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In practice... here's one paragraph from a preview of the Tokyo Game Show demo, from someone who's previously reviewed/done guides for 3K games; boldfacing is mine:https://www.digitaltrends.com/gaming/dynasty-warriors-origins-preview-tokyo-game-show/
I guess there is a worst case where we are actually only limited to 9 characters at least in story mode, which would be a massive let down.
* Before Azai Nagamasa and Tokugawa Ieyasu became playable in SW2, both of them had unique models and toted spears.
Companions being playable full-time in a side mode just makes sense. They have movesets, might as well put them to use.
Mind sharing that copium? ^^
When was the last time, they (or for that matter, any big studio) did anything for their fans, besides the outliners? (rethoric question!)
Most companies have the mentality of "minimal effort, maximal profit".
They will DLC the ♥♥♥♥ out of this game. At least, if i go by SAMURAI WARRIORS 5, ONE PIECE: PIRATE WARRIORS 4 (other publisher but yeah), Fate/Samurai Remnant and WARRIORS OROCHI 4
I honestly hope, i'm wrong on this! But the last few years have not shown a good development.
Hopium with Diaochan/Lubu route looking at the treasure box icon?
That world map looks to me like a much better idea than the full-scale open (and empty) world of Dynasty 9. Seems clear you will have some form of exploration gameplay.
Lu Bu on marketing material or collectibles is a given if he's in the game at all (and he is). I wouldn't take that as irrefutable evidence that he's playable but I trust that Koei wouldn't be so dumb as to strip all that potential gameplay material. Otherwise your one play mode with your one playable character have better be fleshed out really hardcore (because if you know, you know: it's so much more efficient to have your players play through the same levels more than once with different characters or variables, instead of everything being a one-off. And recycling is ECOLOGICAL! #SaveTheWhales)
For example, the Japanese version of the PlayStation Blog article on this demo mentioned that it's easier to aid Sun Jian if one picked Sun Shangxiang simply because they started closer to him; choosing Xiahou Dun or going solo put players closer-to-center, while choosing Guan Yu put players even further away from Sun Jian.