Deus Ex: Human Revolution - Director's Cut

Deus Ex: Human Revolution - Director's Cut

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gobstopper 2013 年 10 月 24 日 下午 5:00
"Fixed" boss fights?
I'm one of those people who adored all the stealthy-sneaky stuff in DX:HR, and had my fun ruined at the first boss, when I'd specced for all-stealth and had no weapons and was basically effed. Stopped playing, never got the DLC.

So have they implemented some way for a stealth dirtbag like myself to get through the boss fights in a way that's like the terrific game we'd been playing up to that point? Because if they did, and there's that and the two DLCs, it sounds pretty worth it to me.
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Case_Number 2013 年 10 月 24 日 下午 5:16 
Supposedly they added stealth and hacking options throughout where they were lacking previously. I might be wishfully reading into what they said a bit much, but I'm buying it anyway because I super want it to be true.

It's really hard to convince developers that people actually want to play stealth games. Thi4f and Dark did poorly, Dishonored did well. I mean who knew that throwing a bunch of context sensitive quicktime events and FPS cliches in a blender and attaching them to recognizable franchises would do poorly while designing a world from scratch and filling it with interesting game mechanics that reward creative play would bring sucess?
最后由 Case_Number 编辑于; 2013 年 10 月 24 日 下午 5:22
gobstopper 2013 年 10 月 24 日 下午 5:41 
So reading some reviews, it would seem like they added stealth options for the boss fights that mean I can play the game I wanted to play. They might not be the best part of the game, but as long as I can proceed, I'll be fine.

Thief 4 isn't out yet, but yeah, the previews I've seen thus far have sounded pretty disappointed, which is a bummer. Add to your list Hitman: Absolution, which had... a score? What?
Case_Number 2013 年 10 月 24 日 下午 5:53 
Ah sorry, sometimes the sarcastic bile gets in my eyes. Forgot thi4f isn't out yet. I've been hearing so much bad press on it I had just assumed.
Icey 2013 年 10 月 24 日 下午 7:00 
Yeah you can stealth the bosses now. Bear in mind you will need some hacking investment as well.

However I noticed that the bosses no longer home in on you as much either. On the first boss in the original version, he would just come charging at you no matter where you went. In the Director's Cut, the boss gets lost a lot more easily and you can basically hide for as long as you wish to. However you'll still have to kill him, with your own guns or by using turrets provided in the environment.
Jame$ 2013 年 10 月 24 日 下午 7:05 
2-3 point investment in Typhoon plus 5 Typhoon charges will make any boss fight a breeze. Don't see what the big deal is. Running around Barret's arena just seems like a lot of trouble.
BluegrassGeek 2013 年 10 月 24 日 下午 7:06 
I just finished Barrett and, yeah, there's lots more options for folks who have no guns handy. For starters, you can hack into a couple doors that have weapons, if you want to just run & gun it.

However, if you've got hacking, you can duck up a ladder and find a computer terminal that opens more doors and kills the security cameras. Go back downstairs, through one of the newly opened doors, and you can find another terminal room... and a room with two turrets. Hack into the terminal room, then hack the terminal itself and you can set the turrets to "Enemies." Then just lure the boss back there.
Icey 2013 年 10 月 24 日 下午 7:07 
引用自 Jame$
2-3 point investment in Typhoon plus 5 Typhoon charges will make any boss fight a breeze. Don't see what the big deal is. Running around Barret's arena just seems like a lot of trouble.

Maybe because not everyone uses the same build you do? Maybe some people like investing in nothing but hacking, stealthing, or playing entirely without augs. DX is supposed to be about doing whatever you want, not just picking the cheapest solution for every situation.

I like playing nonlethal so I wish they would have gone even further and allowed me to sedate him somehow.
BluegrassGeek 2013 年 10 月 24 日 下午 7:08 
引用自 Jame$
2-3 point investment in Typhoon plus 5 Typhoon charges will make any boss fight a breeze. Don't see what the big deal is. Running around Barret's arena just seems like a lot of trouble.

If you're going for a nonlethal/stealth run through the game, you're wasting points on the Typhoon. 'sides, I'm having fun with the hacking.

That said, after I finish this nonlethal run, I'm going New Game + and shooting everything in sight. :srfrag:
Jame$ 2013 年 10 月 24 日 下午 7:20 
Not really a waste if you grab every bit of exp that you can. None of the augs are even all that important except for double take downs (for the sake of exp growth).
BluegrassGeek 2013 年 10 月 24 日 下午 7:23 
引用自 Jame$
Not really a waste if you grab every bit of exp that you can. None of the augs are even all that important except for double take downs (for the sake of exp growth).

Inventory slots. :D:

Aside from that, if you're building a hacking/stealth character, there's not as much room for somethingl ike the Typhoon. Especially if you're going to only use it in boss fights.
BillyBurns 2013 年 10 月 24 日 下午 7:47 
I hope they kept one aspect of the boss fights the same: shooting them with the stun gun.

Why anyone had a problem with the first two bosses, especially when attempting a nonlethal run, is beyond me.

You stand still.
You shoot them with the stun gun 19 times on hardest difficulty.

The outsourced group in charge of the battles were probably told to add some sort of thought process into the fight, and there is: the enemies are augmented.

Augmented you + electricity = wow this hurts
Augmented enemy + electricity = ???

No praxis needed. Stun guns don't even get weapon mods. You take your left hand away from the wasd keys, put it on your lap, and shoot them while standing still - their stun animation lasts longer than how long it takes for Jensen to load the next shot.

Granted the next two major fights this doesn't work and protection from electricity is a possiblity. Again, though, for nonlethal route why was this not the first reaction to any threat? Also, after finishing the first boss fight the killing blow is performed in the movie anyway so what you use during the fight is negligible. By next fight having a beefy weapon for just in case moments, or some praxis in typhoon, and all the boss fights are cake walks.
最后由 BillyBurns 编辑于; 2013 年 10 月 24 日 下午 7:51
gobstopper 2013 年 10 月 24 日 下午 8:26 
Because if I wanted a shooter with experience grabs, I'd play Borderlands? That's not the game I thought I was playing. And, like, had been playing up to that point. And liking! A lot! Shooting is not what I came for.
awave 2013 年 10 月 24 日 下午 10:12 
i havent gotten far enough to be able to say concretely, but youre supposed to be able to play the entire game now without having to fire a single bullet. i play a stealth character also...but with tranq gun,
最后由 awave 编辑于; 2013 年 10 月 24 日 下午 10:12
Furydeath 2013 年 10 月 24 日 下午 10:32 
I like how they didn't skip teh glitches tho skiping the first part of china and easy 3rd boss FTW lol
FhqwhTODD 2013 年 10 月 25 日 上午 1:26 
引用自 Icey
I like playing nonlethal so I wish they would have gone even further and allowed me to sedate him somehow.
The stun gun worked for me. It just took 20 hits. And once you got him he's stunned longer than it takes to get a second hit in.
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发帖日期: 2013 年 10 月 24 日 下午 5:00
回复数: 19