BattleBlock Theater

BattleBlock Theater

ScottWhale Aug 17, 2014 @ 6:45am
question about portal..how to make portal one-to-one instead of random
strange.i want my portal no.1 connect with portal no.2,not portal no.7 or no.5
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Showing 1-8 of 8 comments
Fondy Aug 17, 2014 @ 9:09am 
teleporters are random
but if you put a bomb block or light bridge or floating block it disables the teleporter. this can be used to have multiple teleporters but not random.
i have used them in my maps
MisterrQuentin Aug 17, 2014 @ 9:26am 
Rocks and the blocks that you can push also work.
ScottWhale Aug 17, 2014 @ 9:40am 
Originally posted by MrGuy:
teleporters are random
but if you put a bomb block or light bridge or floating block it disables the teleporter. this can be used to have multiple teleporters but not random.
i have used them in my maps

no good at english.i tried the same-color blocks,red button.disappear tha all same blocks,which doesnt work to teleporters.
76561198115179231 Aug 21, 2014 @ 10:32am 
Hi SCOTT_WHALE,
Prisoners can come out of any teleporter that is not blocked. You'd need to set up a mechanism that blocks the teleporters you do not want active as the prisoner progresses through the level.

The puzzle at the beginning of 8-3 is a good example of how teleporters work. Hope that helps! Good luck!
Kryzz Aug 26, 2014 @ 12:21pm 
I want to set up a permanent switch so when one button is pressed a block drops on another switch of the same colour and permanently activates it, this way I have a character walk across a switch into a portal, when they press the switch they deactivate the block blocking the other side. But the problem is, they go through the portal and come out a different portal to the one I intended, one which is still blocked by a block, resulting in them standing inside the block

Here's a picture of what I mean
http://steamcommunity.com/sharedfiles/filedetails/?id=306111877
Last edited by Kryzz; Aug 26, 2014 @ 12:35pm
76561198115179231 Aug 26, 2014 @ 4:35pm 
Hi Kryzzz~♪,

I don't see the entrance to that portal or the full layout of your mechanisms, so let me ask you a few questions and make a couple guesses at what's happening, to see if I can help out with your issue.

You have a trigger block that's supposed to drop a boulder on a matching trigger block to keep the triggered block out of the way, yes?

The fact that the prisoner is getting stuck at this exit means that that a green trigger block is triggered just before the prisoner passes through the portal. I'm guessing the trigger block is just before the entrance to this portal, correct?

Remember: Trigger blocks match the color of the triggered blocks. Portals do not. Any open portal is random potential exit for whenever you enter a portal. If you don't want the user to be able to exit that portal, make sure a green trigger block is not pressed too soon before them entering different portal.

Let me know if that helps!
Last edited by Mase@Behemoth; Aug 26, 2014 @ 4:36pm
Kryzz Aug 26, 2014 @ 7:20pm 
Originally posted by Mase @ Behemoth:
Hi Kryzzz~♪,

I don't see the entrance to that portal or the full layout of your mechanisms, so let me ask you a few questions and make a couple guesses at what's happening, to see if I can help out with your issue.

You have a trigger block that's supposed to drop a boulder on a matching trigger block to keep the triggered block out of the way, yes?

The fact that the prisoner is getting stuck at this exit means that that a green trigger block is triggered just before the prisoner passes through the portal. I'm guessing the trigger block is just before the entrance to this portal, correct?

Remember: Trigger blocks match the color of the triggered blocks. Portals do not. Any open portal is random potential exit for whenever you enter a portal. If you don't want the user to be able to exit that portal, make sure a green trigger block is not pressed too soon before them entering different portal.

Let me know if that helps!

The only trigger block that should've been triggered before entering in the other side of the portal was a purple one, and that was a couple seconds before entering, long after the permanent deactivation switch had been triggered for the purple blocks. Green was untouched, the block that was blocking that portal had been there since I started the level, and I still came out into this block >_<

For the time being I'm trying to limit myself to one portal per level but it limits my creativity quite a bit
76561198115179231 Aug 27, 2014 @ 9:39am 
Gotcha, how peculiar. If you post this playlist to the Workshop, or feel like grabbing a screenshot of the whole level from the level editor. I wouldn't mind taking a look at it to see what's going on. Otherwise, good luck....teleporters can be tricky business!
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