Balatro

Balatro

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The_Hierophant Apr 9, 2024 @ 12:50am
about the new update
I think getting the negative jokers for free after a skip is far too strong, every run ive had in the beta branch has been like 9-10 jokers each time. Perhaps it should just be half price? Whats everyones thoughts.
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Showing 1-15 of 15 comments
Jakkson K Apr 9, 2024 @ 1:38am 
100% agree. There is the fair issue that by gold stake the negative joker could be an eternal rental, but that is a different issue that needs to be addressed. (ei. Make the voucher not have debuff stickers on its joker)
Natori Apr 9, 2024 @ 5:24am 
Same, there's a lot of updates I enjoy, but a lot of them seems to make the game a little too easy.

I do also understand its prob a big ask to be complaining the game is too hard after orange, now I am asking the game is too easy after orange tho
randomcat Apr 9, 2024 @ 6:17am 
when you skip, you're missing out on income from the blind and its shop. and the joker you get for it is likely to be kinda useless. especially at higher stakes where its also likely to be perishable/rental.

Originally posted by Jakkson K:
but that is a different issue that needs to be addressed. (ei. Make the voucher not have debuff stickers on its joker)
i don't think this needs to be "addressed" at all, its the risk you take for skipping the blind.
The_Hierophant Apr 9, 2024 @ 6:23am 
Originally posted by randomcat:
when you skip, you're missing out on income from the blind and its shop. and the joker you get for it is likely to be kinda useless. especially at higher stakes where its also likely to be perishable/rental.

Originally posted by Jakkson K:
but that is a different issue that needs to be addressed. (ei. Make the voucher not have debuff stickers on its joker)
i don't think this needs to be "addressed" at all, its the risk you take for skipping the blind.

the benefit of having 9-10 jokers by the end of your run far outweighs the benefit of seeing another shop, temperance goes huge, swashbuckler goes mental, abstract is better etc etc. Even if the jokers dont do anything, having free, non consequential value throughout a run is incredibly lopsided on the half of the player.

I think its as simple as changing it from 'free' to '50% off'. I'm all for the game being more accessible but this one change seems a little much, and will vastly increase win percentages for players of all skill levels. I personally think the free holo, foil, uncommon and rare jokers are completely ok, for the record. I just think that negatives should be held back a little bit because of the giant value they present.
Winter Wolf Apr 9, 2024 @ 6:28am 
Originally posted by The_Hierophant:
Originally posted by randomcat:
when you skip, you're missing out on income from the blind and its shop. and the joker you get for it is likely to be kinda useless. especially at higher stakes where its also likely to be perishable/rental.


i don't think this needs to be "addressed" at all, its the risk you take for skipping the blind.

the benefit of having 9-10 jokers by the end of your run far outweighs the benefit of seeing another shop, temperance goes huge, swashbuckler goes mental, abstract is better etc etc. Even if the jokers dont do anything, having free, non consequential value throughout a run is incredibly lopsided on the half of the player.

I think its as simple as changing it from 'free' to '50% off'. I'm all for the game being more accessible but this one change seems a little much, and will vastly increase win percentages for players of all skill levels. I personally think the free holo, foil, uncommon and rare jokers are completely ok, for the record. I just think that negatives should be held back a little bit because of the giant value they present.
I am not saying you are wrong, as I don't have the skill yet to even be doing gold much less judge its balance but I think gatekeepers in games (well-intentioned I am certain) make it harder for devs to do their thing rather than easier. Not that you are consciously doing that but it sort of seems like it even with the disclaimer that you are all for accessibility. If you stopped with the phrase "maybe the skip-benefits could cost something" and not start weighing in by how much, it would be easier to see your point.
The_Hierophant Apr 9, 2024 @ 6:29am 
Originally posted by Winter Wolf:
Originally posted by The_Hierophant:

the benefit of having 9-10 jokers by the end of your run far outweighs the benefit of seeing another shop, temperance goes huge, swashbuckler goes mental, abstract is better etc etc. Even if the jokers dont do anything, having free, non consequential value throughout a run is incredibly lopsided on the half of the player.

I think its as simple as changing it from 'free' to '50% off'. I'm all for the game being more accessible but this one change seems a little much, and will vastly increase win percentages for players of all skill levels. I personally think the free holo, foil, uncommon and rare jokers are completely ok, for the record. I just think that negatives should be held back a little bit because of the giant value they present.
I am not saying you are wrong, as I don't have the skill yet to even be doing gold much less judge its balance but I think gatekeepers in games (well-intentioned I am certain) make it harder for devs to do their thing rather than easier. Not that you are consciously doing that but it sort of seems like it even with the disclaimer that you are all for accessibility. If you stopped with the phrase "maybe the skip-benefits could cost something" and not start weighing in by how much, it would be easier to see your point.

