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That’d be fine if they recalibrated all characters as you suggest AND didn’t pick a voice actor to deliver lines like Barret from Final Fantasy VII.
This is my biggest pet peeve of the game. AI needs beefing up when your not on screen with them so you dont have to go save them every 5 seconds and be in 9 places at once. Makes more sense if they are within range and they die fast because your already there to help.
This right here is why no one takes you people seriously lmao.
Take your own advice and move on.
It's actually an improvement over DW3 and 4 for sure, so it didn't really bother me. But options are never a bad thing. Might help appreciate the scale of battle better too.
Someone will probably have a C.Table with such an option at some point, they almost always do.
The main problem with DW9 is that it lacks the general "structure" of the other games. You're largely just galloping from fortress to fortress or just randomly exploring the land, but there's not much out there. Occasional skirmish or camp. It clearly wanted to capitalize on the open world rush - and while it does have a rather open world, it's not a very exciting one.
It's not like something on the vein of Elder Scrolls games where, despite having an open world, there's at least something going on at all times.
I personally didn't dislike DW9. But I fully understand why people dislike it, coming from DW8 which was much more structured.
If I had to rate them, DW9 is what I would play when I have an itch for the Three Kingdoms stuff but don't want to be limited in how I experience it. If I wanted to play out "the story", I would avoid DW9 at all costs, because in that vein it falls short, in my opinion.
Voice acting is also questionable. But that's if you play with English dub and largely only affects the men, not the women.
As for the voice acting in 9... at least two of the voice actors disclosed on the franchise's subreddit some of what went wrong there. As for Origins, I'm not certain how many fans of DW4-8's iconic VAs will like what's going on here, however:
I had heard the reputation of DW9 being bad and had not even checked what it looked like (being so happy with DW8). Now I know that I do not need to bother, as I do not enjoy open world games to begin with!
Thanks for the useful comments.
I did not enjoy the demo very much because I do not like dodging buttons in games (I am not a Platinum games fan, to say the least) and though the control scheme cumbersome.
I had many issues with being able to see at all enemy generals until I lowered the number of soldiers displayed at once - Suddenly, the performance issues of displaying more characters of older games got exposed under a new light, as that limitation made sense for the simple ability to play the game!
I am very glad that the soundtrack is preserved, and of the comeback of DW4 duels.
One thing I really enjoyed was the final battle of the demo scenario which really felt busy and not simply finishing the business. Another thing was that the characters had their expected age in the presentation. It really gave a Three Kingdoms story feel that had always been lacking from the previous games.
One thing I simply hated was the camera that could get you killed if you ventured into the wrong angle of a camp
Not miserable at all. I just don't get worked up or triggered about skin color or gender in a fictional/fantasized game. I vote with my wallet and others should too. I tried the demo and I enjoyed it. Will probably not get it at release because of my backlog.
Wait, you play it in English?
.......bruh.
See, I have a different perspective.
I don't want to "be" Cao Cao.
I want watch his story play out as I have control of the various murdering/marrying/setting fire, etc. events. That's why I maintain to this day that Samurai Warriors was always superior in that regard even if its story wasn't quite as compelling as Dynasty Warriors.
I believe it was the first Samurai Warriors that featured a memorable cutscene in Honnoji where you finally approach the temple after fighting your way through and notice Nobunaga sitting calmly as the flames roar around him. That type of experience that you earn by playing through the game is what I like. Not the exploration.
So what you've shown there is actually a slight turn-off for me. Looks like Ghost of Tsushima's map experience, and while it's visually impressive, it's not what I like or care about.
The Origins demo was good enough that I can overlook it - the hallmark of a good demo, by the way.
Hua Xiong VA word deleted.
The team (allegedly) spent money to give us English voice acting.
Fancy that - English is my native language. Means I can just listen instead of missing cutscenes looking down at words which is why I've skipped the later Samurai Warriors games despite not wanting to.
That's how I roll.
You are free to listen to the Chinese VA and enjoy it since all you care about is the fighting.