Balatro

Balatro

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accidentally lauched the game without selecting talisman in the mod menu. Can anyone help?
Oops! The game crashed:
card.lua:506: attempt to call global 'cry_format' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1219e-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Steamodded Mods:
Lovely Mods:
1: Cryptid
Has Steamodded mod that failed to load.
Missing Dependencies:
1. Talisman>=2.0.0-beta8

Stack Traceback
===============
(3) Lua method 'set_cost' at file 'card.lua:506'
Local variables:
self = table: 0x1b5eacc8 {click_offset:table: 0x1b4c2d08, children:table: 0x1b7ca668, ambient_tilt:0.2 (more...)}
(*temporary) = nil
(*temporary) = number: 2
(*temporary) = string: "%.2f"
(*temporary) = number: 2.5
(*temporary) = number: 100
(*temporary) = nil
(*temporary) = number: 0
(*temporary) = table: 0x1b9336c0 {alerted:true, _saved_d_u:true, unlocked:true, _u:true, effect:Mult, cost:2 (more...)}
(*temporary) = table: 0x1b263db8 {h_mult:0, mult:4, effect:Mult, t_mult:0, h_dollars:0, set:Joker, x_mult:1 (more...)}
(*temporary) = string: "attempt to call global 'cry_format' (a nil value)"
(4) Lua upvalue 'card_init' at file 'card.lua:74'
Local variables:
self = table: 0x1b5eacc8 {click_offset:table: 0x1b4c2d08, children:table: 0x1b7ca668, ambient_tilt:0.2 (more...)}
X = number: 8.77073
Y = number: 14.0993
W = number: 2.45854
H = number: 3.30146
card = nil
center = table: 0x1b9336c0 {alerted:true, _saved_d_u:true, unlocked:true, _u:true, effect:Mult, cost:2 (more...)}
params = nil
(5) Lua method 'init' at Steamodded file 'src/overrides.lua:1318'
Local variables:
self = table: 0x1b5eacc8 {click_offset:table: 0x1b4c2d08, children:table: 0x1b7ca668, ambient_tilt:0.2 (more...)}
X = number: 8.77073
Y = number: 14.0993
W = number: 2.45854
H = number: 3.30146
card = nil
center = table: 0x1b9336c0 {alerted:true, _saved_d_u:true, unlocked:true, _u:true, effect:Mult, cost:2 (more...)}
params = nil
(6) Lua global 'Card' at file 'engine/object.lua:35'
Local variables:
self = table: 0x1b547f20 {set_base:function: 0x1b547f88, set_card_area:function: 0x1b5413c0, generate_UIBox_unlock_table:function: 0x1b548168 (more...)}
obj = table: 0x1b5eacc8 {click_offset:table: 0x1b4c2d08, children:table: 0x1b7ca668, ambient_tilt:0.2 (more...)}
(7) Lua field 'func' at file 'game.lua:1457'
Local variables:
SC_scale = number: 1.2
(8) Lua method 'handle' at file 'engine/event.lua:55'
Local variables:
self = table: 0x1b96cf98 {start_timer:true, timer:TOTAL, blockable:true, trigger:after, func:function: 0x1b96cf58 (more...)}
_results = table: 0x1b5eaa30 {blocking:true, pause_skip:false, time_done:true, completed:false}
(9) Lua method 'update' at file 'engine/event.lua:182'
Local variables:
self = table: 0x1b9c4b40 {queue_last_processed:0.28333333333333, queues:table: 0x1b9c4b68, queue_dt:0.016666666666667 (more...)}
dt = number: 0.00696666
forced = nil
(for generator) = C function: next
(for state) = table: 0x1b9c4b68 {unlock:table: 0x1b9c4b90, other:table: 0x1b9c5008, tutorial:table: 0x1b9c4be0 (more...)}
(for control) = number: nan
k = string: "base"
v = table: 0x1b9c4bb8 {1:table: 0x1b96cf98, 2:table: 0x1b96d070, 3:table: 0x1b96d540, 4:table: 0x1b96d660 (more...)}
blocked = boolean: false
i = number: 1
results = table: 0x1b5eaa30 {blocking:true, pause_skip:false, time_done:true, completed:false}
(10) Lua upvalue 'gameUpdateRef' at file 'game.lua:2639'
Local variables:
self = table: 0x1b3437b8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.00696666
http_resp = nil
(11) Lua method 'update' at Steamodded file 'src/ui.lua:81'
Local variables:
self = table: 0x1b3437b8 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false (more...)}
dt = number: 0.00696666
(12) Lua field 'update' at file 'main.lua:993'
Local variables:
dt = number: 0.00696666
(13) Lua function '?' at file 'main.lua:931' (best guess)
(14) global C function 'xpcall'
(15) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 902 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])