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Just play for economy and ez pz
A winning lineup of jokers for me usually consist of one chip boost, one or two mult boosts, then 2-3 x mults. And always good to have added enhancements to the jokers of course, whether they be chip/mult/xmult boosts. And make sure you have xmult jokers on the right so they act last. Of course this is not always possible as some of them act before the others regardless, but do the best you can with arranging your jokers in this manner.
In addition to getting good jokers I also like to focus on a strategy which involves boosting one particular hand by a lot of levels and then pretty much always drawing to it unless the situation dictates otherwise. I find the mid-level hands -- FH, Flush, Straight to work best for this. The voucher that makes your most-played hand show up in all Planet packs is very, very helpful, almost essential for this strategy.
I'm not big on spending a lot of cash enhancing cards, unless I have the Vampire Joker. I just find that only rarely does an enhanced card make a difference in winning or losing a round. Not saying you can't devise a winning strategy around this but it has never really worked for me.
Finally I would say don't skip blinds unless there's something you reeeeallly need or want. If you play through a blind you're going to have the opportunity to possibly snag a good joker, planet cards etc. as well as cash. This is usually much better than the single reward you get for skipping, with rare exceptions.
50 hours and I've only won two or three times. I'm getting fed up.
my advice: Be Polite. Be efficient. Have a plan to beat every blind you meet
And if you don't find a Identify scroll in Rogue you might end up quaffing a blindness potion or reading an aggravate monster scroll, potentially ending your run... it's almost like the genre has certain mechanics that somewhat define it.
Obviously this isn't isn't your kind of game/genre, if being reliant on a drop table/rng and working with or around it is frustrating to you just stay away from the genre and play something else.
I had not won a single "game" before reading your post.
My first game after reading it is now at ante 11, I scored over 1,000,000 in a single hand, and everything is much smoother now.
Red deck.
imo, if your hands require you to get Full houses, straights, or 4 of a kind (or harder), it can get destroyed by bad luck - I've lost my fair share of runs on getting 4 pairs in my hand, discarding, playing every hand, and never getting a single full house. Pair/Double pair hands are very viable with tons of jokers and strategies, my last few wins were High Card / Pair builds with Bus / Supernova, so yeah, you don't have to find "good poker hands". It's not a poker game.
"No mult joker by ante 3 = you're done" : There's A LOT of mult jokers :/ If you can't find one in 12 shops with all the money you can get, you should check your strategy and adapt instead of complain.
A quick search on https://balatrogame.fandom.com/wiki/Jokers with "Mult" shows 87 occurences; some of them are doubled / not in joker description, we can remove around 10
that means 50% of all jokers are Mult and XMult jokers.
Last thing, about Boss Blinds : you can see them 3 rounds before they come in, so you can plan ahead. They are made to be against your build sometimes - I'm fairly sure they spawn depending on your strategy (if you clear a ton of Blinds with 3-4 hands, they'll give you the "clear only in 1 hand" boss).
You can plan around those.
Adding to those tips, some random stuff :
->> Some jokers only spawn if you did something specific beforehand :
- Cavendish (AMAZING joker for Ante 8 on all builds) only spawns if you destroyed a Gros Michel, which makes the banana something you always want to buy
- Stone joker (the more stone cards you have, the more chips it gives), Steel joker (the more steel cards you have, the more XMult it gives), Lucky Cat (everytime a Lucky card triggers, it gains XMult) : Those jokers - and maybe others I can't think off the top of my head - ONLY appear if you, respectively : got at least one stone in your deck, at least one steel in your deck, or 1 lucky card in your deck.
If you don't like those jokers : make sure you don't randomly use tarot cards "for the sake of it". i.e. don't use Stone cards if you don't have a build for them, otherwise Stone joker will appear and mess with your luck.
->> Make sure you arrange your jokers in a good trigger order (that's basic, but some people don't do that). +Mult -> XMult from left to right is a basic.
->> If you have a Tarot/Planet/Spectral card in your Consumables, or anywhere on the screen for that matter, IT CANNOT SPAWN AGAIN. Which means, if you have Judgement in your Consumables, and reroll the shop, or open an Arcana Pack, you will NEVER see a Judgement.
That can be used to manipulate RNG even more and get better cards.
If you don't want to see a Pluto, keep a Pluto in your Consumables.