Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is not an easy game, well easy to play, difficult to master. And when playing the harder/higher stakes, even a very good player can't win every run.
Is seeing the same Joker in three re-rolls your main complaint? Have you won a run in 80 hours?
If you want to get into what I feel is a legit peeve of mine it's the x-ray challenge and not being able to just restart a challenge without going through the menu over and over again.
Yeah, it's my main concern, cause otherwise, game is pretty good.
Your 30+ roll run = that's 496 coins to re-roll 31 times WITH both vouchers that reduce the price; that's not something you'll get too often...
Edit: if you meant 30+ re-rolls in total, during the whole run, well, ok, that's probably more common, so how about "can't re-roll the same joker in ONE shop"? Like, if you re-roll, it doesn't appear in this shop, but can appear in the shop after the next round?
Each card gets re-scored 7 times for 4 gold per play. I win in one flush five. So I would use all my hands on playing 4 of a kinds so I don't win so 4 hands for $128 each then the flush 5 for a grand total of $640 per round.
I can further exploit what you suggest by not choosing any of the vouchers that increase tarot and planets showing up in the shop.
Although reaching the nan- level 39 ante is aids level of difficult and takes a long ass time probably an entire day. I was using 4x game speed + 50x speed on cheat engine to fast forward the damn scoring lol.
I am guessing he did mean 31 re-rolls in a single shop. With a properly modified deck generating a couple of hundred dollars in a single round isn't too difficult. Sure, it is not something you are going to do on a regular basis, but it can be done.
It would definitely make money farming the meta because without repeat jokers, rerolls become an incredible resource to guarantee you get what you want. Bypass the RNG, just farm money as fast as you can possibly do it and reroll to victory
Also, jokers never appearing twice in a whole run would break everything. The shop spawns a negative Blueprint at the first shop. Oh, too bad, no Blueprint for you this run, sorry. And as someone else pointed out, it would turn the game into "Pick a joker lineup before starting, roll for it, get it, win. Next game." It kills the game.
Did you never have a run that just ended cause you found ONLY sh*tty jokers? I don't know, it's a bit frustrating imo... I can't think of any roguelike that depends so much on luck/RNG... Sure, RNG is a MASSIVE part of roguelikes, but when I think of Vampire Survivors and Hades for example, the balance in between weapons/passives is WAY better than this game's balance within jokers.
Let's not pretend that you'd get a blueprint in every shop, on demand... There are 150...
I can point at 100's of runs that I lost because of my ♥♥♥♥♥♥ play. Jokers keep grinning, they are always in a good mood, they are always nice. Never ♥♥♥♥♥♥.
Sure, I've made mistakes that cost me my run too. I've played much less than you so I haven't "studied" all of them too much, I just like that this is the roguelike with the heaviest RNG factor that I can think of... This Balatro University guy has a 66 streak? Speedrunners doing streaks on Isaac have like... 1000...