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Typically you'd want your point scoring to come from your jokers with less focus on card/hand level point scoring than other builds. If you have a ton of chips and mult from your jokers it doesn't matter what hand you play. It does help a lot to level up high card/pair though, as the added chips are very appreciated.
Two standout jokers for this strategy are green joker (+1 mult per hand played, -1 mult per discard) and ride the bus (+1 mult per consecutive hand without a scoring face card). Both scale at a fantastic rate and reward you for playing lots of hands, something you already do with this strategy. Their downsides are also both pretty easy to ignore with high card/pair as there's little reason to discard and playing face cards is nice but not necessary.
In the in-game challenges there is a challenge that removes all jokers from the shops but is still very possible. Something such as a level 10 straight is worth 300 chips x 34 mult (excluding scoring cards) will be worth 10,200 points, nowhere near the required 100,000 points even with multiple hands. But if you add two glass cards with red seals (effectively making those cards worth x4) and it will score over 100,000 (if all of them were glass+red seals it's effectively 300 x 4 x 128 and would score 1,305,600), all without a single joker.
Yeah that's fair, 5 card hands are definitely harder to consistently draw than smaller hands. I just mean with the seeded runs you kinda have to play whats given to you and I think you can win any given seed if you make the right choices. Like you don't necessarily need to force flush every run. If the jokers and planet cards you are offered point towards two pair or even high card, you can still win. for example, My highest scoring hand ever was a "high card" steel king with Baron joker deck.
Just keep playing. It will take you about 15-20 hours just to figure out how to win. After that, the game clicks into place and you can start thinking about high scores. For now, have faith that these things are possible, as they absolutely are. You don't yet have the foundation to build on that, though.
I've mentioned this before - and got derided for this before - the game very much is about how you get up again after you've been knocked down.
I'm really good at this genre of game and it still took me 8 or so hours to win once. Plenty of other people report taking 20+. Definitely don't be discouraged if you take a while to win for the first time. Even when you're losing you're still learning the game and unlocking jokers.