Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But also, you don't need any jokers in the first ante. You don't need to oneshot the boss (even literally, it can't be The Needle). Sure it helps your economy if you can beat it quickly, but it's by no means required.
And sure, you can reset to get "perfect" starts. If you don't mind permanently having a run streak of 1. You'll get bored of the wait time between runs, and lose out on plenty of fun challenging runs you could have had, but you can.
If you restart in ante 1, you'll never find out what the seed offers you in the ante 2 and forward. It might still be the best seed you'll ever get. I wouldn't throw it away because of the tricky start. And even if it's bad, it takes only few minutes to find out. And if it's ultra bad, then it's time to post the seed to the unwinnable seeds thread.
I've never restarted so far.
And furthermore in ante 2 on higher difficulties like for example purple where I need to score literally 1200 points, that ♥♥♥♥ is completely unfair and impossible without a joker. Personally if I don't get one by the start of ante 2, I reset cause while its possible and I've done it before, the effort isn't worth it.
I've never noticed there is a run streak, and given you can just randomly get dumpstered at any point... seriously doubt I'll ever pay attention to it.
It isn't about getting "the perfect" start.
The game is really, really, really makes early money matter. You will die a slow death if you can't get that 25$ interest nest egg quickly. Being down 1-3 dollars doesn't sound like much, till it is the break point from getting another dollar of interest, which then spirals into more down the line. Or getting you the cash needed for a relevant buffed joker in the next shop.
I agree just restarting till you get a straight flush/4 of a kind as hand one of the first blind is stupid and boring. Hence asking for any alternative. It isn't an impressive flex of skill to just... draw the correct cards. Then it isn't a further show of talent to have the joker you want in the next shop. It is just annoying RNG that could be fixed.
Some games have them, others don't. Games with active development usually have beta builds available. Finding that access is sort of obtuse.
Library>Right click on Game>Properties>Updates&Betas. You can also disable auto updates for games in this menu which is handy since updates tend to break mods, etc.
All progress transfers over in Balatro's case. Most devs will post news/updates about experimental/beta branch which should show up on the community/game/library News ... shelf. It's easy to miss if you only boot from recent games or a shortcut to each game.
edit: Updates are also easy to miss if a developer chooses to only post on Discord which I believe is the case with Balatro. I also only found out about the beta build through word of mouth because I refuse to use Discord.
Also there is people who refuse to use Discord like you. I only use it that much because so many people are already on it.
How many times have you actually lost against the first boss? I mean I didn't even think the first boss is a thing. Not getting any +Chip or +Mult Jokers in the first two shops will make it tricky for sure but even then you'll likely beat it.
Play one 300+ point hand like in the first blind and then play whatever you can come up with the rest of your hands and discards. If you exhaust all discards and still can't get that 300+ point hand, then you might be screwed. But it takes less than a minute to find out.
If you fail in ante 1 then the best thing to do is to try to play the seed again to find out if there was a way you could've survived or perhaps even won the run. If you can't find any (or it's very obscure), then it's time to post the seed to the unwinnable seeds thread just to see a better player making mockery out of its difficulty.
Most enjoyable runs are those in which surviving is a struggle all the way from ante 1 to ante 8 but which you still somehow manage to win.
Many utility jokers, bad chip jokers, mult jokers for hands you are unlikely to play in the beginning (4 of a kind, straight flush), planet cards for hands you don't play, tarot cards which don't do much or anything in the beginning.
^ All of that basically makes it lottery-level of getting a mult joker, which is fine for later rounds when your deck already came together a little, but in the beginning it's straight up a pain in the ass on higher stakes.