DYNASTY WARRIORS: ORIGINS

DYNASTY WARRIORS: ORIGINS

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Empires next thread
Alright - I’ll preface with realizing the game is not even officially out.

However, I am having a blast so far - and realllly hope they make the next entry an empires spin-off instead of the “extreme” or whatever it was called that has us play as the pre existing characters.

Empires retains the gameplay but adds in extra layers of strategy, role play, character and empire customization, character relations, and more.

It’s the best format for this type of game! Honestly wish it was just an extra mode to the normal dynasty warrior games.
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Showing 1-8 of 8 comments
Empires game with the mechanics of origins would be crazy good, would be nice if they also took more simulation elements from the rotk games
Originally posted by Burgerman:
Empires game with the mechanics of origins would be crazy good, would be nice if they also took more simulation elements from the rotk games

Agreed, if they just fully baked their mechanics, it would be a truly amazing game. I really like what they did with everything with DW: O so I’m hoping they can do the same for empires!
ruff1298 Jan 14 @ 6:57pm 
Originally posted by Plebeian Kilo:
Originally posted by Burgerman:
Empires game with the mechanics of origins would be crazy good, would be nice if they also took more simulation elements from the rotk games

Agreed, if they just fully baked their mechanics, it would be a truly amazing game. I really like what they did with everything with DW: O so I’m hoping they can do the same for empires!
Considering the increased focus on strategy, I'd love to have that deck of cards and strategies I can deploy on the fly. It would be great if we had access to new "Eagle Eye" tactics, such as launching explosive bombs from catapults, creating pop-up forts, or the many different effects such as fire or ice.

The Yellow Turbans shouldn't have the exclusive rights to sorcery. Please give us the Grand Strategy of Summon Phantom Soldiers, greatly demoralizing the enemy and preventing us from getting mobbed.
ruff1298 Jan 14 @ 7:02pm 
Oh, and I'd also enjoy having to face new ♥♥♥♥♥♥♥♥ from my enemies. I'd love it if one of the Heroic difficulties is that enemies begin fights with a Grand Strategy already in place.

I'd love to start a Siege battle on the attacking side with my enemy already raining hell with catapults that set the ground on fire. Clash with the vanguard commanding officer, challenge them to a duel, beat them one on one as the world burns around us and stones like flaming meteors crash all around.

There's also being the defender in a Siege, and the enemy casting a Blizzard, now the river that runs through the fortress has become an unexpected extra point we need to defend--but we can also charge out of that side, while the other fortified areas hold.
Originally posted by ruff1298:
Originally posted by Plebeian Kilo:

Agreed, if they just fully baked their mechanics, it would be a truly amazing game. I really like what they did with everything with DW: O so I’m hoping they can do the same for empires!
Considering the increased focus on strategy, I'd love to have that deck of cards and strategies I can deploy on the fly. It would be great if we had access to new "Eagle Eye" tactics, such as launching explosive bombs from catapults, creating pop-up forts, or the many different effects such as fire or ice.

The Yellow Turbans shouldn't have the exclusive rights to sorcery. Please give us the Grand Strategy of Summon Phantom Soldiers, greatly demoralizing the enemy and preventing us from getting mobbed.


Absolutely, it would make a strategist play through very fulfilling. All very good suggestions.


I’d love troop customization and a lot more tactics involving troops (and sorcery).
ruff1298 Jan 15 @ 1:28am 
Originally posted by Plebeian Kilo:
Originally posted by ruff1298:
Considering the increased focus on strategy, I'd love to have that deck of cards and strategies I can deploy on the fly. It would be great if we had access to new "Eagle Eye" tactics, such as launching explosive bombs from catapults, creating pop-up forts, or the many different effects such as fire or ice.

The Yellow Turbans shouldn't have the exclusive rights to sorcery. Please give us the Grand Strategy of Summon Phantom Soldiers, greatly demoralizing the enemy and preventing us from getting mobbed.


Absolutely, it would make a strategist play through very fulfilling. All very good suggestions.


I’d love troop customization and a lot more tactics involving troops (and sorcery).
New bases that produce specialized troops perhaps?
Rin Jan 15 @ 7:10am 
Origin is the new way of how Dynasty Warrior should be played in modern mechanic
I love it and i hope they can properly create best empire game with origin gameplay
Noodles Jan 15 @ 7:36am 
This would be cool and basically the only way I buy a new DW game. Not picking up DWO because of the lack of customization.
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Date Posted: Jan 14 @ 6:21pm
Posts: 8