Outlast

Outlast

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how to complete the outlast full guide
ADMINISTRATIVE BLOCK ------------------------------------------------------------------- I HAVE NOT COMPLETED THIS GUIDE, SO THE ADDITION WILL COME LATER
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1-You are Reporter Miles Upsher, and for a number of reasons you had to come to Mount Massive Hospital to investigate. As soon as you see the facade of the hospital, it will become clear that there was nothing good in this hospital, and it is better to leave this territory as soon as possible.


So, let's start playing directly. As soon as the car stops, we take the camera, batteries and magazine from the seat. Now we get out of the car and head to the hospital. We approach the gate and open it with [LMB].


Now take your camera and take off the facade of the hospital, after that you will have a note in the magazine.


2-There is no point in going to the main entrance, so we go to the left, there we climb through the opening, for this you need to duck by pressing the [Ctrl] button. Then there will be scaffolding, go upstairs and jump through the window. That's all, now we're indoors, but it's dark here, so we pick up the camera again and turn on the night vision mode [F key], exit through the door. There is already lighting here, so you can turn off the night vision mode so as not to waste precious batteries, they will still be useful to us. Opposite there will be another door leading to the next room, we go in and look at the TV, there will be another door to the right of it. Turn left and climb through a narrow passage, there will be a room on the left, there we pick up a battery in the table, go out into the passage and go into the next room, pick up a note on the table. We can move on.


3-We return to the passage and go to the very end, the door closes on the left, we have no choice but to go to the right room. There is no way out of the room, but there is ventilation, go to it and press [space]. We climb a little forward and look to the left and observe a small but very frightening scene. We move further along the ventilation and jump down, go down the corridor and open the door on the right. We move along the bookshelf and turn left, turn the camera to the right and watch a small scene with a dying operative. He advises us to escape from this hell, let's listen to his advice and try to open the gate from the control room.

4-From the corpse of the operative, we head to the left and open the door. We pass through the corridor and climb through the gap. But unfortunately, a huge mutant grabs us from behind and throws us to the lower floor. After watching a small cut scene, we continue our way to the control room.

5-We approach the dead guard and pick up a document from the table. We move to the elevator and turn right, go into the left room, open the middle booth and film the corpse. We get a new note in the magazine. We return to the corridor and go into the room opposite, there we pick up a battery near the corpse. Now we can return to the corridor again and go through to the next left room, this is the control room. But the door is closed, you need to find an access card. We go further down the corridor and go into the next left room, pick up another note on the table. We return to the hall, head to the right office space and turn right into the open door, turn behind the rack and pick up the document, now you can go further through the opposite door. Turn left and pass by a man in a wheelchair, he won't do anything to you.

6-We go through to the end and enter the left room. We take out the camera and film the room, now we have another note. There are mentally ill patients in the room, don't be afraid of them - they won't pay attention to you. We go around them and go into the lower right corner, there is a door there, but it is boarded up with boards, we bend down and crawl under them. There will be a slightly open door opposite, feel free to enter. There is a corpse sitting at the end of the room, we approach and pick up the access card to the security control room from it.

7-We return through the room with the mentally ill and walk down the corridor, when you approach the wheelchair, the patient will jump on you.

After a little struggle, we continue to the end of the corridor, then turn right and open the door. We walk through the office and exit through the left door, now we are back in the hall, where we started. We approach the elevator and go to the right, walk down the corridor and open the second left door with the help of the extracted card. Do not forget to close the door. We approach the computer and try to open the doors, but unfortunately, someone turns off the electricity. Besides, a mutant is breaking into the room, rather hiding in a locker and waiting for him to leave. We go out into the corridor and return to the elevator, go down the stairs and go through the open door, climb through the gap and move on. There will be a table on the right, we take another document from it. Go ahead, turn left and jump over the obstacle. We go straight ahead, and at the end turn right and climb into the passage.

8-Now we need to start the generator. But to do this, you first need to turn on two gas pumps and a central switch.

9-We go on the right side and enter the room, do not forget to close the door. Activate the switch and hide in the locker. We wait for the pursuer to leave, leave the locker, pick up the battery from the rack and head for the exit. But be careful, there's a mutant walking around. We go to the right side and go into the next room, there we activate another switch and hide behind a barrel. As soon as the mutant leaves, we go back out.

10-There will be another door on the right, there is a fork, go to the right, pick up a battery from the shelf. We leave through the far door and jump over the table, go to the end of the corridor and turn right, there we jump over another table and enter the only room. We pick up the battery and activate the lever, and now we hide in the locker.

11-Now you can start the generator. We walk down the corridor to the fork, turn left and jump over the table, then turn right and return to the original location, where two pumps were turned on. We approach the generator panel and activate it. We turn around and run through the doors, further to the end of the corridor, turn right and climb through a gap in the wall

12-Now we calmly climb the stairs, turn left and go into the corridor, there we go into the control room, try to open the doors, but then they grab us and inject sleeping pills.

PRISON BLOCK
1-We wake up in the camera, get up and inspect the camera, thereby getting a new note.

