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I love what they managed to do with the game's visuals and animations. It's all, extremely well polished and impressive. But past that, it feels wasted due to the weak creative direction.
I was really disappointed to see that one of the achievements they added was to finish the game on insane mode. That is just going to be no fun at all. Not even any point in trying. I know I'll die to one of these enemies when trying to get a key, and then I won't want to start again from the beginning.
Put bluntly, this game was too long and couldn't think of any way to unnerve the player besides shock gore (I've played Splatterhouse, I've seen worse) and pushing the player into frustrating chase segments away from what most of the time is an instant kill death cutscene.
This game suffers from a similar problem as Slender and Saw in that once you die enough times, the previously unnerving and creepy atmosphere gets replaced by a tedious and tiring feeling of trial and error as you find the one (and only one) path that allows you to run past every threat.
Amnesia was the last one that i felt some fear... Even playing that ♥♥♥♥ on daylight, i was scared.
Outlast is just some jump scares and nothing more, it get boring really fast, it's better to die than run to hide because it's take SO MUCH ♥♥♥♥♥♥♥ TIME. I lost about 20 min just to turn on the sprinkler because pigman keeps on the way -.-
I think that the only thing on this game that make me uneasy was the twins @_@
He is implying that if you only look at the bad points of a game of course you are going to continue to see it as bad, seeing as Outlast has more good points than bad (depending on whether you are ignorant or intelligent) then if you look at the small things you consider problems then it's as I said before.. Garry's Incident did not have ANY Good points whatsoever, so using that in this debate is just the same as me saying "You don't agree with me?, I should just kill you then" You are making an extreme and unnesary comparison. Just as I did.
Man... i told, the first 10~20 min are amazing, after it's just a boring chore. There's no fear to be chase by pigman all the time. First time, ok... 20th time, ♥♥♥♥ that. Oh yeah, the doctor that i can't remember the name now... That part was ok i thought "well now they nailed it..." But no. after that shocking scene he just became another annoying stupid monster. I just don't understand why people get só scared with this game... This kind of people should had died on the amnesia age. '-'