DYNASTY WARRIORS: ORIGINS

DYNASTY WARRIORS: ORIGINS

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Is the Staff just a bad weapon?
So, I'm only in Chapter 2, Rank 25, and unlocked the Padao, Longsword, Staff, Gauntlets, Spear, and Rings.

Usually I love Zhou Yu's weapon (the Staff) in almost every single Dynasty Warriors game out there, but my god, does this weapon feel insanely weak. I have all of the weapons leveled up to 5 so far, and for the most part, they're all pretty decent damage wise, and being able to break enemies shields, but the Staff just isn't doing it for me so far.

This has got to be by far the weakest, and most useless weapon I've seen in this game so far. It has almost Zero Potential for taking out groups of enemies, unlike almost every other single weapon, because you're stuck with really close distance combat (and I'm using the Range Gem +20% as of now), all the moves I end up using on officers just bounce me back, therefore delaying the shield break potential, I'm really not too sure what this weapon is actually supposed to be good at. (And yes, it's a lvl 3 +10 weapon, like all my others so far).

For example, the Longsword can Stunlock enemy officers with the 5 normal hit+Strong hit combo, mix it up with some skills here and there, and shields are instantly broken, the Padao takes out massive groups of enemies in one charged swing, the spear has pretty decent shield breaking, the rings are just "okay", but still better than the staff (my opinion), and the gauntlets can pretty much do everything better than most weapons.

So where does the Staff weapon actually fall in this game? It's basically bottom of the barrel for me right now, I'm maybe assuming the Vortex Gem (aerial damage) would work a bit better than range.
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Εμφάνιση 1-15 από 20 σχόλια
Αναρτήθηκε αρχικά από No' Name:
So, I'm only in Chapter 2, Rank 25, and unlocked the Padao, Longsword, Staff, Gauntlets, Spear, and Rings.

Usually I love Zhou Yu's weapon (the Staff) in almost every single Dynasty Warriors game out there, but my god, does this weapon feel insanely weak. I have all of the weapons leveled up to 5 so far, and for the most part, they're all pretty decent damage wise, and being able to break enemies shields, but the Staff just isn't doing it for me so far.

This has got to be by far the weakest, and most useless weapon I've seen in this game so far. It has almost Zero Potential for taking out groups of enemies, unlike almost every other single weapon, because you're stuck with really close distance combat (and I'm using the Range Gem +20% as of now), all the moves I end up using on officers just bounce me back, therefore delaying the shield break potential, I'm really not too sure what this weapon is actually supposed to be good at. (And yes, it's a lvl 3 +10 weapon, like all my others so far).

For example, the Longsword can Stunlock enemy officers with the 5 normal hit+Strong hit combo, mix it up with some skills here and there, and shields are instantly broken, the Padao takes out massive groups of enemies in one charged swing, the spear has pretty decent shield breaking, the rings are just "okay", but still better than the staff (my opinion), and the gauntlets can pretty much do everything better than most weapons.

So where does the Staff weapon actually fall in this game? It's basically bottom of the barrel for me right now, I'm maybe assuming the Vortex Gem (aerial damage) would work a bit better than range.
You insult the legendary great sage under heaven with your blasphemy.

He would be disapointed.

You simply need to git gut.

Now, hurry and git gut.
Αναρτήθηκε αρχικά από No' Name:
It has almost Zero Potential for taking out groups of enemies

Meanwhile me just steamrolled through the large army with holding heavy attack after normal attack string...That thing is straight up lawnmower machine. XD
Τελευταία επεξεργασία από Honda-San; 15 Ιαν, 22:01
Αναρτήθηκε αρχικά από Honda-San:
Αναρτήθηκε αρχικά από No' Name:
It has almost Zero Potential for taking out groups of enemies

Meanwhile me just steamrolled through the large army with holding heavy attack after normal attack string...That thing is straight up lawnmower machine. XD

That takes time, and requires you to not get hit though by an enemy general, where like I said, the Padao can straight up, stand back at a distance, and mow down 500+ troops in one slash.

While spinning the staff around through the enemy army is enjoyable, it's weak, and not as effective as most other weapons (or so I find).
Now there's really no use to using the Staff, just unlocked the Twin Pikes, and those are basically god-tier weapons, and can do literally everything.
How are you guys unlocking the staff?
I've cleared the entire map (including Lu Bu) numerous times before completing the mission in Chapter 2 and I've yet to see the staff drop. I get the pikes and that's it.
I think the staff is good enough. Not good enough as other "swinging" weapons, but it has better battle arts (the spear battle arts are terrible) than some and the swinging around holding strong attack has some potential.

But still, when you compare every weapon to the halberd, none of them can even get close.
I don't like Podao because I really don't like taking my time charging stuff, I just want to swing my weapon and hit as many enemies as possible. But it's undeniable that it's great to fight enemy generals with its' fire battle art.
Αναρτήθηκε αρχικά από Gamer de esquerda:
I think the staff is good enough. Not good enough as other "swinging" weapons, but it has better battle arts (the spear battle arts are terrible) than some and the swinging around holding strong attack has some potential.

But still, when you compare every weapon to the halberd, none of them can even get close.
I don't like Podao because I really don't like taking my time charging stuff, I just want to swing my weapon and hit as many enemies as possible. But it's undeniable that it's great to fight enemy generals with its' fire battle art.