We approach the door, and it is opened to us, but the unknown escapes. We can go out. We turn left and go to the end, stop at the stairs and listen to the disappointing dialogue between the two patients. Now we go down the stairs and go into the fourth left door, there we climb through a hole in the wall, climb on a box and go upstairs.

2-We go down the corridor, and then to the left, there we pick up the battery from the corpse, return to the corridor and move on. At the end, turn left, there we climb along the ledge and find a bloody trail. You need to follow it.

We go up the stairs to the top floor and turn left, there we pick up a document from the table, turn around and go to the end, there will be a hole in the floor, go down! There we go to the left side, pick up the battery on the table with the computer. Now we return to the corridor, jump over the obstacle. Be careful, there will be an opponent in the right room, do not approach him, and then he will not do anything to you. Carefully we go around the room and move right down the corridor, open the door and run back, jump over the table, run into the room, close the door and hide in the locker. We wait for the enemy to leave and return to the room from where he ran out on us. Don't be afraid, he won't be there anymore. When we are in the room, we go to the console and turn on the airlock camera. Now we're hiding in the locker again.

3-We climb up the ledge and climb into the next window, on the left there will be a broken window into the room, climb in and take the document from the table. We return through the window to the corridor and go through the airlock. We take out the camera and film the event taking place on the lower floor. Now we have another note. We go further, and at the end there will be a corpse, we take the access card to the shower from it. We return through the airlock and follow the arrow painted on the wall. We approach the closed door and open it with an access card. We go further and meet two opponents - one from behind, the other from the front. If we get close to them, they'll kill us right away. Therefore, we will not do this, we will climb out through the window and hang on the ledge. We climb to the end and climb through the window. Turn right and go on. We open the door and go to the right, go into an open room and pick up a document from the table. We go out and walk straight until we hit the iron door, but we open the left one, go to the table and activate the airlock. But out of the open airlock comes

4-We run forward, run through the iron doors and be sure to close them in order to delay our opponent. We continue to run towards the airlock, from which the fire is coming. Suddenly we fall through and fall on a pile of corpses. We move towards the stairs, but the enemy is waiting for us there, we turn around, run back to the bed and hide under it. When the enemy leaves, we go out and go to the right room, hide under the bed and wait for the enemy to leave to the left side of the room, then we go out and climb the stairs. Go to the right, jump over an obstacle and run along the parallel side. Turn left, go through the open doors and climb through the blocked exit. Now turn right and climb under the cage and go through the slightly open doors. There's another enemy coming at us, turn right and climb up through the trash. We move on, there's another psychopath rushing at us, but we're lucky, not all of them want to kill us. One grabs him and throws him down. We keep going forward and

SEWAGE SYSTEM
1-So we got into the Sewer. Turn into the right tunnel, jump over an obstacle, turn left, bend down at the end of the tunnel and climb into the sewer. We go to the end and turn left, there we pick up the document and turn again, there will be a gap, we climb through it.

2-There will be a descent to the right, but it is flooded. To drain the water, you need to open two flaps. That's what we're going to do. We go forward, but our old and very harmful friend, big Chris Walker, is patrolling there. We are waiting for him to turn into the right tunnel, and we ourselves head to the left, climb into the sewer and enter the opposite tunnel. Then turn right and go into the room, activate the pump there and hide behind the rack, wait for him to leave, exit and head to the right aisle. There we reach the end and climb into the pipe, but we do not go out, but wait, since he is already waiting for us there, we wait for him to leave and crawl out, turn right and climb through a gap in the wall. Now we go into the room and activate the second pump. That's it, now we've flushed the water out of the sewers. We leave the room and climb into the pipe through which we came there, again we wait for the enemy, and as he leaves, we move straight, exit the tunnel, turn right and find ourselves at the very beginning of the level, there will be a sewer, we

3-We go down and go forward, but there are no lighting sources here, so we use the camera more often. As soon as we get to the fork, turn left and jump over the obstacle. We continue moving and stop at the pipe, as soon as steam stops coming out of it, go on, jump over another obstacle and climb the stairs.

4-
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Showing 1-3 of 3 comments
You know there is an official section for Guides to be posted in, right? This section is for game discussions.
Last edited by Kenpoleon Bonaparte; Nov 6, 2024 @ 10:39am
кузнец Nov 6, 2024 @ 10:57am 
I didn't know where these sections were, so that's it for now. thanks for the hint, I will be considerate
Last edited by кузнец; Nov 6, 2024 @ 10:58am
Originally posted by фрик:
I didn't know where these sections were, so that's it for now. thanks for the hint, I will be considerate

Here's how to get to that section...

Originally posted by Steam:
How do I create a guide?
You can create a guide from any Community Hub. Simply navigate to the Community Hub for any game or software you use on Steam and click on the "Guides" tab in that Hub. Then you’ll see a "Create a Guide" button in the right column.
Last edited by Kenpoleon Bonaparte; Nov 6, 2024 @ 7:08pm
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