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Frostbreath:
http://steamcommunity.com/sharedfiles/filedetails/?id=1098661920
"One Handed Mace"
Doon Cubiyari:
http://steamcommunity.com/sharedfiles/filedetails/?id=1098662061
"One Handed Mace"
Other weapon MTX effects apply interchangeably between swords, maces, and axes. It's not logical that skin transfer would be different. The same MTX rules should apply.
Why is skin transfer restricted this way, but not MTX skins in the store?
We need consistent rules. This is anarchy. Ignore this and next people will be skinning boots onto their helmets!
One is a sceptre and one is a propper mace, one is meant as a "caster" weapon and one is for smashing faces.
MTX weapon skins on the store apply to all swords, axes, and maces.
There is no mechanical reason to prevent skin transfers from doing this.
What it comes down to is GGG doesn't want people paying a few bucks on skin transfers and getting nice weapon effects cheap. They want everyone paying out the nose for their MTX skins.
There is, as you see posts complainging about how those skins are held by characters incorectly becuase it's using the wrong animation.
But you know...who gives a ♥♥♥♥, you won't listen to any reason since you have a hate boner (and not even a logical one)