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Uh, yeah, maybe friendly is not a great word for them ^^"
Still tho, it's worth to let her live ? Mostly for the buffs she grants ?
You sure ? That 2 mana points regen and the 15% to all elemental resistances sounds useful.
Correct me if i'm wrong tho.
I could surely use them, but the buffs Alira grants (i dunno about the others) seems kinda worth... but again, please correct me if i'm being wrong DX
Mh... you got a point there ^^"
Alright then, time to slay the thot then.
As a Physical bow build, I have always taken Oak, and the new stat change he got awhile ago is extremely strong for my build.
The life regen alone stacks with nodes on the tree enough to give you blood rage without it ever degening me, which makes me a lot stronger.
I don't know how well a Ranger can reach 4% life regen from nodes on the tree without that boost from Oak, and I don't know how many Jewels have %life Regen, which really gets silly with Holy Relic. 500+ Life Regen with 4500 health is nothing to sneeze at.
Also, Alira is a little creepy. I don't like her at all, and her damn exploding minions...well, I don't know how she has so many suicide bombers. :P
Welp, i'm a necro, so... :p
Also, my minions literally slayed her in less than one minute... almost alone ._.
The Ranger's line for Alira is really cool though. "I hate to pluck a pretty flower, even a poisonous one like you."
The Shadow has a great line too, "Did the Earth move for you, baby? You sure hit the ground hard enough!" :P
Lol, right xP
I did the right thing then, i guess.
Nobody really explained what's going on here. There are three bandits. Each one will offer you something different.
https://pathofexile.gamepedia.com/Deal_with_the_Bandits
The best option depends entirely on your build. The two passive points are never really a bad idea and you can basically default to that on most builds.
Oak's rewards are good if you're doing a physical damage based build with life regen. The phys damage reduction is a nice bonus to those benefits.
Alira's good if you're doing a crit build, especially so if you know you're going to be using a few uniques that will limit you in where you can get elemental resists.
Kraityn's are probably the most niche of the group. Dodge chance, attack speed, move speed, it's definitely the most useful overall but for the smallest number of builds. You're typically already getting enough of all these on the tree and your gear but if you're looking to max out like in a Lab runner you'll want that move speed.