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Bir çeviri sorunu bildirin
https://github.com/DivvyCr/Balatro-Preview
This doesn't surprise me much... when you consider the painfully slow rate at which you can progress through higher difficulties with each individual deck, which takes way more time than it does to develop strategies to beat them, I imagine that the key aspect of the game that the devs are trying to maintain is 'not having respect for my time'