Balatro

Balatro

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The hook is kind of a ♥♥♥♥♥
It's supposed to discard two cards ''randomly'', but most of the time it ''surprisingly'' discards the cards that you wish to keep.

I think the ''randomness'' of the hook should be nerfed, for all those unlucky players out there who thinks that it's arrangé avec le gars des vues, as the saying goes in Québec.
Last edited by Bruno; Feb 17 @ 10:53am
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Showing 1-15 of 18 comments
CMDR Shven Feb 17 @ 10:55am 
And how is it you think the game knows which cards you want to keep?
Bruno Feb 17 @ 10:56am 
Originally posted by CMDR Shven:
And how is it you think the game knows which cards you want to keep?

The same way a computer can play chess and play the best move against you.
Last edited by Bruno; Feb 17 @ 11:13am
The hook is truly random, it just happens that people are really good at making up patterns where they don't exist whether it's conscious or not. Part of it could also be that if you're playing 5 cards or using a hand as a pseudo-discard then the chances of it hitting something unfavorable will go up, as you're either holding less in hand or are holding many potential bad targets.
Originally posted by RazzberryMocha:
The hook is truly random
Bullcrap
I noticed it always takes the most and the least valuable card i have in hand
CMDR Shven Feb 17 @ 12:26pm 
Originally posted by Dr Schmeltz:
Originally posted by RazzberryMocha:
The hook is truly random
Bullcrap
I noticed it always takes the most and the least valuable card i have in hand
What you're claiming is in direct contradiction of what OP is claiming. You can't both be right. As it happens you're actually both wrong.
CMDR Shven Feb 17 @ 12:30pm 
Originally posted by Bruno:
Originally posted by CMDR Shven:
And how is it you think the game knows which cards you want to keep?

The same way a computer can play chess and play the best move against you.
Chess has a few objectively optimal plays at any given moment. There's no way in Balatro to quantify objectively which cards YOU want. Are the steel cards in your hand the most valuable even if you don't need the mult boost to win? Are the blue seals even if you're playing a hand that isn't your primary hand type? Are the face cards the most valuable when you've got reserve parking even if you don't care about money? What if you have all three? How is it you think the game is reading your mind and your intentions and converting that into game actions?

Or is it infinitely more likely it's random and you've just got confirmation bias going on because you don't notice all the times it discards useless cards?
Last edited by CMDR Shven; Feb 17 @ 12:30pm
Originally posted by Dr Schmeltz:
Originally posted by RazzberryMocha:
The hook is truly random
Bullcrap
I noticed it always takes the most and the least valuable card i have in hand
Here's the code for you

if self.name == "The Hook" then
G.E_MANAGER:add_event(Event({ func = function()
local any_selected = nil
local _cards = {}
for k, v in ipairs(G.hand.cards) do
_cards[#_cards+1] = v
end
for i = 1, 2 do
if G.hand.cards[\i] then
local selected_card, card_key = pseudorandom_element(_cards, pseudoseed('hook'))
G.hand:add_to_highlighted(selected_card, true)
table.remove(_cards, card_key)
any_selected = true
play_sound('card1', 1)
end
end
if any_selected then G.FUNCS.discard_cards_from_highlighted(nil, true) end
return true end }))
self.triggered = true
delay(0.7)
return true
end

The only thing there deciding what is chosen is the function "pseudorandom_element," which is present literally everywhere with a random outcome in the game. For the hook to be rigged against you it would have to share this function with things such as wheel of fortune, the soul card, crimson heart, cerulean bell, the wheel, misprint, glass cards, lucky cards, 8-ball, space joker, gros michel, cavendish, reserved parking, business card, etc.
Last edited by RazzberryMocha; Feb 17 @ 12:54pm
Bruno Feb 17 @ 1:00pm 
Originally posted by RazzberryMocha:

The only thing there deciding what is chosen is the function "pseudorandom_element," which is present literally everywhere with a random outcome in the game.

The code you shared above is chinese to me, but, according to the dictionary, pseudo means not genuine, spurious or sham. So, I rest my case.
Last edited by Bruno; Feb 17 @ 1:03pm
CMDR Shven Feb 17 @ 1:05pm 
Originally posted by Bruno:
Originally posted by RazzberryMocha:

The only thing there deciding what is chosen is the function "pseudorandom_element," which is present literally everywhere with a random outcome in the game.

The code you shared above is chinese to me, but, according to the dictionary, pseudo means not genuine, spurious or sham. So, I rest my case.
"I don't know what you're saying because it's above my comprehension so therefore I'm right."

K.
Bruno Feb 17 @ 1:06pm 
Originally posted by CMDR Shven:
Originally posted by Bruno:

The code you shared above is chinese to me, but, according to the dictionary, pseudo means not genuine, spurious or sham. So, I rest my case.
"I don't know what you're saying because it's above my comprehension so therefore I'm right."

K.

Why did they call that function ''pseudorandom_element'' if it's not pseudo randomness?
Originally posted by Bruno:
Originally posted by RazzberryMocha:

The only thing there deciding what is chosen is the function "pseudorandom_element," which is present literally everywhere with a random outcome in the game.

The code you shared above is chinese to me, but, according to the dictionary, pseudo means not genuine, spurious or sham. So, I rest my case.
Congratulations!!! You just outed yourself as not understanding a single thing about code or computers without directly stating it. All computer rng is pseudo-rng because it uses a seed to determine the outcome, thus making it technically not true rng as everything is predetermined. But psuedo-rng is, for all intents and purposes, truly random outside of niche edge-cases such as the seeds where everything is 10 of spades or holographic.
Originally posted by Bruno:
Originally posted by CMDR Shven:
"I don't know what you're saying because it's above my comprehension so therefore I'm right."

K.

Why did they call that function ''pseudorandom_element'' if it's not pseudo randomness?
Maybe the wording used in coding isn't a 1:1 equivalent to common parlance English. Maybe you ignored everything I said in my other post. Maybe any number of other things, including basic logic and human psychology around the average person's understanding of probability. Maybe any infinite number of explanations other than "game is rigged against me hurr."
Originally posted by RazzberryMocha:
Originally posted by Bruno:

The code you shared above is chinese to me, but, according to the dictionary, pseudo means not genuine, spurious or sham. So, I rest my case.
Congratulations!!! You just outed yourself as not understanding a single thing about code or computers without directly stating it. All computer rng is pseudo-rng because it uses a seed to determine the outcome, thus making it technically not true rng as everything is predetermined. But psuedo-rng is, for all intents and purposes, truly random outside of niche edge-cases such as the seeds where everything is 10 of spades or holographic.
An example of it would be rolling a ton of numbers for wheel of fortune like this
1, 2, 4, 2, 1, 3, 4, 3, 3, 3, 2, 1, 4, 4, 3
It would then check the next number in line and, if it's 4, wheel of fortune works. After that it moves onto the next number. Under technicality you can't truly call it random as everything is predetermined, even though the seed generated is truly random. Thus the phrase "pseudo random."
Last edited by RazzberryMocha; Feb 17 @ 1:12pm
Bruno Feb 17 @ 1:18pm 
Allright, I admit it, I didn't major in computer sciences.

I still think that the hook is a ♥♥♥♥♥.
That's funny because it's one of the absolute easiest boss blinds. Doesn't affect your score at all, doesn't mess with your jokers, doesn't cost you anything permanently, and doesn't hide any information. It only affects you at all if your build is absolutely dependent on steel cards in hand or if you've run out of discards and you're using hands to try to dig deeper.
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Date Posted: Feb 17 @ 10:52am
Posts: 18