Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As Wandering says, Origins covers story before the 3 Kingdoms.
No other Dynasty Warriors has had this much story pre-Chi Bi as Origins has. The amount of story this game has is burning some players out.
Where if you wanted immediate coverage of the other events after Chi Bi, there's 7, 8, 9, the novel, and the TV series without the Ziluan component.
Btw if you want real reason why it ends on Red Cliff it's because.> “We chose the Battle of Red Cliffs as the story’s time point mainly because it serves as a very fitting endpoint for Dynasty Warriors: Origins,” and something like "as one of the most famous battles in the Three Kingdoms, by building up to the Battle of Red Cliffs on new immersion can help new players get into the game quickly and spark their interest in the entire Three Kingdoms story" and the game took the name Origins because it's bold new direction that's all too different to be called DW10 compare to previous game, that's all he said.
Look up interview yourself.
Do I want a battle of He Fei? Yes. Do I want Wu Zhang Plains? Yes. Do I want to get there by going through all of the stuff in-between as it is paced currently? Hell no.
It doesn't feel like there's a real payoff for Red or Green with their hypothetical routes. I haven't done the blue side yet, but I imagine Chibi turns out differently? If not, then there's no payoff for them either, which makes the hypothetical routes useless.
Maybe they wanted to keep the story centered on these characters instead of introducing new NPCs. Also, the current batch of NPCs start dying off pretty quickly after this. I feel like it would be a different story at that point - or a repeat of what we've done. Building 'bonds' with all the new NPCs.
Wei hypothetical route cause them to win at Chibi due to failed fire attack.
maybe they will come out with Origin 2 to make us pay more money just to finish the game