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There 2 reasons for this:
1. Stoic has said it is too expensive to do voiceovers for all the dialogue
2. Once you do voiceovers it difficulty and expensive to change dialogue. Stoic has said that not having to worry about voiceovers has allowed them a lot more freedom to tweak and change the dialogue in the game. So we're getting a much better written game.
Not really
I'd rather imagine the characters' voices instead of having some ♥♥♥♥♥♥ actors that make them sound ridiculous and cost the devs more money.
Furthermore sometimes the absence of voice acting can be much more immersive. When reading a book you're free to imagine a character's voice without being irritated by some fake accent which can be contrived and incredibly irritating after a while.
"Hey guys, really looking forward to the game! Back when you put up the PAX demo, you said that the cost of fully voicing the dialogue would've been astronomical, but in Factions, the initial cutscene is fully voiced. I'm wondering how much of the game is fully voiced, whether you've saved that bit of your budget for certain cutscenes or if you've just done minimal work for the most part in this area. I really hope this game does well, and I'm sure it's going to be epic to play!
Alex: We decided that recording some narration would really help fill out the world. When you're traveling you'll hear a short line or two from the leader of that party. If we had tried to record every line of dialogue in the game it would have been nearly insurmountable. We took a little more "Bastion" approach to it, and I think it's really helped the overall experience."
If you can get good ones, go for it. But since good ones cost a lot of money, I understand when a small indie company like Stoic cannot afford the good ones. And if the choice is between 'pay 2nd tier voice actors and make our game sound like the Stygian Abyss' or 'Put our money to better use' I would prefer they go with the second option.
As I said in the original post. I love the visual look of the Banner Saga. and at some
point I know that I will buy it. probably on sale now.
It has a lovely hand drawn look, and the Norse theme is refreshing. I also love TB games.
So, my comments are in no way trying to be derogatory for the sake of it.
I am merely expressing an opinion. That I truly believe about both The Banner Saga,
and Role playing games of this generation, that are prices over a certain point.
I am honestly happy for all you guys who don't mind reading a war and peace
narrative in a game.
And as far as second tier acting goes, by that I really meant 2nd tier.
As in, actors who can..y'know, act, but are not big TV or movie stars.
Not some bloke from down the pub, trying to read Hamlet.
In response to some of the comments here.
One post said, I quote.
Stoic has said that
"If we had tried to record every line of dialogue in the game it would have been nearly insurmountable"
A- Hmm, insurmountable.. really? More expensive certainly, out of budget OK,
but insurmountable. it kinda brings the old saying to mind. "Iv told you fifty Billion times, never exaggerate"
After all most as in 95% of games over say, fifteen quid are fully voiced.
Another post quoted.
Stoic again said...
Not having to worry about voice-overs has allowed them a lot more freedom to tweak and change the dialogue in the game"
A- Well, Stoic certainly gets a 10 out of 10 for a creative way of justifying not voicing their game.
And yet another said.
"When reading a book you're free to imagine a character's voice"
A- I wholeheartedly agree, when I am reading a book, of which I love doing.
However, when I am watching a Movie, I dont turn the sound off and read the subs.
Similarly when I am playing a game in 2013 I enjoy relaxing and hearing my characters voices.
Lets be honest, the days of "You are on a path, there is an old man by a door holding a rock, what do you do" are a thing of the past.
We all know whats its like fellow Steamer's. This game is out today, so its all new and shiny, and we want to justify all the good points. And also, are hoping it will be as good as it really does look. And I am sure the game-play will be laudable.
But after hours and hours of reading endless text, I wonder how many will
honestly think "I wish I could turn the voices on"
Here's hoping it is a big hit, with outstanding game-play. As I look forward to buying,
and playing it, after a nice juicy sale.
Hope you all have a great day.
A. :o)
Well I can understand people liking voice overs but some people like old school games (some of my favourite games have very little voicing and for me it was never a big turn off) and games in which you can read things (notes, stories, entries).
On this subject I've read people criticizing Shadowrun Returns for the lack of voice overs but IMHO it's definitely not a problem (provided of course that you don't mind reading in the first place).
Games are not books that's true and you've got a point but they're not movies either (and there is nothing wrong with watching a movie with subtitles by the way, I understand that it's not for everyone but I once played the first Witcher with Polish voices and English subtitles and it felt rather immersive -at least less distracting than Geralt's American accent in the English version).
As for being all new and shiny I guess you're right. Hopefully once the bloom is over the game will still manage to hold our attention.
I disagree with their reasoning.
1. They made a lot more money than intended.
2. There are plenty of people who would have done it for cheap to help pad their resume.
3. Why are they changing dialogue that late in the game? Thats incompetence and mismanagement. You do all the tweaks and etc before the voice acting.
4. What is the point of a well written game if there is so much of it I skim past the dialogue?
5. Lack of voice acting just cost them a customer. It doesn't need to be great acting, just modest would have sold me on the game.
If you are that worried about bad voice "2nd tier" acting just add an option to turn it off.
I personally don't see the price as justified without it. If they had that much trouble with all the dialogue, they could have made the game episodic, I have no issues with that kind of format.
Anyone trying to make excuses for the lack voice acting are irrational. you are the kind of fanboys that keep games in the dump.
I loved every second of the voice acting in that game. The combat sucked, but the lore, environment, acting, story, decision making, etc made up for it. I would jump to buy a sequel or another GOT game from them. Lack of voiceovers in GOT would have me demanding my money back.
Crap.. Guess this means I should scrap my plans for a Text Based RPG
./sarcasm
Saying an adventure game NEEDS voice acting to be good is flat-out stupid.
Unfortunately this was more for being practical (and financially reasonable) than anything else.
Check out the release trailer that just went up. It would have been nice to have good VO, I think that we can all agree on. Making that happen isn't at all easy though :)