Its hardly gatekeeping, Im just putting my idea out there! Dev is perfectly fine to make whatever changes he likes, and I personally am still enjoying the game, just winning a lot more >.>
Winter Wolf Apr 9, 2024 @ 6:31am 
Fair nuff.
Wicked Apr 9, 2024 @ 7:59am 
I agree 100%. I think the change is to avoid the feel bad of not being able to afford a joker after skipping. Which I agree also sucks ass when you get like a negative uncommon/rare joker that costs like $15 or some ♥♥♥♥ when you're broke early on.

"The next base joker for sale is negative but at base cost." I think would solve the issue (50% off would also probably work). That way there's at least SOME question whether you should buy it or not. Right now you will buy it like 99.99% of the time which I think goes against the spirit of the game unless it's incredibly rare like legendary jokers.

That being said, free negative jokers has high fun potential so if we're going for broken builds I love it.

Could also add an addendum to a mid-level stake. "Joker edition upgrades after blind skips are no longer free." Adds a bit of difficulty back to higher level stakes.
TimTim3000 Apr 9, 2024 @ 8:21am 
I think the developer's intent with the joker tag buffs was to make it less of a punishment for casual players to skip blinds, as well as make skipping a more viable option for the more skilled players. Which is probably a good thing. If he went too far with the negative jokers which it sounds like he might have, I'm sure he'll correct course before finalizing the update.
ReASonZ Apr 9, 2024 @ 8:40am 
Whats wrong to have a game to be difficult to FULLY complete? Casual players should see white stake as the normal game and higher stake for players who like challenges. This patch destroy most of this.

For the older player who played Golden Eye on N64, how many of you completed all cheat ''challenges''? I did back in the time, it took me a long time and have not met any friend who had the game back in time who managed to complete them all. They still was enjoying the game and playing it.
Ronald Brain Apr 9, 2024 @ 8:56am 
You need to take into consideration that higher stake have Perishable and Rental Jokers in shop, which become costly over time or just a temporary placement in your roster until it become debuffed. The idea of "Free Joker Tag" is two folds:

1. It helps new players to get useful Jokers without playing optimally, and veteran players benefit more from having better econ.
2. It helps offsetting the risk vs. reward of taking Perishable and Rental Jokers in higher stake. Nothing more frustrating than spending $20 on a Polychrome Blueprint only to have to sell it in 5 rounds, or it drains you $3 per blind and put you into perpetual debt.

TL;DR: This change is necessary for the new higher difficulty adjust. It is good as-is for everyone to enjoy the game from all difficulties.
Draco18s Apr 9, 2024 @ 9:09am 
Originally posted by TimTim3000:
I think the developer's intent with the joker tag buffs was to make it less of a punishment for casual players to skip blinds, as well as make skipping a more viable option for the more skilled players. Which is probably a good thing. If he went too far with the negative jokers which it sounds like he might have, I'm sure he'll correct course before finalizing the update.

Or where you're skipping on ante 1 and only have ~$8 the first time you get into a shop.
The number of times I've skipped for a foil or negative joker and ended up ONE dollar short is enough to buy three rare polychromes.
Last edited by Draco18s; Apr 9, 2024 @ 9:09am
Draco18s Apr 10, 2024 @ 11:27am 
(Having had some experience with the patch now)
Wow, the polychrome joker tag is waaaay too common. I had four of them in one game and didn't even use a double tag for it.
Emuruh Apr 11, 2024 @ 8:01am 
Hard disagree, if anything this was a necessary change especially for high stakes. With them introducing Rentals, Eternals, and Perishable jokers, each having a 30% chance to show up leaves you with only 10% chance to get a joker without any negative addition. These free negative jokers could still have of these additions, with only Eternal not mattering that much but with the other the joker is either an annoyance for getting too expensive (Rental), or it becomes useless after 5 rounds (Perishable). Goes double, since jokers from packs can now have these effects as well. However, I'm assuming you don't play on these higher stakes in which case I guess the game becomes easier sure, but isn't that the fun of it? Seeing how high you can go?

Also the entire idea of making them free is that before this update, any added positive effect on a joker would also make it more expensive. Often you'll end up skipping a blind to get a negative joker only for you to not be able to afford the joker you skipped a blind - and thus missed out on some money - for. Making the tags also result in the joker being free is a good change.
Last edited by Emuruh; Apr 11, 2024 @ 8:04am
Emuruh Apr 11, 2024 @ 8:05am 
Originally posted by Natori:
Same, there's a lot of updates I enjoy, but a lot of them seems to make the game a little too easy.

I do also understand its prob a big ask to be complaining the game is too hard after orange, now I am asking the game is too easy after orange tho
Yeah, you're not playing on orange stake if you're saying anything above orange is too easy now.
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Date Posted: Apr 9, 2024 @ 12:50am
Posts: 15