Balatro

Balatro

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Орда Feb 27, 2024 @ 12:44am
Difficulty level question
Why if I open orange stake on 1 deck I can't play orange stake on decks where I don't play previous stakes. I mean what if I don't want to play(lose time) on lower level difficulties I already open on 1 of the decks.
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Showing 1-12 of 12 comments
Static Feb 27, 2024 @ 1:00am 
Because the whole point of the stakes is to use the differences between decks to your advantage. just because you can get to orange stake on Red deck doesn't mean you know what you're doing on plasma deck.
Goblin Feb 27, 2024 @ 1:22am 
If you don't want to "lose time" unlocking things, use the unlock all button on a profile (and lose access to achievements on that profile). Playing games is by definition losing time though. Except maybe if you're a pro e-sports player, but that's even grindier than playing every deck in Balatro.
SenorPollo Feb 27, 2024 @ 1:58am 
Originally posted by Static:
Because the whole point of the stakes is to use the differences between decks to your advantage. just because you can get to orange stake on Red deck doesn't mean you know what you're doing on plasma deck.

Even if I agree with what you say, there are 16 decks in the game. Having to grind all ascensions on every deck is a useless chore. It would be okay if there were only 4 of them, like in Slay the Spire, but the idea of going through the same process for every deck so many times is just daunting.

That and the gold sticker for every joker makes for an extremely grindy game for a completionist, it's not really enticing to try and unlock everything.

I think a stack should be unlocked if you cleared it on X different decks, X having to be determined. Once you clear a certain number of decks on said ascension, it's clear you have a good understanding of the general mechanics, what's the point of locking players behind a useless climb?
Last edited by SenorPollo; Feb 27, 2024 @ 2:02am
Орда Feb 27, 2024 @ 2:01am 
Originally posted by Static:
Because the whole point of the stakes is to use the differences between decks to your advantage. just because you can get to orange stake on Red deck doesn't mean you know what you're doing on plasma deck.
I can go to golden stake in any deck and understand how to play all decks but since it's more then 10 decks I find it waste of time to open all difficulties from lower to higher on every deck. Since I prefer to play Max difficulty, and since I open it on 1 deck I want to be able to play that level of difficulty on every deck
Originally posted by Goblin:
If you don't want to "lose time" unlocking things, use the unlock all button on a profile (and lose access to achievements on that profile). Playing games is by definition losing time though. Except maybe if you're a pro e-sports player, but that's even grindier than playing every deck in Balatro.
So having fun is a waste of time unless you get money for that? Only money matter huh?
Goblin Feb 27, 2024 @ 2:59am 
Originally posted by Bilgot the Heartless:
Originally posted by Goblin:
If you don't want to "lose time" unlocking things, use the unlock all button on a profile (and lose access to achievements on that profile). Playing games is by definition losing time though. Except maybe if you're a pro e-sports player, but that's even grindier than playing every deck in Balatro.
So having fun is a waste of time unless you get money for that? Only money matter huh?
Well no, money or something beneficial in some way. Money is about the only way a game can be beneficial, unless you count educational "games" but those aren't fun in almost all cases. Games are a waste of time, just a fun waste. We're some of the luckiest people alive and get to waste a lot of time on fun things. Go ask some kid who has to work to survive if you're wasting time or not.
Ronald Brain Feb 27, 2024 @ 3:39am 
Originally posted by SenorPollo:

Even if I agree with what you say, there are 16 decks in the game. Having to grind all ascensions on every deck is a useless chore. It would be okay if there were only 4 of them, like in Slay the Spire, but the idea of going through the same process for every deck so many times is just daunting.

That and the gold sticker for every joker makes for an extremely grindy game for a completionist, it's not really enticing to try and unlock everything.

I think a stack should be unlocked if you cleared it on X different decks, X having to be determined. Once you clear a certain number of decks on said ascension, it's clear you have a good understanding of the general mechanics, what's the point of locking players behind a useless climb?

