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Changing the text size is pretty easy in the code and seems to work fine, so adding this function shouldn't be too hard for LocalThunk. I could tweak some values myself and release it as a temporary mod, but I doubt most of the people it would help would figure out how to install mods, since I only see Steamdeck users getting much out of it. Switch obviously can't install mods.
Proof of it working: https://steamcommunity.com/id/the_goblinguy/screenshot/2423570474530748165/
+1 for option to increase font + GUI elements for Steam Deck if possible.
Old people will thank you for it.
That said, I'm pretty sure the Readabletro mod might also increases font size and provides better readability than just increasing the size so using that may be more worthwhile: https://github.com/bladeSk/readabletro
I'm still waiting for Steamodded to get injection capabilities without having to run Lovely for each mod, since currently neither modloader works just right to both add and modify functionality. I have a very broken Accessibility Menu mod that really can't be finished without it, though half of it is useless now anyway with the reduced motion setting in vanilla.
EDIT: Well, flip. I waited too long to ask for a refund, thinking the devs would *obviously* address this rather obvious issue. Serves me right for trusting the issue would be addressed. Now I am stuck with an unplayable game in my library. Slow. Clap.
I was thinking that playing with the Nintendo Switch touch screen will be perfect... It is, but even on the Switch Oled bigger screen, it's barely readable without losing some vision points...
Hope tha it will come some day.