DYNASTY WARRIORS: ORIGINS

DYNASTY WARRIORS: ORIGINS

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Possible to win the demo without sweating?
Literally every side suffers a morality penalty no matter what you do, kill the ambush? Dont matter cause yuan shao will be getting his behind handed to him right side

all ur allies are just basically useless

what game is this!??

MAKE A GOOD GAME PLZ
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Showing 1-7 of 7 comments
From what I’ve seen, Sishui Gate is one of the hardest stages. The other stages aren’t as tough.

Also, try capturing more areas or bases to boost morale, especially the one that gets Kong Rong killed.
Originally posted by get peach:
From what I’ve seen, Sishui Gate is one of the hardest stages. The other stages aren’t as tough.

Also, try capturing more areas or bases to boost morale, especially the one that gets Kong Rong killed.

Nah, they'll blame anything except their own nontheless. XD
Originally posted by get peach:
From what I’ve seen, Sishui Gate is one of the hardest stages. The other stages aren’t as tough.

Also, try capturing more areas or bases to boost morale, especially the one that gets Kong Rong killed.
I've pulled off a run where I was able to duel Hua Xiong before Bao Zhong's death line, meaning that the corresponding events and morale drop never occur while I still got the morale bump for slaying Hua Xiong, which made things smooth sailing for my allies -- such as Sun Jian (eventually) defeating Xu Rong and the result of the Dong Zhuo Army officers in the west without me going there at all.
Last edited by Chortles; Jan 1 @ 9:35pm
Belated thought: Sishui Gate's design is a three-lane fight that briefly converges at Zhang Xiu; your reward for keeping both Sun Jian and Liu Bei alive up to that point is them subsequently diverging to eventually overwhelm the remaining officers, while losing them will cause the victorious enemies to eventually converge on the center (Yuan Shao). As such, each Companion/starting position/lane has both relative advantages and a key enemy officer with elevated Courage whose defeat can practically secure the lane:
  • Sun Shangxiang: the player can secure this quicker than the other two thanks to being right on top of the ambush, and in particular Xu Rong; his defeat alone can turn the Battle Area from allies-losing to allies-winning, allowing the player to safe leave for the center (Yuan Shao) or even the east lane (Liu Bei)
  • Xiahou Dun: the player can quickly take two bases at the center lane, is closest to Yuan Shao, and upon defeating Dong Min (the mace enemy who threatens Dian Wei and Yuan Shao) can turn east or west for Sun Jian or Liu Bei
  • Guan Yu: has multiple bases and enemy officers along the lane who can be defeated for morale bumps; defeating Wang Fang (the elevated-Courage officer at the second base) can be enough to keep Liu Bei from being defeated quickly, allowing the player to take a chance on the third base of this lane or turn back to help some of the minor officers between this lane and the center lane (e.g. Cheng Pu, Han Dang, and Han Fu getting stalled out by the throwing knives-wielding Yang Ding) IEDIT: and there's a ledge above the second base from which a Volley can reduce Wang Fang's Courage
In essence, you only have to be concerned with two out of three lanes, one of which is Yuan Shao's.
Last edited by Chortles; Jan 2 @ 10:05am
Red Jan 2 @ 5:13pm 
From what i've seen the biggest morale hit you take is from Hua Xiong killing the two idiots that rush forward.

If i remember rightly, i started Liu Bei's side and rushed forward to the north east fort, when Gongsun Zan or whatever his name was starts fighting there, i left my guard detachment there on forced march and they kept him alive long enough for Liu Bei & co to arrive. I eventually came back to finish that fight after getting ol' Hua. Don't actually fight Hua Xiong, just aggro him and wait for the duel prompt and get him that way.

Can't remember how tight the timings on that was though so it may still be considered sweating, but i'm not kidding when i say the game played itself, i never went down to the bottom left/center sides of the map because Yuan Shao & co. literally swept over them.
Last edited by Red; Jan 2 @ 5:15pm
Originally posted by Red:
From what i've seen the biggest morale hit you take is from Hua Xiong killing the two idiots that rush forward.

If i remember rightly, i started Liu Bei's side and rushed forward to the north east fort, when Gongsun Zan or whatever his name was starts fighting there, i left my guard detachment there on forced march and they kept him alive long enough for Liu Bei & co to arrive. I eventually came back to finish that fight after getting ol' Hua. Don't actually fight Hua Xiong, just aggro him and wait for the duel prompt and get him that way.
Yup, swapping the Encirclement Tactic for Order to March basically gives you a free allied officer (in terms of how powerful your Guards are) with which to tip the scales for any single Battle Area... an underestimated way to secure the east long enough for you to safely head off.
Originally posted by Obi Hung Kenobi:
Literally every side suffers a morality penalty no matter what you do, kill the ambush? Dont matter cause yuan shao will be getting his behind handed to him right side

all ur allies are just basically useless

what game is this!??

MAKE A GOOD GAME PLZ
Yes, you turn the difficulty to Historian mode and enjoy the game.

I suppose the alternative is to attach the difficulty of a single player game to your ego and then cry about how bruised it is while doing nothing to change the outcome.
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Date Posted: Jan 1 @ 9:05pm
Posts: 7