1. There's literally an Unlock All button. No grinding required if you just want to "have fun".
2. Again, completionist is a choice. 100% any game can be grindy and frustrating, so it's not for everyone.
3. The answer is NO, every stack plays different. Yellow has the strongest economy start, with luck you could get seriously good Jokers and Spectral that allows you to bulldoze through the game. Unlocking Gold Stake for said deck therefore should not carry over to others, because there's no meaning if you win 8 times at the easiest difficulty and get all unlocks for the hardest difficulty.
SenorPollo Feb 27, 2024 @ 4:14am 
Unlock all removes all achievements, achievements are a thing, you might don't care about them but people do, it's part of the fun for some of us. There's absolutely no point grinding each deck 7 times to get to the gold stack, none. The grindy part is already taken care by the golden stickers.

The luck argument is dumb since this game heavily relies on RNG anyway (imagine, a poker based game involving luck, preposterous).

The same thing was done for Pawnbarian and eventually the dev understood there was no point grinding all ascensions for all chars, there's just no point in it. Unless of course you're one of these "no fun allowed" people.
Орда Feb 27, 2024 @ 4:45am 
I play dozen of hours in slay the spire and the only challenge for me is completing game on hardest difficulty when I unlock it, why I must spend dozens of hours to open hardest difficulty on all decks if I already finish 1 on hardest difficulty and understand how game works. And I don't want to remove all archivments pressing unlock all button.
Ronald Brain Feb 27, 2024 @ 5:06am 
Originally posted by SenorPollo:
Unlock all removes all achievements, achievements are a thing, you might don't care about them but people do, it's part of the fun for some of us. There's absolutely no point grinding each deck 7 times to get to the gold stack, none. The grindy part is already taken care by the golden stickers.

Achievements are a choice, too.

I said it earlier, each deck play differently, some easy, some hard. Unlock all simply destroy that progression. You wanna have fun playing all the content, just unlock and have fun. Asking for both is simply no fun.

Originally posted by SenorPollo:
The luck argument is dumb since this game heavily relies on RNG anyway (imagine, a poker based game involving luck, preposterous).

Ain't normal Poker RNG, too? You get dealt your initial hand, with no way to know your opponent's. Then you discard / see what the community hands are, calculate and guess your best odd, mind game with raise / check / stay / fold, etc... Someone said it best, 70% luck 30% skill = Poker.

Originally posted by SenorPollo:
The same thing was done for Pawnbarian and eventually the dev understood there was no point grinding all ascensions for all chars, there's just no point in it. Unless of course you're one of these "no fun allowed" people.

Apple & Orange comparison I guess. Again, "fun" is subjective, the game is presented as-is with all contents available to everyone. Mandatory "achievements fun" sound like a you issue.
I couldn't agree more so that's why I posted this the other day. I really don't understand why people would argue against this change. It doesn't need to be like this and it affects no one, you can play your stakes one at a time per deck if you feel like it. You don't even have to create a new profile and cheat with an "unlock all".

https://steamcommunity.com/app/2379780/discussions/0/4346606879521298087/

Originally posted by Ronald Brain:
1. There's literally an Unlock All button. No grinding required if you just want to "have fun".

That is NOT "fun", you moron. That's exactly the point why that is NOT a good "solution" to the problem. We like to have fun, and variance and replayability.

People want to play with their unlocked decks, their unlocked jokers and keep unlocking more as they play on their save. Imagine wanting to gatekeep ascension levels in a single player roguelike.. "If you haven't beat level X with a deck you shouldn't be allowed to try a higher one" jesus christ. Imagine if you had to play every song in guitar hero for every difficulty to even unlock expert. It is absolutely an unnecessary grind to which there isn't a good counter argument.
SenorPollo Feb 27, 2024 @ 5:27am 
Except the "unlock all" button unlocks... everything. Discovering cards, vouchers, jokers and all is destroyed in the process too.

Read my posts again, you clearly didn't understand what I mean about the fun of hunting achievements. I didn't ask to make them fun, all I'm saying is that the process of climbing ascensions 16 times is unnecessary. The stacks apply the same debuff every time, it doesn't take rocket science to understand how to combine them with a specific deck once you know your way around the game.

edit: In case it's not clear I was answering to Ronald Brain, Wheelchair Murdura beat me to the punch :P
Last edited by SenorPollo; Feb 27, 2024 @ 5:28am
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Date Posted: Feb 27, 2024 @ 12:44am
Posts: 12