Balatro

Balatro

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Mr Nobody Mar 27, 2024 @ 8:45pm
100,000K
Is there a good strategy for 100,000K in this game? I understand that this can be achieved with many high quality jokers, but finding them all is quite difficult. Is there something that will always work?
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Showing 1-15 of 17 comments
srn347 Mar 27, 2024 @ 10:46pm 
It's a roguelike, you kind of have to adapt to what you get each run. But the general formula for success is to get +mult, +chips, xmult, and ideally more xmult but that only really becomes necessary from like purple stake onward.
Mr Nobody Mar 27, 2024 @ 11:02pm 
Thanks for telling me the basics, very helpful (nope).
kripcision Mar 27, 2024 @ 11:19pm 
Originally posted by Mr Nobody:
Thanks for telling me the basics, very helpful (nope).
lol he's not wrong tho.
Your Neighbour Mar 27, 2024 @ 11:22pm 
You can stack 'double tags' and just cash like 5-6 out at once when you see ghost joker, that way you can get 5-6 ghost jokers that takes no space and easily stack to ridiculously high numbers. When in doubt, stack more tokens because the ghost jokers may not necessarily have synergy with your cards at hand.

It's all about cheesing it also easy way to do it is with anaglyph deck, it's possible with other decks but the anaglyph double tag is just the easiest way to cheese it.

Also if you hold R you can fast restart a run, just keep restarting til you get a super good skip in ante 1 round 1.

There are some must haves - Cavendish (x3 multi) is pretty much a given make sure you have cavendish. Cavendish is only unlocked after you play a gros micheal until it dies of natural causes, if you get a chance to clone it it's very powerful since it needs no conditions to be met except burning a gros micheal.
Last edited by Your Neighbour; Mar 27, 2024 @ 11:33pm
srn347 Mar 27, 2024 @ 11:34pm 
Restarting for good skips in ante 1 round 1 is a trap, you're honestly better off playing the round. You need jokers, and you need to enter shops to find them.
mufasa_poof Mar 28, 2024 @ 4:22am 
Skip less round to see more shops, that minimises the chance of not getting a good joker. Also, steel and glass are key. You can play high card and trigger 5-7 steel cards which makes your score go to the moon. High scores are all about fining multiple ways to multiply your score in a row
ambershee Mar 28, 2024 @ 5:25am 
General rule of thumb is you want a decent chip generating joker, a decent +multiplier joker, and a decent x-multiplier joker. From there you have two more slots you can use to support your strategy or boost whatever is the weakest of your main three. Glass, Steel, and other special cards can all also dramatically increase the value of a hand.

It is worth remembering that you can change the order of your jokers at any time, and you can change the order of the cards in your hand at any time too. This can be advantageous for ensuring that your +multipliers are all added before your x-multipliers trigger.
ferk57 Mar 28, 2024 @ 5:40am 
i just did it with the planet card multiplyer joker , steel joker, copy joker, burnt joker, dna joker and queen multiplyer joker
PXL Mar 28, 2024 @ 8:50am 
Originally posted by ambershee:
It is worth remembering that you can change the order of your jokers at any time, and you can change the order of the cards in your hand at any time too. This can be advantageous for ensuring that your +multipliers are all added before your x-multipliers trigger.

does rearranging jokers make a difference?
ambershee Mar 28, 2024 @ 9:56am 
Originally posted by PXL:
Originally posted by ambershee:
It is worth remembering that you can change the order of your jokers at any time, and you can change the order of the cards in your hand at any time too. This can be advantageous for ensuring that your +multipliers are all added before your x-multipliers trigger.

does rearranging jokers make a difference?

Yes, order of execution can make an enormous difference. If you have a joker A with +4 mult, another B with +8 mult, and a third C with x2 mult;

ABC = 24
CAB = 12
ACB = 16
BCA = 20

Be sure to read the jokers though because it isn't quite this simple, and some trigger at specific times instead of the usual trigger time.
Last edited by ambershee; Mar 28, 2024 @ 9:58am
WZ Mar 28, 2024 @ 10:14am 
Originally posted by PXL:
does rearranging jokers make a difference?
It depends
To get max points you'll want all your xMult AFTER your +Mult
If you got both x and + on a single joker, you'll want that one "in the middle"
( meaning after any vanilla +Mult / before any vanilla xMult )
Bonus chips placement is typically irrelevant

Also note that ordering your jokers sub-optimally can sometimes be a good idea
This in order to play more hands before reaching the goal / thereby scaling more
( example if you got spare trousers but can clear the goal in one hand )
( re-order to score less / get more hands in / scale your trousers more )
Aexia Mar 28, 2024 @ 10:15am 
Order of played cards matters as well. You want cards that add mult to trigger before cards that do x-mult.
PXL Mar 28, 2024 @ 1:36pm 
Thanks all - I just assumed the game played the jokers/hands in a certain set way. Didn't occur to me I could rearrange them!
Hopefully I should get a bit further next play!!
Mr Nobody Mar 28, 2024 @ 1:44pm 
Originally posted by Your Neighbour:
There are some must haves - Cavendish (x3 multi) is pretty much a given make sure you have cavendish. Cavendish is only unlocked after you play a gros micheal until it dies of natural causes, if you get a chance to clone it it's very powerful since it needs no conditions to be met except burning a gros micheal.

Okay, let me be more specific. During yesterday's game, I had Ceremonial Dagger (≈50), Driver's License (active, x3), Invisible Joker (2/3), Throwback (≈x3) and Hologram (≈x7). It's a pretty good set, but it wasn't even close because the blinds are growing much faster than my jokers. That's why I was asking for advice, not because I missed the tutorial.
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Date Posted: Mar 27, 2024 @ 8:45pm
Posts: 17