Balatro

Balatro

View Stats:
sinjinblade Feb 17, 2024 @ 10:41am
Favorite spectral card
Curious what everyone's favorite spectral card is. Not necessarily based on power, just overall fun to a run. Mine is the Incantation (Destroy 1 random card in your hand, add 4 random Enhanced numbered cards to your hand). Think it adds the right amount of "zaniness" to a run.

Also curious to hear people's ideas on new spectral cards. I'd like to see one that makes all tarot cards into the emperor and/or the high priestess.
< >
Showing 1-3 of 3 comments
Goblin Feb 17, 2024 @ 11:55am 
Sigil (turn all cards in hand into a single random suit) almost always turns a run into a more fun one, since it usually opens up a lot of secret hand options at once, and something about secret hands just tickles my brain.
Deja Vu is also fun, but more because I enjoy going for per-hand high scores and that on glass cards goes brrrr.

Least favorite is probably Ankh, it feels like something you only ever take if you get it extremely early on AND happened to get a strong joker you want to dupe. Also don't understand why it is a random one and destroys the others instead of picking one and selling the others, as you would always want to sell your other jokers (if any) to both not miss out on their sell value and to not make it random. You could argue that thinking of doing that is a skill, but it's not really something you'd ever NOT want to do so it just screws over newbies for no reason. Maybe if there was a joker that powers up based on number of destroyed jokers, or a joker powered by negative amounts of money so you absolutely don't want to gain any, it'd be up for a bit of strategy. But I don't think either exists in the full game.
Albie There Feb 17, 2024 @ 12:04pm 
I am not into the spectral cards unless I am full of cash, why not then
korean cookbook Feb 17, 2024 @ 3:41pm 
I feel like my favorite spectrals are either really good early game or late game.

Early game: Hex + Ankh are the absolute best thing to get in an early Mega pack. Immolate is super good for early deck thinning, which you can then build around, and the extra money is awesome. Sigil and Ouija are similar, the earlier you get them the more fun they are to build around.

Late game: Ectoplasm pushes certain strats to the moon, like Baseball Card uncommon stacking. Cryptid can make a ton of copies of your best card, like a polychrome, glass, red seal 5. Grim, Incantation, and Familiar turn Hologram into a nuke.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Feb 17, 2024 @ 10:41am
Posts: 3