Path of Exile

Path of Exile

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Kamiyama Aug 2, 2017 @ 3:47pm
Skin transfer not working???
I can't seem to skin a frostbreath onto a doon cuebiyari. It's says they are not the same type, but they're both one handed maces.

What gives?
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Showing 1-7 of 7 comments
Pushet Aug 2, 2017 @ 4:08pm 
Frostbreath is a mace, doon cuebiyari a sceptre
Kamiyama Aug 2, 2017 @ 4:16pm 
They're both the same item type in the item description.

Frostbreath:
http://steamcommunity.com/sharedfiles/filedetails/?id=1098661920
"One Handed Mace"

Doon Cubiyari:
http://steamcommunity.com/sharedfiles/filedetails/?id=1098662061
"One Handed Mace"

Other weapon MTX effects apply interchangeably between swords, maces, and axes. It's not logical that skin transfer would be different. The same MTX rules should apply.
Kamiyama Aug 2, 2017 @ 4:27pm 
I was able to skin a sacrificial garb (str/dex/int armour) onto a majestic plate (str armour). Why is that allowed, but not maces onto sceptres?

Why is skin transfer restricted this way, but not MTX skins in the store?

We need consistent rules. This is anarchy. Ignore this and next people will be skinning boots onto their helmets!
Pushet Aug 2, 2017 @ 4:28pm 
Dude i cant help you, i dont use skin transfers, maybe just contact support..
Lagwin1980 Aug 2, 2017 @ 11:12pm 
internal tagging to seperate animations and stats that can be rolled prevent this.

One is a sceptre and one is a propper mace, one is meant as a "caster" weapon and one is for smashing faces.
Kamiyama Aug 3, 2017 @ 12:03pm 
Originally posted by Lagwin1980:
internal tagging to seperate animations and stats that can be rolled prevent this.

One is a sceptre and one is a propper mace, one is meant as a "caster" weapon and one is for smashing faces.

MTX weapon skins on the store apply to all swords, axes, and maces.

There is no mechanical reason to prevent skin transfers from doing this.

What it comes down to is GGG doesn't want people paying a few bucks on skin transfers and getting nice weapon effects cheap. They want everyone paying out the nose for their MTX skins.
Lagwin1980 Aug 4, 2017 @ 12:08am 
Originally posted by Kamiyama:
Originally posted by Lagwin1980:
internal tagging to seperate animations and stats that can be rolled prevent this.

One is a sceptre and one is a propper mace, one is meant as a "caster" weapon and one is for smashing faces.

MTX weapon skins on the store apply to all swords, axes, and maces.

There is no mechanical reason to prevent skin transfers from doing this.


There is, as you see posts complainging about how those skins are held by characters incorectly becuase it's using the wrong animation.

But you know...who gives a ♥♥♥♥, you won't listen to any reason since you have a hate boner (and not even a logical one)
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Date Posted: Aug 2, 2017 @ 3:47pm
Posts: 7