Deus Ex: Human Revolution - Director's Cut

Deus Ex: Human Revolution - Director's Cut

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Zeph Sep 25, 2020 @ 3:19pm
Performance fixes?
Game has some stuttering issues after loading games or entering new areas and somehow Im not even hitting my monitors refresh rate, I only get like 180 fps @ 1080p.



Game is running on:
4095MB NVIDIA GeForce RTX 2060 SUPER (EVGA)
953GB INTEL SSDPEKNW010T8 (Unknown (SSD))
AMD Ryzen 7 3700X
32 GB DDR4 RAM
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Showing 1-9 of 9 comments
Tito Oct 1, 2020 @ 5:45pm 
I'm a bit late, but these stutters are unfortunately a problem with the Director's Cut version. This is because the Director's Cut was made using code from an earlier version of Human Revolution that had this stuttering issue. The stuttering issue was fixed for the regular release but for some dumb reason they used the older version for the DC. Maybe try switching from DX11 to DX9 in the settings? I know that it's been a help for my rig. That's really the only fix i have found that helps me significantly.
Last edited by Tito; Oct 1, 2020 @ 5:46pm
Zeph Oct 1, 2020 @ 6:29pm 
Originally posted by TITO:
I'm a bit late, but these stutters are unfortunately a problem with the Director's Cut version. This is because the Director's Cut was made using code from an earlier version of Human Revolution that had this stuttering issue. The stuttering issue was fixed for the regular release but for some dumb reason they used the older version for the DC. Maybe try switching from DX11 to DX9 in the settings? I know that it's been a help for my rig. That's really the only fix i have found that helps me significantly.
I ended up finishing the game. Somehow, this game ended up being more optimized than the sequel that Im trying to go through now lol.
Tito Oct 1, 2020 @ 7:00pm 
Originally posted by Zeph:
Originally posted by TITO:
I'm a bit late, but these stutters are unfortunately a problem with the Director's Cut version. This is because the Director's Cut was made using code from an earlier version of Human Revolution that had this stuttering issue. The stuttering issue was fixed for the regular release but for some dumb reason they used the older version for the DC. Maybe try switching from DX11 to DX9 in the settings? I know that it's been a help for my rig. That's really the only fix i have found that helps me significantly.
I ended up finishing the game. Somehow, this game ended up being more optimized than the sequel that Im trying to go through now lol.


Oh cool. and hah yeah I actually stopped playing mankind divided due to too many crashes. rip.
Zeph Oct 1, 2020 @ 9:08pm 
Originally posted by TITO (Horny Edition):
Originally posted by Zeph:
I ended up finishing the game. Somehow, this game ended up being more optimized than the sequel that Im trying to go through now lol.


Oh cool. and hah yeah I actually stopped playing mankind divided due to too many crashes. rip.
If you give it another shot, turn off DX12 and MSAA. For some reason MSAA will cause even current gen cards to play like ♥♥♥♥ in this game, and DX12 apparently does really nothing but cause more crashes.
Tito Oct 1, 2020 @ 9:23pm 
Originally posted by Zeph:
Originally posted by TITO (Horny Edition):


Oh cool. and hah yeah I actually stopped playing mankind divided due to too many crashes. rip.
If you give it another shot, turn off DX12 and MSAA. For some reason MSAA will cause even current gen cards to play like ♥♥♥♥ in this game, and DX12 apparently does really nothing but cause more crashes.

I might do it if i ever get around to actually completing HR. Thanks for the tips ^^
Dereshi Oct 2, 2020 @ 4:38am 
There are some registry changes you can try to fix the stuttering, it did nothing here, I already played the game 4 times, you just end up ignoring it, since it mostly happens in the hub cities.

Open the Start Menu and type in regedit

In HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC
Set D3D11_CREATE_DEVICE_PREVENT_INTERNAL_TH­READING_OPTIMIZATIONS to 1
Set AllowJobStealing to 0

(Nvidia only) In HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics
Set AtiForceFetch4 to 0

- - -
I also played MD 4 times, 3 on a Core 2 Quad + GTX 750 Ti + Windows 7 and now on a Ryzen 5 1600AF + Windows 10 and it works fine.

It`s good to turn OFF V-Sync in Mankind Divided as well, both versions add A LOT of input lag.
Use FullScreen Windowed to use Windows` V-Sync (turn off Exclusive Fullscreen).

MSAA uses too much VRAM and is pretty unecessary with this TAA implementation.

DirectX 12 is terrible.

It`s once again hard to know what Tessellation is even applied to and it seems to be the cause of white dots appearing on characters.

The only time I had frequent crashes was because my GPU overclock was too strong, beware.

Also, you can use overlays to benchmark stuff but leave only Steam`s Overlay when actually playing for the best stability.
Last edited by Dereshi; Oct 7, 2020 @ 7:35am
fun guy Oct 2, 2020 @ 6:35pm 
Originally posted by Dereshi:
In HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics
Set AtiForceFetch4 to 0
If an AMD card is being used, should AtiForceFetch4 be disabled?
Dereshi Oct 7, 2020 @ 7:32am 
Originally posted by Blanc:
Originally posted by Dereshi:
In HKEY_CURRENT_USER\Software\Eidos\Deus Ex: HRDC\Graphics
Set AtiForceFetch4 to 0
If an AMD card is being used, should AtiForceFetch4 be disabled?
Sorry didn't receive notification.
Probably not, other places say this is a fix for Nvidia.
sYNRave Oct 9, 2020 @ 1:03am 
It doesn't help.
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Date Posted: Sep 25, 2020 @ 3:19pm
Posts: 9