Really? I think spear battle arts are absolutely insane. Basically wait until enemy general finishes an attack use the spiral dragon move or w/e it's called that knocks em up into the air and does mass amounts of damage, and shield damage, and pair it together with combo's, and or the thrust spear art, and you're golden.

Again, I'm not too far into Staff Skill tree lvl 5 currently, but right now, it's the most unenjoyable weapon to play with.
Τελευταία επεξεργασία από No' Name; 25 Ιαν, 22:21
Oh hell yah, its the worst weapon i used in the game.
Staff is good at aerial combo. Just use L1+Triangle(Hold) and use aerial damage gem.
The starting Battle art when mastered can do 2 stamina damage with only 3 bravery cost so it is good for killing weak officers(This is massive even in UW difficulty, the regular officier only got 3 Stamina so you can just 1 combo and use BA).
It got no powerful AoE battle arts so you need to use Ziluan art like Ice luan for high stamina AoE.
Spear with bad arts is only early game. Dragonflash is in contention for best art in the game. Definitely the one with potential for most kills in a single use (I guess ardent aura slash is similar but requires a charge).

So far, staff does seem like it got the short end of the stick. The hold moves just aren't nearly strong enough and it's arts are average. Also it's luan weapon is on a specific route which is annoying. (4 of the 10 can be gotten on any route, sword, spear, halberd, and wheels).
Αναρτήθηκε αρχικά από awanderingswordsman:
Spear with bad arts is only early game. Dragonflash is in contention for best art in the game. Definitely the one with potential for most kills in a single use (I guess ardent aura slash is similar but requires a charge).

So far, staff does seem like it got the short end of the stick. The hold moves just aren't nearly strong enough and it's arts are average. Also it's luan weapon is on a specific route which is annoying. (4 of the 10 can be gotten on any route, sword, spear, halberd, and wheels).

that's what I mean! I hated spear at first, it was "Meh" but when you got the skills (level 5) uh,, and compare it to staff, like Wtf...

I'm not like saying staff is not usable by any means, I'm just stating, I really loved the weapon in other games, and when it comes to fan favs like Zhou Yu, Zhang Fei, Guan Yu, etc, etc. Zhou Yu's Staff under performs by leagues, considering it used to be the most broken weapon in almost ALL DW games, now it's just pathetic, and why include it?
Αναρτήθηκε αρχικά από No' Name:
Αναρτήθηκε αρχικά από Gamer de esquerda:
I think the staff is good enough. Not good enough as other "swinging" weapons, but it has better battle arts (the spear battle arts are terrible) than some and the swinging around holding strong attack has some potential.

But still, when you compare every weapon to the halberd, none of them can even get close.
I don't like Podao because I really don't like taking my time charging stuff, I just want to swing my weapon and hit as many enemies as possible. But it's undeniable that it's great to fight enemy generals with its' fire battle art.

Really? I think spear battle arts are absolutely insane. Basically wait until enemy general finishes an attack use the spiral dragon move or w/e it's called that knocks em up into the air and does mass amounts of damage, and shield damage, and pair it together with combo's, and or the thrust spear art, and you're golden.

Again, I'm not too far into Staff Skill tree lvl 5 currently, but right now, it's the most unenjoyable weapon to play with.

Again, I just don't like "waiting" for someone to make a move on me, I want to go and use the battle art on them immediately

And for those quoting this "dragon" battle art, I don't remember it by name, but how much bravery does it cost? I don't use arts that cost a lot of bravery, because you can't use them very often. I try to keep my battle arts at max 3 bravery points, 4 if the art is really good. 5+ I just ignore.
Αναρτήθηκε αρχικά από Gamer de esquerda:
Αναρτήθηκε αρχικά από No' Name:

Really? I think spear battle arts are absolutely insane. Basically wait until enemy general finishes an attack use the spiral dragon move or w/e it's called that knocks em up into the air and does mass amounts of damage, and shield damage, and pair it together with combo's, and or the thrust spear art, and you're golden.

Again, I'm not too far into Staff Skill tree lvl 5 currently, but right now, it's the most unenjoyable weapon to play with.

Again, I just don't like "waiting" for someone to make a move on me, I want to go and use the battle art on them immediately

And for those quoting this "dragon" battle art, I don't remember it by name, but how much bravery does it cost? I don't use arts that cost a lot of bravery, because you can't use them very often. I try to keep my battle arts at max 3 bravery points, 4 if the art is really good. 5+ I just ignore.

that`s fair, but the twin pikes use 3 bravery points, and take down two shields (1.5), while being stupidly overpowered as weapons that can do everything. Wide sweeps, general damage, and shield damage.

Actually a lot of these weapons being the very first weapon (long sword) nearly triple the damage, and effectiveness against any general/boss.

Again point being, "sure" the Staff is fun to use, but it's "useless" in comparison to every other weapon in the entire game.

There is literally Zero reason to ever want to swap to a staff.
Dragon flash is an 8 cost art that becomes 7 once maxed. By far the most effective way to play the game is to use an 8 cost battle art and then like a 2 cost battle art in case you are close to a break and don't want to spend all 7 bravery on it. It's like, 3x stronger to play that way than to use other arts. IMO the 2 best 8 costs are dragon flash and valiant steed blitz.

Twin pikes is also noteworthy for being able to do the most wushu damage without bravery with standing heavy into a well timed finish before it would normally end. That's like 4 1/2 shields IIRC. Unfortunately, it's 8 cost art is kinda meh with small AoE, poor range, and mediocre wushu damage.
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