer ) - as 0.8% of the top 25000 (excludes private profiles), with 19 subclasses in total an even distribution would have them at 5%. You can also copy their builds from that website, if you wish to have a plan.
Note that in Standard (longterm) league, the current league mechanic is not an issue at all, as it's not currently present there.
Golem builds are very tough to get running due to the cost of items ( cost meaning trade value not real life money )
Specter cool factor is through the roof, but complex.
Skeleton mage build is pretty fun as well.
Check out a bunch of build guides on the POE forums Witch class has an ascendency called necromancer. https://www.pathofexile.com/forum/view-forum/22
The idea is to dash into a pack and Frost Nova then to freeze while your Zombies slam and kill the pack.
It has worked great so far and this is my favorite build out of the builds I have used in the past. I started with Skeletons, but, I just didn't like them.
Some good gear to aim for is Sidhebreath (Neck) which will give your minions lots of buffs, Severed in Sleep (Sword) which also gives your minions a huge buff, and The Baron (Helm) which gives your minions a big buff and also gives you +1 Zombie for every 300 Strength you have. The Baron is optional, but, if you decide to make a high armor and high strength build it's very good for creating a small army.
Skeletons can be good too later on. If you use 6l queen's escape +100% movespeed they are very good even in current league
Minion builds are vaible but you have to choose which kind of minions.
We have srs, zombies, spectre, skeletons, golems, spiders, animate weapon or even things like dancing dervish.
Normaly you have to focus on one of them to make progress later on.
My favorite minion build is golemencer (ice golems). Very ceap to start, every 10-20c you will get a huge dmg upgrade with primordiale harmony. Later on you can invest in very expensive things like 7l lvl 27 golems and shred everything.
I can wander around maps doing literally nothing but collecting loot, but if one blue archer does an AOE move on me, I'm done lol.
Any suggestions?
You can try using Flesh and Stone to reduce ranged attack damage. Or you can try doing a str/int hybrid and wear heavy armor for the armor and health. I'm currently using a str/int build with Zombies, seems to work so far (level 74).
It takes some time to develop because Dominating Blow is level 28. so you need a different plan for Acts 1 - 3.
Something that works a bit better is using Stone Golem. He has a slam and a taunt. Combine that with Cast when damage taken - Desecrate/Convocation. Now when you take damage, all minions are recalled, buffed, and will taunt and attack what was hitting you. It's also a good idea to use a skill that will cast Fortify on you so you can take more hits.
You don't need to copy it 100% and can swap whatever you want around, but, it's a nice foundation for a minion build and is full of useful information.