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Agreed, if they just fully baked their mechanics, it would be a truly amazing game. I really like what they did with everything with DW: O so I’m hoping they can do the same for empires!
The Yellow Turbans shouldn't have the exclusive rights to sorcery. Please give us the Grand Strategy of Summon Phantom Soldiers, greatly demoralizing the enemy and preventing us from getting mobbed.
I'd love to start a Siege battle on the attacking side with my enemy already raining hell with catapults that set the ground on fire. Clash with the vanguard commanding officer, challenge them to a duel, beat them one on one as the world burns around us and stones like flaming meteors crash all around.
There's also being the defender in a Siege, and the enemy casting a Blizzard, now the river that runs through the fortress has become an unexpected extra point we need to defend--but we can also charge out of that side, while the other fortified areas hold.
Absolutely, it would make a strategist play through very fulfilling. All very good suggestions.
I’d love troop customization and a lot more tactics involving troops (and sorcery).
I love it and i hope they can properly create best empire game with origin gameplay