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Αναφορά προβλήματος μετάφρασης
EDIT: Solved, go into game folders. Steam\steamapps\common\Super Puzzle Platformer Deluxe\_CommonRedist and go to either XNA and/or DotNet and run the installers inside 4.0. Try after that.
I find it funny when cute little pixel games like this always give the BIGGEST problems.
For people on windows, I'm also curious what version of windows you're running?
SPPD Starting! - 7/3/2014 3:47:13 PM
Steam Init Succeeded!
Loading Save...
Loaded load
Windows Build.
System.NullReferenceException: Object reference not set to an instance of an object.
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.gamepadPressed(GamepadButtons button, String deviceID, Int32 deviceNum, Boolean any)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.CheckPressed(SPPKeys key, SPPInputProfiles profile, String device)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.CheckPressed(SPPKeys key, SPPInputProfiles profile, String device)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.UpdateLastInputDeviceStatus()
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.Update()
at SuperPuzzlePlatformerDeluxe.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: True
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
System.DllNotFoundException: SharpSteam
at (wrapper managed-to-native) SuperPuzzlePlatformerDeluxe.SteamAPICLI:DLL_SteamAPI_Init ()
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.AppDelegate..ctor () [0x00000] in <filename unknown>:0
at SuperPuzzlePlatformerDeluxe.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
Edited to add: The game says it's compatible with Mac OS 10.6.X on the store page so I assumed it'd work :s my bad for misunderstanding if so.